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Space Stats Various Captain & Other Power Buffs Not Working

alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
Need assistance with verifying various space buffs that appear to not work. This has been going for months (maybe more) and is definitely not a new problem.

Scenario, Engineer: sitting in New Romulus system space, ship stats, shields, 12,034, starship shield hardness 85. Enable Engineering Space Captain Power Rotate Shield Frequency III, listed ship stats unaffected. (I know the power does not boost shield capacity).

Scenario 2, Engineer: sitting in New Romulus system space, 84,605 hull at base, toggle Engineering Fleet III, same hull specs.

Scenario 3, Scientist: sitting in New Romulus system space, ship stats, shields, 10,648, starship shield hardness 85. Enable Science Fleet III, 11,369 shield capacity, shield hardness unaffected.

This is not the only time I've noticed shield hardness not being impacted whatsoever or very little by various abilities that should be buffing it.

How does one explain Science Fleet III affecting shield capacity, while Engineering Fleet III does nothing to the hull capacity stats?

I'm aware there are hard-caps on resistances, but with 2/3 points on shield hardness and shield capacity, no consoles that buff shields, hitting hard caps so early would be unusual, and my main ships base shield capacity sits at around 20K, meaning it isn't at some ceiling.

I'd like to begin filing a bug report once I get some feedback about these abilities truly being broken, and not just some bug with system space stats as they are when on ground or in sector space.
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