The race track in the Delta Quadrant should be a multiplayer map like Risa. There should certainly be the current single player map for when players want to do the mission, but after the map is unlocked, it should become like a Battlezone map in which players can jump in and out as they like and do the race course, watch from their ships, (with an appropriate announcer channel calling the race,) and visit a central social hub/observation lounge which has a view of the actual course at the start/finish line. and a holographic display of the course with numbered icons showing the contestant's locations.
Regular races like the summer event/winter event races could be a part of a spring or fall event, with Rally Flags as rewards to purchase Rally Gear
There could be rally merchants, rally DOffs, and rally accolades for such events.
Some other ideas:
NPC races on which players can gamble for latinum.
DOff assignments to enter in races or to assist a race crew
Mini-missions to recruit racers, sabotage racers, undo the sabotage of other crews, or participate as race officials could be available
Special racing shuttles could be sold or awarded
Speed or agility boost consumables or consoles could be sold, useful only on shuttles
Actual tournaments with qualifying trials and scheduled races for the top qualifiers
Every time I go to the race track I think, what possibilities! It could be fun to have something more than a single player race against the clock. It could be more fun to line up against eight other players and have at it in the full contact version of the sport!
It's a fun little race track. Just making it an open RP zone would attract players who want to race each other. It's been one of those hidden gems that everyone forgot because it was such an insignificant bit of the DQ storyline.
I agree, but nobody would race their shuttle because there would be a crowd of Kerrat fanbois out to kill anyone who tried to actually accomplish an objective.
Now, if it disabled PvP for everyone but the racers...
On that note, while in a race, collision, or "scraping," should be allowed.
I agree, but nobody would race their shuttle because there would be a crowd of Kerrat fanbois out to kill anyone who tried to actually accomplish an objective.
Now, if it disabled PvP for everyone but the racers...
On that note, while in a race, collision, or "scraping," should be allowed.
Why make it so players can actually shoot each other? that's not really racing .
I agree, but nobody would race their shuttle because there would be a crowd of Kerrat fanbois out to kill anyone who tried to actually accomplish an objective.
Now, if it disabled PvP for everyone but the racers...
On that note, while in a race, collision, or "scraping," should be allowed.
Why make it so players can actually shoot each other? that's not really racing .
You are right, of course. I wasn't really suggesting shooting racers, but I was serious about scraping.
What I would suggest is that players be allowed to "Enter A Race" by moving a shuttlecraft into one of seven "Starting Gates" which would be arranged with a center gate surrounded by six gates. Once all gates are filled, or when five minutes from the first entry elapse, the countdown to start the race begins, and a list of each player in that race pops up in the Low Priority Interaction window. The window would show which gate each player has last passed by number, and their time upon completion of the course.
The beauty of this is that you could have multiple racers on the course simultaneously and if a second wave passes you by, you know you need to work on your flying skills!
I would also keep the "Time Trial" option which allows one character to race against the clock as the track currently operates.
Events could link Time Trial scores to a leaderboard for overall winner positions and for cash and prizes, and double- or triple-elimination competitive race tournaments could be held.
I agree, but nobody would race their shuttle because there would be a crowd of Kerrat fanbois out to kill anyone who tried to actually accomplish an objective.
Now, if it disabled PvP for everyone but the racers...
On that note, while in a race, collision, or "scraping," should be allowed.
Why make it so players can actually shoot each other? that's not really racing .
You are right, of course. I wasn't really suggesting shooting racers, but I was serious about scraping.
What I would suggest is that players be allowed to "Enter A Race" by moving a shuttlecraft into one of seven "Starting Gates" which would be arranged with a center gate surrounded by six gates. Once all gates are filled, or when five minutes from the first entry elapse, the countdown to start the race begins, and a list of each player in that race pops up in the Low Priority Interaction window. The window would show which gate each player has last passed by number, and their time upon completion of the course.
The beauty of this is that you could have multiple racers on the course simultaneously and if a second wave passes you by, you know you need to work on your flying skills!
I would also keep the "Time Trial" option which allows one character to race against the clock as the track currently operates.
Events could link Time Trial scores to a leaderboard for overall winner positions and for cash and prizes, and double- or triple-elimination competitive race tournaments could be held.
Comments
So, there you go: https://sto.gamepedia.com/Mission:_Hodos_System_Patrol
Junae, Girquay, Meman'Ikan, Deanna, Elisa Flores, Nuno Espadinha, Heidi, Kolez, T'Vrell, Zarva, Vocan, Oeshi
My character Tsin'xing
Now, if it disabled PvP for everyone but the racers...
On that note, while in a race, collision, or "scraping," should be allowed.
My character Tsin'xing
You are right, of course. I wasn't really suggesting shooting racers, but I was serious about scraping.
What I would suggest is that players be allowed to "Enter A Race" by moving a shuttlecraft into one of seven "Starting Gates" which would be arranged with a center gate surrounded by six gates. Once all gates are filled, or when five minutes from the first entry elapse, the countdown to start the race begins, and a list of each player in that race pops up in the Low Priority Interaction window. The window would show which gate each player has last passed by number, and their time upon completion of the course.
The beauty of this is that you could have multiple racers on the course simultaneously and if a second wave passes you by, you know you need to work on your flying skills!
I would also keep the "Time Trial" option which allows one character to race against the clock as the track currently operates.
Events could link Time Trial scores to a leaderboard for overall winner positions and for cash and prizes, and double- or triple-elimination competitive race tournaments could be held.
https://www.youtube.com/watch?v=A-dY3AJWVHs&t=0s&index=22&list=PLY5hPGi2f0fuy6Lh3hj9EG2nqIvGOqhP8
A STO version with ships or shuttles would presumably be a lot longer.... and with at least 50% fewer buildings to run into....
My character Tsin'xing
With a Tlalaxian calling the race and a few potatoheads setting the odds and taking bets.
including weapons fire or just like the races during the summer event?
My character Tsin'xing