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[PC] Get a Lukari Scout Ship from your Dranuur Colony!

ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,679 Community Manager
Fleets on PC (and very soon, Console) who have reached Tier 5 in their Dranuur colonies can now unlock a Tier 6 Lukari Scout Ship!

Full details here:
https://www.arcgames.com/en/games/star-trek-online/news/detail/10779924
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Comments

  • thay8472thay8472 Member Posts: 6,163 Arc User
    Sweet.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Will we be able to discard this ship?

    For some reason I expect it to come back whenever I try to throw it away.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    Heads up, it looks as though some of the stats on this ship aren't quite what we'd intended. Notably that it should have 11 Consoles instead of 10. We're investigating this, and will update the ship asap.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • nikolunusnikolunus Member Posts: 162 Arc User
    I like this, i hope this idea is spread to the other fleet holdings.
    Space is vast, it's wonderful and maddening. Yet in that madness is some of the greatest beauty I have ever seen.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    More seriously speaking: the ships looks good, and some of the stats too.

    I just feel that the shield modifier is a bit low, given that this it's such a science-heavy ship and that it also has a hull modifier of just 0.9.

    I get that there needs to be a trade-off because it has raider flanking but based on these stats, I expect this ship to be very vulnerable in terms of what it can take from enemies.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    edited February 2018
    Heads up, it looks as though some of the stats on this ship aren't quite what we'd intended. Notably that it should have 11 Consoles instead of 10. We're investigating this, and will update the ship asap.

    Could you guys also look at the costs?

    I mean, given how exclusive this ship is and how much work it will be to obtain one, I think five fleet modules is a bit expensive.

    For the same amount of money, you can buy a C-store T6 ship that's available to all characters of a given faction. It would be nice if there were at least some sort of discount for other characters if you've already bought the ship on one toon.

    Eh, edit and correction: a T5 ship or a T6 ship during a sale.
  • theig88#1396 theig88 Member Posts: 2 Arc User
    Five fleet modules seems a bit excessive.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    This is not an unlock... it is a one time purchase PER character. 5 fleet mods is $25 roughly speaking. You discard the ship and no more, another 5 mods to rebuy it again.
  • galattgalatt Member Posts: 708 Arc User
    Finally, we can #flythebatarang
    sig_picture_resize_by_gx_9901-db9d1v1.png
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,679 Community Manager
    Hey guys,

    The stats on this guy are apparently incorrect both in this blog and in the game. The team is working on it and I'll update the blog as soon as I have the correct stats.
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,679 Community Manager
    And the blog has now been updated with the correct stats!
  • djf021djf021 Member Posts: 1,382 Arc User
    edited February 2018
    It's actually a very good price. It's the price of a T5 ship ($25 US, not including a sale) plus a little grind for the fleet credits. And after the stats are corrected as Spartan mentioned above, it's a fleet level, Tier 6 ship. In terms of real money, (again, not including a sale) C-Store ships are $30 + $5 for fleet ship module. So this ship is the same quality level for $10 less than the same ship + module pairing from the C-Store.

    Edit:
    tigeraries wrote: »
    This is not an unlock... it is a one time purchase PER character. 5 fleet mods is $25 roughly speaking. You discard the ship and no more, another 5 mods to rebuy it again.

    If this is the case, it would diminish the value quite a bit. I'll probably only use it on one character anyway, but that would guarantee I don't get it on another character.
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Hmm stats look better now. Still a bit expensive though.

    I might buy one once my fleet reaches T5 but that also depend on what else will be released of course. Those 2500 zen can also be spent elsewhere, on a ship that all my characters can use.
  • djf021djf021 Member Posts: 1,382 Arc User
    And the blog has now been updated with the correct stats!

    Adding the missing console to Tactical is a nice touch!
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • mcevergreenmcevergreen Member Posts: 48 Arc User
    I just got the ship for my KDF Sci. It's really a lot of fun to fly. Thank you so much. :)

    Even more awesome is that it will get one more tac console and 10 % more hull/shields. :)
  • mcevergreenmcevergreen Member Posts: 48 Arc User
    @borticuscryptic
    I noticed that the prefix of the ship cannot be changed to the Lukari prefix.
  • yakodymyakodym Member Posts: 363 Arc User
    So, when are we getting the other designs from the "federation carrier voting event"?
  • nommo#5819 nommo Member Posts: 1,105 Arc User
    Decent to good stats for the ship along with a neat console & Trait. A nice looking ship too being a somewhat Science Raider. Steep unlocking by Fleets followed by a steep cost for the ship itself. If it is only per character & not reclaimable congratulations on paying a premium price.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    When is the expected date for when the first Fleet gets access to this ship? It has only been about 120 days since the Fleet Colony became available. Nice to know that my theory about the Lukari Colony Ship is correct, but it seems a bit too soon for anyone to enjoy it.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited February 2018
    Looks like the Lukari bought some Son'a leftovers. And for 5 FSMs (aka $25) I'll pass. Not spending $25 for a single ship when I get 'infinite' C-store T6 ships for $30.

    I kinda liked the geometric thing the Lukari had going on. This breaks that mold.
    Post edited by dracounguis on
    Sometimes I think I play STO just to have something to complain about on the forums.
  • r5e4w3q2r5e4w3q2 Member Posts: 341 Arc User
    I wonder what the T6 Nova crowd will think of this ship. I seem to remember some of them asking for raider flanking?
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    The price seems a bit too much for a ship which needs to be unlocked through a fully upgraded colony.
    I stream on Twitch, look for Avoozl_
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    I was wondering when Third-Place Lukari ship would show up :)

    I'm hoping Second-Place Lukari ship will get an T6 upgrade (C-Store, please?) someday (but I hope it doesn't get put into Fleet Holdings. I may be the rare one out there that's not tied into a Fleet) :smiley:
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    I was wondering when Third-Place Lukari ship would show up :)

    I'm hoping Second-Place Lukari ship will get an T6 upgrade (C-Store, please?) someday (but I hope it doesn't get put into Fleet Holdings. I may be the rare one out there that's not tied into a Fleet) :smiley:
    If you have the flying saucer you can use it's costume on the Ho'kuun, and probably the scout ship.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • tarran61tarran61 Member Posts: 827 Arc User
    Hmm, I knew my thinking at it was going to be a reward for getting the colony to max level. I too will have to pass of this, way to high for one ship that was meant to be a reward.
    Positive thoughts.
    NeAC.gif
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Given the cost to get it accessible this being a per character thing is another reason for me not to bother with the drain colony.

    Although it makes slightly more sense than having street lights in a game without a night-time.

    Getting close to the gamblebox & lobi ships in terms of cost once you factor in the unlocking.
  • bobs1111bobs1111 Member Posts: 471 Arc User
    200,000 fleet marks should be the cost >.<

    5 Fleet mods... Pure greed. Sorry not thanks. Is it not enough that a fleet would put the extreme amount of grind required to get a colony to 5. At that point have we not proven our willingness to support your game.

    1 Fleet mod I think people could live with... 5 to be frank makes me want to uninstall the game more then anything.
  • celkucelku Member Posts: 24 Arc User
    I'd like to thank the development team for developing a way to release the other ship designs that didn't win the contest.

    Often times, different people get stuck on liking different designs and are disappointed when that design doesn't win. This is a great way for them to feel like the development team is listening to feedback from the playerbase, so thank you.
  • nommo#5819 nommo Member Posts: 1,105 Arc User
    celku wrote: »
    I'd like to thank the development team for developing a way to release the other ship designs that didn't win the contest.

    Often times, different people get stuck on liking different designs and are disappointed when that design doesn't win. This is a great way for them to feel like the development team is listening to feedback from the playerbase, so thank you.

    I agree with that sentiment & hope Cryptic ponders expanding this innovative concept, but at the cost Cryptic is placing on this ship for it's debut example the value is nearly absent being only unlocked per character & not reclaimable.
  • casualstocasualsto Member Posts: 672 Arc User
    Price is indeed excessive. Go for 100.000 Fleet Credits, 1 fleet module and 10.000 salvage.
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