Been slowly levelling a character on the ps4 version and there seem to be things missing or simply not explained well enough.
Is it possible to get rid of the ever present aiming reticle or have it only show in combat?
Is it possible to rebind controls at all? Personally I hate the thumbstick for the scanning type minigames as it has too much travel and a far better solution for controls would have been the dpad or ABXY buttons.
I got the ground set from the mirrors and smoke featured mission and can't see anything for the 3 set ability. Is this normal for all sets on console?
When I lock onto a target in space and try to shift onto a different hostile the game only ever targets friendlies. How in the world do I get it to only cycle through hostiles when locked on?
On PC I can swap between ships or shuttle in space pretty much anywhere I want. Where is the option to do this in space? Shuttle bridge lets me select a different starship but I can't visit other decks on my starship so that option is locked out. And there's no option visible in sector space while flying either starship or small craft. Do we really have to find to a ship npc for swapping between vessels?
Is there a way of seeing what buffs and debuffs are active on a character?
Is there a bug that prevents you from seeing what boff abilities you have when you try and select them?
Last night I was getting driven daft by the ship swap and boff ability things thanks to the vault mission. I flew over in my ship and then had to fly back to starbase 39 to swap to the delta flyer and then trying to blindly figure out where beam overload was on my boffs list. Likewise with the other boff seat to get that ability to the one I wanted.
There are some good features in the console version and I've found that flying escorts is actually quite fun on a controller but there are other things that just strike me as being signs of a lazy port such as the scanning game controls via thumbstick.