I seem to have painted myself into a bit of a corner. Without much time to play, I have spent what time I did have over the past 2 months running event missions (Winter and now Anniversary). It did not occur to me that as I gained levels through these missions, I was not also gaining better gear or better skills. Going back to regular missions now, the enemies have been MUCH more productive with their time and have learned new things that tend to quickly scatter me across space as a fine mist.
Since I now know that missions will scale to whatever level I am, I'm left with needing a way to get better gear and practice my playing in some way that will allow more normal progression. I'm not the best player to start, so the change makes on-level missions near impossible for me otherwise.
One suggestion was to find a players at a lower level and join up to run missions scaled to them. I am looking for any other ideas. I don't suppose there is a way to scale down without being grouped? (EQ2's chronomentoring system has spoiled me
)
Thanks for any answers or advice you can provide.
Answers
Oh I still get the skill points. I was referring to my own skill at playing.
I have not gotten any better over the last 10 levels, but the enemies have all sorts of new things for me to learn how to counter.
I will check out gear on vendors, though. I've gotten used to ignoring that in games since it is mostly low level junk, but if it is better than what I currently have here, I'll try it! Thanks.
Rouge Sto Wiki Editor.
Heh. Well, if the other plan doesn't work, I may take you up on that. If only to get revenge on the ships that have blown me up more times than Trek writers blew up ships in time loop episodes.
As you level up enemies start to become harder (as you have figured out), however, your enemies really starts to scale up as you get to about level 56. At that point really do become tougher and when you reach max level (60), enemies are at their deadliest. This is because beyond level 50 enemies begins to do more damage and have better hulls and shields. It is definitely possible to play the game with rare Mk XII gear when you are max level, but you need combat experience in order to do so. I have a max level character that is basically in that situation because I am waiting for a Double Tech Point Upgrade Weekend event to upgrade gear.
When you level 50+ I generally recommend new players to upgrade weapons from Mk XII to Mk XIV. The difference is pretty significant because that increases the base damage of weapons by 53%. Additionally, as a new player you likely will not have the resources to attempt to upgrade the quality of your gear so I would not focus on that. Simply get yourself some very rare Mk XII weapons and upgrade them to Mk XIV. If your are really lucky and they get upgraded to ultra rare or epic quality, then great, but do not focus on that.
Additionally, you should also upgrade your tactical consoles, it will not be a dramatic increase in damage. In fact it will be relatively minor, something like 2.1% per mark level increase but it helps especially if your ship has many tactical consoles.
As long as you continue to play the missions you will gain enough combat experience to go back to your original character. One thing to be aware of is that you must be at least level 10 play the current Featured Episode, Scylla and Charybdis, in order to collect 400 Anniversary Event Vouchers (1st play through only) that goes towards the Anniversary Ship. Be sure to go to the Reputation screen and slot the Anniversary project for the ship.
The only gear that will really make a big difference is the jump from mk XII to Mk XIV on weapons. Mks 0 through XII only increase values by a miniscule amount. Mk XIII and XIV give much bigger boosts (only on weapons, its still small on everything else).
Now of course replacing standard gear with reputation, lobi, fleet and R&D stuff will also have a big impact, but thats all end game stuff that lies outside of level progression any way.
So setting aside the aforementioned, if your having trouble, you don't necessarily need higher mks an rarity. Using a combination of items that synergise with each other and with your bridge officer abilities will make a far bigger difference then using the highest mk and quality you can find. In fact if you had a mish mash of ultra rares without synergy you would probably perform less effectively then all white mk XII stuff that works together,
I recomend you wonder over to the builds forum, make a post with what your using, ship, weapons, consoles, bridge officer powers etc, and ask for advice on how to improve it.
Most story missions are intended to be played with bad gear anyway, since Cryptic devs cannot assume all players have best end game gear when the do those missions.
so TL:DR I second heading to Build Forum and asking there for advice.
So far I have gone in and started a new Romulan, which is retraining me on the gameplay and also letting me see a storyline I have not played through before. (According to some in game, the one mistake I have already made was choosing to side with the Klingons. But hey, I'm still having fun with it, so I think that is a "mistake" I can live with.)
Thanks again.