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Observations on the latest season

So, turns out the freeze issue I've been having doesn't seem to affect actually using the editor itself.... just preview mode.

Anyways, When messing around in preview to check my maps I noticed a few interesting things.... and a few boring things that required me to fix them by moving things around.

so here we have the interesting things:
A few props are different:
screenshot_2017_02_13_10_48_13_by_marhawkman-daz4ejf.jpg
All of them used to look like this.

screenshot_2017_02_13_10_46_38_by_marhawkman-daz4ee8.jpg
This looks like the door is open.

screenshot_2017_02_13_10_57_42_by_marhawkman-daz4eqe.jpg
open and cobwebbed!

Then I made a few pics to demonstrate how the new lighting looks:
first a few of space objects:
screenshot_2017_02_13_11_11_37_by_marhawkman-daz4eyo.jpg
screenshot_2017_02_13_11_11_58_by_marhawkman-daz4ha0.jpg
screenshot_2017_02_13_11_12_35_by_marhawkman-daz4ikv.jpg

Next I had fun with interiors:
screenshot_2017_02_13_12_09_06_by_marhawkman-daz4j68.jpg
Yes, I intentionally made this map look like pea soup when I originally made it.

screenshot_2017_02_13_12_09_08_by_marhawkman-daz4jop.jpg
Oooh pretty glowy portals! Yes, Tetin's boffs are all intel.  The three from DR and Leeta.

screenshot_2017_02_13_12_09_53_by_marhawkman-daz4k5k.jpg
Combat effects can light up the environment nicely.

screenshot_2017_02_13_12_10_44_by_marhawkman-daz4kk7.jpg
the pointers for telling boffs where to stand also light things up.

screenshot_2017_02_13_12_10_06_by_marhawkman-daz4l13.jpg
Sometimes things look weird though.
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My character Tsin'xing
Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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