- Cycle day and night on earth and the other main planets (it is always day there) how to do like Bajor, night and day? would be more interesting.
- Expand the Earth, besides the Academy, have a city, with shops, missions, etc. How about a little enlargement of the maps of the planets, as we have in Bajor, for planets like earth, vulcan, andorian, etc? specific trade, population diversity; new places and mini missions to do. we have incredible maps in the game but very little use; Andoria, Vulcan, Risa, could be more interesting, more missions, more constructions (where are the cities and the population?). Limbus is simply great (love this map), but very little taken advantage of. After the mission is finished, there is no reason to go back there, which is a pity (it could be a map of ground combat as well as defera).
- - Special boffs for sale on every planet. draw from the assignments the rewards of boffs. You would buy Vulcan boffs in Vulcan, Andorians in Andorian, etc. It could have planets to visit, ferenginar, kardassian, etc. buy food, weapons or special clothing on these planets. Likewise, buy special doffs on every planet. Or, on Earth, you could have a diplomatic command, where you would buy boffs and doffs from the federation.
- it would be cool that on every planet we had special doff assignments and not so generic (the same way it works in dyson sphere)
- It would be great to go back to the time of the events, as we had in the past. Some missions are totally abandoned. Hours with bonuses for certain missions would encourage players to play more certain missions.
- - We could have history boffs, as a reward in certain missions, like vanzyl, etc.
- - The clothes (c-store or tailor) could have buffs too, a specific functionality. for example light clothing in the cold, you lose some combat effectiveness (or could even die); coats give buffs for combats in the snow, TNG uniform, damage against borg, etc., just as the armor does. this would boost clothing sales in the c-store or event (for example), it would make sense to have several outfits for the gameplay. boffs should also have more "ready" clothing slots to use
- - Missions of first contact and diplomatic missions: it would be nice to have them back, a little more elaborate (as in the series episodes); who knows a new map "deep space", for exploration, honoring the spirit of the series; new planets, races, first contacts, etc. would be a "dark" map, which the player would gradually open, as it explores (could even be a season), exploration, combat, challenges, new races, etc. seasons of wars against new races could take some time, are a bit repetitive)
- - Longer patrol missions. the first rankings could have more patrol missions (as it has in the delta quadrant arc). these missions could give rewards in dil and reputation); after a high level there is no reason to do repetitive missions with little prize in patrols (general map is little used). in addition, they could have more elaborate missions on these planets. attacks of giant animals, in large quantities or dangerous, diseases to find healing, visit civilizations to help with epidemics, hostile weather, rescue of accidents with ships on hostile planets, etc. It could be reward in special doffs and boffs (saved from mission history), points in specific areas like for medicine, etc. the patrol missions are also very much the spirit of the series (explore) but they are very little used, and as I said, after a high lv, they are not worth much for the rewards and because today they are very repetitive.
- red alerts: how about some rescue on planets, pirate attacks, disasters, ambushes, strange phenomena, epidemics, etc. would be great if the "red alerts" were not predictable
- red alerts inside the ship: the emergency missions could be via "red alert"; today it is not much advantage to buy "bridges packs" because it is very rare to go inside the ship. note that many of the episodes of star trek, happen inside the ship ...
- - missions on combat maps (defera, etc) could be made with the boffs, if we do not have a team of players. so it would make more interesting to visit defera, etc. As it is annoying you can not do some missions alone, like the hard level (the same for the tholians)
- borg alert: it's cool, but it could be more diverse; How about ground missions? for example responding to a request for help on Borgs invading a ship, and more rarely, a planet. combat against borg fleet, etc. It's always the same map ...
- we could have prefabricated boffs, with face, race and name defined, for purchase (gold boffs); who knows special boffs in the lock box?
- - if the rights allow, why not use more of the original songs of the series in the game? of all series and movies? the music of the game could have a greater variety
- - why not sell some classic boffs in the c-store (scott, letta, spock, date, etc)?
- would be great if we had specific assignments for each planet or zone, without so many generic assignments that can be opened anywhere. it would also be great to have more chapter assignments, with doffs as a reward, as well as more with special particles, components, or commodities.
- It will be great to have a civil character line (merchant, smuggler, adventurer, etc.). civil ships for sale in the c-store, like freighters, etc.
I apologize for my bad english (not my natural language)
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