I think it's time to live the life of the race you pick faction. This can be implemented by re-adding the old Star Cluster random mission system perhaps? Play as an Orion? Join the Syndicate. Play as a Ferengi? Join the Trade Guild. Play as a Nausicaan? Be a pirate. Special rewards will be given in quest chains. Any race can do these missions. But only that certain race would gain special benefits. This can be implemented simply by added the old Star Clusters back to the Sector Space map maybe? Special DOFF missions for certain races? Right now. We are lacking in feeling unique when playing certain races. This would add a lot of depth to the already massive Trek lore. Players would love picking a Bajoran, do good deed missions for the Prophets. And gaining certain bonuses in combat. Orions would be able to do black Market business with the Ferengi. Gaining special contraband or latinum items. All of which could be sold on the new Black Market Exchange! If I knew how to add a poll to this post. I would. Press 1 if you agree with this idea. Press 2 if you disagree. And think this would not be fun. I would love to hear your feedback!
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So Cryptic can only do factions like TOS Starfleet and Jem'Hadar where they have at least a tutorial mission, some costumes, new C-Store ships, and just let them join up with the rest of the factions and ignore them in the future. Creating a faction with unique gameplay is just not possible for Cryptic or else they wouldn't have gone with the Cross-faction route.
The needs of the many.
The "fans who just want to shoot things up" (ie. those who didn't give your suggestion an uncritical vote of confidence, consider how you characterize your fellow community members in discussion) can recognize that your suggestions have some flaws in that they doesn't consider opportunity cost or what the actual benefits of each component suggestion may be. It's an enthusiastic train of thought covering a very large span of content that would probably have to take the form of a new expansion and thereby preclude whatever else Cryptic might have worked on (ex. Borg cooperative.) It's a not a throwaway "maybe cool!" It's a major proposal and probably needs a more in-depth take to workshop (in the context of a forum.)
For me though, an enterprising Ferengi faction just doesn't excite (especially when we have the costumes, ships, species, duty officers, and weapon already available and the old exploration system was no icon of game design.) I like mixing up content but I think there are much better and more targeted ways of doing it (ie. give a little dev time to the Foundry to sort out existing bugs and improve the player-side search interface UI.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I don't need Cryptic to create a new species or faction. I have the alien generator and an imagination. I can do this for myself. Would you like a screenshot and bio of one of my created species?
The only problem I have here is in the tailor. A custom species/faction is fun to come up with. Especially when you do all the research to make them fit within the Star Trek Universe. Other than that, I can't make them look the way I actually want. With this or that being species/gender locked, and I'm not talking clothing options here. This applies to certain character model pieces. Such as the gorn scale skin.