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Top Ten Things I want in Star Trek Online in the next 6 Months

ryurangerryuranger Member Posts: 533 Arc User
1. Constitution Class Refit Interer and Bridge Set from 2271-2293
2. Different Transporter Effects for Players (Can perches them in the C-Store)
3. Springfield Class
4. Different Shuttle interers
5. Change Crewmen Uniforms
6. ST6 Crewmen Uniforms
7. Oberth T6
8. Sovereign Interer
9. Challenger Class
10. STTNG Cadet Uniforms
May the Shwartz Be With You
CWpA7_1VAAA7vBh.jpg
Post edited by baddmoonrizin on
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Comments

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,597 Community Moderator
    The TMP era Connie had 2 different bridges. Do you want the one as seen in Wrath of Khan or the one seen in Undiscovered Country?

    And we can already make a mockup of the TNG Cadet uniforms using the standard TNG uniform. Just color the shoulders red and the rest black. Only thing we don't have are the cadet pips, but I think they could just use the same ones off the STO Cadet uniforms.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • tacticalrooktacticalrook Member Posts: 810 Arc User
    Out of curiosity, why the 6 month time frame?
    /channel_join grind
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,597 Community Moderator
    My guess... allow for development time.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • leemwatsonleemwatson Member Posts: 5,472 Arc User
    Out of curiosity, why the 6 month time frame?

    Dunno, he does this every month.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    coldnapalm wrote: »
    ryuranger wrote: »
    1. Constitution Class Refit Interer and Bridge Set from 2271-2293
    2. Different Transporter Effects for Players (Can perches them in the C-Store)
    3. Springfield Class
    4. Different Shuttle interers
    5. Change Crewmen Uniforms
    6. ST6 Crewmen Uniforms
    7. Oberth T6
    8. Sovereign Interer
    9. Challenger Class
    10. STTNG Cadet Uniforms

    1) No...the connie has enough stuff already. Romulans still have the choice of one whole bridge in their faction ships.
    2) Sure, why not.
    3) No...feddie bears have enough ships already.
    4) Now you know how us Romulans feel. Honestly one is one more than shuttles need.
    5) Umm...we can already do this.
    6) No...once again, enough with the feddie bear stuff...other factions needs love too.
    7) And yet again...no. Besides which, why would you want a ship made of pure explodium?
    8) Once again...romulans...ONE bridge option. Ain't gonna support more feddie bear options when we have ONE BLOODY BRIDGE.
    9) Nope...enough feddie bear stuff still.
    10) And once again more nope. Really...other factions don't even have basics things here.

    With number 5 though, I think he's referring to being able to change the uniforms on the crew that walk inside the the ship, which is something the devs said can't be feasibly done.

    TSC_Signature_Gen_4_-_Vegeta_Small.png
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  • edited October 2018
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  • brian334brian334 Member Posts: 2,219 Arc User
    I'd like to see the Antarian Trans-stellar Rally held as an annual event.

    The map is there, it just needs to be made into a multiplayer map like Risa and provided with a few social accommodations, stores, NPC's etc. Heck, even the race mechanic is already in game.

    Imagine a shuttle-centric event with shuttle-based prizes like racing engines and enriched deuterium fuel expendable items. (Hey, the engines might give a bonus for using the consumables?) And a shuttle prize ship for participating in competitive race events! Th Lobi Merchants will go wild.
  • kekvinkekvin Member Posts: 633 Arc User
    1) More tmp / ent era ships
    2) the uss emment till
    3) exploration system
    4) being able to command starbases
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    Pretty sure they are booked for the next 6 months so might want to shoot for a year or 2
    GwaoHAD.png
  • ryurangerryuranger Member Posts: 533 Arc User
    rattler2 wrote: »
    The TMP era Connie had 2 different bridges. Do you want the one as seen in Wrath of Khan or the one seen in Undiscovered Country?

    And we can already make a mockup of the TNG Cadet uniforms using the standard TNG uniform. Just color the shoulders red and the rest black. Only thing we don't have are the cadet pips, but I think they could just use the same ones off the STO Cadet uniforms.
    if you read carfully I said from 2271-2293 so yeah I mean both kinda like Voyager with the Cargo Bay and Mess Hall

    May the Shwartz Be With You
    CWpA7_1VAAA7vBh.jpg
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited October 2018
    1) Bug Fixes.
    2) Stability improvements.
    3) Quality of life improvements.
    4) Polished up textures, models and maps.
    5) A fit-for-purpose loadout system that includes traits and specializations.
    6) Re-engineering expanded to encompass everything.
    7) A pet inventory.
    8) Bug Fixes.
    9) Account wide starship trait unlocks.
    10) Genetic re sequencers for boffs. Lets suck the DNA out of one and inject their traits into another, what could possibly go wrong?

    Oh and re balancing of old and useless powers, I am looking at you photonic shock-wave. Get it together you numpty!
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  • vicormavicorma Member Posts: 28 Arc User
    Playable Vorta spieces (C-store?)
    Hera%20squad%20logo1a.png
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    vicorma wrote: »
    Playable Vorta spieces (C-store?)
    WANT!

    I also want AoD KDF!
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    [quote="coldnapalm;c-13439308"
    7) And yet again...no. Besides which, why would you want a ship made of pure explodium?
    [/quote]

    Yet we got T6 Mirandas. :)

    dvZq2Aj.jpg
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,597 Community Moderator
    1. pet tab
    2. pet tab
    3. pet tab
    4. pet tab
    5. pet tab
    6. Accurate Assault Phaser Pistol sounds
    7. return of kill accolade trophies
    8. pet tab
    9. pet tab
    10. did I mention Pet Tab?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • jonsillsjonsills Member Posts: 10,460 Arc User
    Seats for bridge personnel on ALL bridges (except maybe those Jem'Hadar ships, because canon).

    "Standing watch" isn't meant to be taken literally, you know...
    Lorna-Wing-sig.png
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    jonsills wrote: »
    Seats for bridge personnel on ALL bridges (except maybe those Jem'Hadar ships, because canon).

    "Standing watch" isn't meant to be taken literally, you know...
    My head-canon is that they have fancy anti-grav standing places.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,597 Community Moderator
    My head-canon is that they have fancy anti-grav standing places.

    How do you explain the one or two BOffs sitting in the floor with the chair through them on some bridges then?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • spiritbornspiritborn Member Posts: 4,375 Arc User
    rattler2 wrote: »
    My head-canon is that they have fancy anti-grav standing places.

    How do you explain the one or two BOffs sitting in the floor with the chair through them on some bridges then?
    If you mean TOS bridges that's simply a bug in the collision for the chairs (the "sit" node is at wrong place relative to the chair).

    Personally main thing I'd want is the foundry to come back.

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  • warpangelwarpangel Member Posts: 9,427 Arc User
    rattler2 wrote: »
    My head-canon is that they have fancy anti-grav standing places.

    How do you explain the one or two BOffs sitting in the floor with the chair through them on some bridges then?
    Transporter accident. :D
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,597 Community Moderator
    spiritborn wrote: »
    If you mean TOS bridges that's simply a bug in the collision for the chairs (the "sit" node is at wrong place relative to the chair).

    Its not just the TOS bridge. I see it sometimes in a Sovereign bridge.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    coldnapalm wrote: »
    > @smokebailey said:
    > [quote="coldnapalm;c-13439308"
    > 7) And yet again...no. Besides which, why would you want a ship made of pure explodium?
    >
    >
    > Yet we got T6 Mirandas. :)

    Mirandas are not made of pure explodium. They are generally flown by idiot captains. Khan took one and did quite well against the connie with one.[/quote]

    No, they were declawed by lazy/cheap effects folks and, perhaps, writers.
    dvZq2Aj.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    rattler2 wrote: »
    My head-canon is that they have fancy anti-grav standing places.
    How do you explain the one or two BOffs sitting in the floor with the chair through them on some bridges then?
    Holographic chairs? :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • ryurangerryuranger Member Posts: 533 Arc User
    if I would have to chose now that they have to put in right away would be Different Shuttle Cockpits and not just have for like TOS and or Runabout once no I am talking about the Type 5-10 Delta Flyer and even Alien once too
    May the Shwartz Be With You
    CWpA7_1VAAA7vBh.jpg
  • jonsillsjonsills Member Posts: 10,460 Arc User
    Khan did well in what was then a new-model Miranda, up against an antiquated Constitution-class that had been retired to being a teaching ship, and was at the time manned largely by midshipmen.

    Reasonably, a Miranda going up against 25th-century state-of-the-art ships should fare about as well as a rowboat with a pressurized hull. The fact that there are T6 Mirandas stretches my Suspenders of Disbelief a bit.
    Lorna-Wing-sig.png
This discussion has been closed.