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What if all the fleet holdings were given a PUBLIC instance?

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    meimeitoomeimeitoo Member Posts: 12,594 Arc User
    altran3301 wrote: »
    That's okay... Reading comprehension is not everyone's strong suit. You'll be fine.

    Oh ok, you're just trollin'. Carry on then. I thought you were just an entitled idiot :-)

    Actually, since I have clarified my position THREE TIMES in this thread and you still don't get it, but still insist I'm on about getting Fleet stuff without doing fleet stuff, the problem is with you, pal. Instead of cherry-picking bits and pieces of what I am talking about in this thread, why don't you actually act like an adult and READ the damned thing and try to understand what it is really about...

    I allowed myself to get sidetracked early on by responding to fleet-related comments rather than sticking to the core. That is my fault. But I have since clarified, as I said, THREE times, but some people have chosen to ignore it and are sticking to the fleet-stuff garbage.

    IT IS NOT ABOUT FLEET STUFF
    IT IS NOT ABOUT FLEET STUFF
    IT IS NOT ABOUT FLEET STUFF
    IT IS NOT ABOUT FLEET STUFF
    IT IS NOT ABOUT FLEET STUFF

    Get that through your head. IF you can, Otherwise, it is YOU who are trolling. NOT me!

    NEXT!



    Yeah. The thing is, YOU started a thread about FLEET holdings and public instances thereof. So, yeah, color people confused.

    Also, you haven't really addressed the core two questions I asked "Who gets to benefit? Just those who ever contributed? And for how much?"

    If if's truly going to be a public endeavor, in which everyone benefits, then maybe it could work. I could think, for instance, of Large Player Housing, indeed like building a New Romulus, or a massive 'travel-anywhere' warp gate, as mentioned before. But then you're essentially contributing for others. Or, more to the point, others will benefit who did NOT contribute. That's very much Roddenberry's vision, actually. :) But will people put up with that?! And if you start handing out access to only those who contributed, then we're back to just regular Fleet holdings.

    Still, the idea of building a New Romulus, for example, appeals to me. We should just entirely scrap the words 'FLEET' and 'HOLDING' from the equation, then, and just see it as an opportunity for Cryptic to create massive EC/Dil sinks. Yes, I could get behind that.
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    kf4tvikf4tvi Member Posts: 164 Arc User
    Yeah, I am starting to like the idea of a civilian character option. In assignments that require civilian duty officers, they could be real people. Even in fleet assignments. Sure would change the dynamics. People could apply for a job at a fleet and their names would be added to a queue of civilian duty officers that are automatically added to fleet assignments that require them, or at least have fleet chat access and be notified about new available assignments, which would give them an advantage over people that would have to search a list of fleets for available assignments like freelancers. Maybe the people that choose to actually work at a fleet as a civilian duty officer could have store/bank/exchange access at fleet holdings.

    Imagine going to DS9, entering the turbo lift and be presented with OPS, Mezzanine, or Habitat Ring! Yeah, where you and other real people live..

    How about a mission for individual captains like we have now for finding asylum for a refugee. Except this one requires a civilian advocate to accompany them to their new home, you would have to actually find a real person meeting the requirements, whatever they would be, or at least have the title advocate or whatever they would call it...
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    rattler2rattler2 Member Posts: 58,018 Community Moderator
    Only thing is... what quality would they be and what traits would they have?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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    leemwatsonleemwatson Member Posts: 5,344 Arc User
    I run a fleet that is for casual players. There's no obligations bar that of acquiring ranks. The reason I created this fleet was so people didn't have to deal with trolls, politics, religion, guns et all. There is no reasonable reason OP for you to not be in a Fleet. There is one out there for every type of players......and I'm an 'introvert' as well, despite being a vocal member of the community. I really do like to play in peace, but I will help out players who reasonably require it.
    What if there were two options presented when visiting a fleet holding location in the game:

    Approach Fleet [HoldingName]
    Approach [HoldingName]

    The fleet holding instance would function as it currently does. The non-fleet version woould be a progression through the fleet holding advancement that is open to everyone regardless of fleet affiliation and would be a permanant social hub that everyone would get to be a part of building.

    Not everyone is part of a large fleet or part of a fleet at all. and yet with holdings being locked behind fleet membership, many players are barred frome experiencing an element of gameplay that when taken at face value is really pretty awesome.

    In my history with MMOs, specifically those with an open world / sandbox element to them, the ability to work through something where the end result is a permanant addition to the game world, I can say that being able to look at the end result of a combined effort and say "I had a hand in making that" brings with it a reward that transcends any sort of loot. Because any time the public holding is visited once completed, Anyone who contributed to it can honestly say that they were part of making it happen. No matter how small that part actually was...

    Obviouslu a public instance of a holding would have contribution costs much higher than a fleet instance. Something representative of potentially the entire active player population at the time the instance is deployed. But since the entire player population is free to take part, this is not really a big deal.

    A leaderboard of individual contributions would ideally be a part of this, which would track contributions from both individuals and fleets.

    Fleet contributions would ideally go to both the fleet instance and the public instance.

    Obviously there would need to be a differentiation between the fleet and public instaces. Namely fleet stors should not be available in the public instance, so there is reason for fleets to get involved.

    We all play this game. So it stands to reason that we all should be free to be a part of all aspects of the game, regardless of whether we are not affiliated with a fleet, members of a small fleet, or members of a large fleet.

    Thoughs?

    We already have 'Global Events' during the year, and adding yet another thing for people to waste their resources on when they already have done so much work would not be conducive to a happy fleet.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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