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Sector space cloak

alphagoralphagor Member Posts: 31 Arc User
Has there ever been any explanation given as to why we can't cloak in sector space? I mean, just watching the series it feels natural for romulans to travel around cloaked, or for klingons to cloak before embarking on a mission. Entering a sector while cloaked could actually give an edge to factions used to utilizing cloak.. Think about ships packs placed in your face when you enter sector, there goes your klingon cloaking. Also... popups disabling cloak.. meh?
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Comments

  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    I agree that starting cloaked is an interesting idea, and that certain things that currently break cloak need to be fixed so as to not break cloak. Sector space tho, I dont see a point outside of RP. Unless there's a reason, in game mechanical terms, I don't see the devs doing it. I'm neither for or against sector cloak.
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    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • psiameesepsiameese Member Posts: 1,650 Arc User
    It makes sense to me that, yes, if our starship has cloak ability that we should be able to fly as such through the sector space map. Also, the game should know this when we start missions and/or change instances. The ship being rendered upon arrival should be the cloaked silhouette. With all the advantages this suggests.
    (/\) Exploring Star Trek Online Since July 2008 (/\)
  • alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
    All cloak capable ships should be able to cloak in sector space, and allow for certain benefits such as access to unique DOFF missions. Those that can't should still be able to access them using mask energy signature, except that they'd have to deal with the longer cool-down of the ability, and have it slotted.

    Also, dialogues and loot needs to stop kicking us out of cloak. I recall a patch saying that this was fixed, except that it didn't work.
    Y945Yzx.jpg
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    All cloak capable ships should be able to cloak in sector space, and allow for certain benefits such as access to unique DOFF missions. Those that can't should still be able to access them using mask energy signature, except that they'd have to deal with the longer cool-down of the ability, and have it slotted.

    Also, dialogues and loot needs to stop kicking us out of cloak. I recall a patch saying that this was fixed, except that it didn't work.
    They would never do that as since 90% of fed ships have no cloak and fed is the most popular faction the amount of crying would not end.

    I am however in favor of sector cloak.
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    "It appears we have lost our sex appeal, captain."- Tuvok
  • psiameesepsiameese Member Posts: 1,650 Arc User
    All cloak capable ships should be able to cloak in sector space, and allow for certain benefits such as access to unique DOFF missions. Those that can't should still be able to access them using mask energy signature, except that they'd have to deal with the longer cool-down of the ability, and have it slotted.

    Also, dialogues and loot needs to stop kicking us out of cloak. I recall a patch saying that this was fixed, except that it didn't work.

    I like this.
    (/\) Exploring Star Trek Online Since July 2008 (/\)
  • alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
    All cloak capable ships should be able to cloak in sector space, and allow for certain benefits such as access to unique DOFF missions. Those that can't should still be able to access them using mask energy signature, except that they'd have to deal with the longer cool-down of the ability, and have it slotted.

    Also, dialogues and loot needs to stop kicking us out of cloak. I recall a patch saying that this was fixed, except that it didn't work.
    They would never do that as since 90% of fed ships have no cloak and fed is the most popular faction the amount of crying would not end.

    I am however in favor of sector cloak.

    All ships are capable of slotting Mask Energy Signature.
    Y945Yzx.jpg
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    edited February 2017
    All cloak capable ships should be able to cloak in sector space, and allow for certain benefits such as access to unique DOFF missions. Those that can't should still be able to access them using mask energy signature, except that they'd have to deal with the longer cool-down of the ability, and have it slotted.

    Also, dialogues and loot needs to stop kicking us out of cloak. I recall a patch saying that this was fixed, except that it didn't work.
    They would never do that as since 90% of fed ships have no cloak and fed is the most popular faction the amount of crying would not end.

    I am however in favor of sector cloak.

    All ships are capable of slotting Mask Energy Signature.

    yes but unlike cloaked ships it requires you have actually have it slotted meaning you would have to use a BO space for it something that kling/rom and some fed ships do not theres no way that would go down well at all.
    0bzJyzP.gif





    "It appears we have lost our sex appeal, captain."- Tuvok
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    There's no real reason to allow cloaks in sector space. It's not like you get randomly attacked while flying around sector space.
    Tza0PEl.png
  • edited February 2017
    This content has been removed.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    All cloak capable ships should be able to cloak in sector space, and allow for certain benefits such as access to unique DOFF missions. Those that can't should still be able to access them using mask energy signature, except that they'd have to deal with the longer cool-down of the ability, and have it slotted.
    Oh yeah, it's not enough sector space doff assignments are dependent on stupid voodoo like parking your ship in some invisible magic spot in the middle of nowhere at midnight on the night of the full moon, you should also be forced to change your boff layout too. No thanks. :s

    Instead, the doff system should be developed in the direction of Admiralty, where the assignments are always available.
  • r5e4w3q2r5e4w3q2 Member Posts: 341 Arc User
    I was under the impression that cloaking at warp speeds (gravitic cloaking) and cloaking at impulse speeds (electromagnetic cloaking) are different, and just because a ship can do one does not necessarily mean it can do the other.

  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    ships can cloak at warp just fine - they're just easier to track while at warp...at least romulan ones during TNG were​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


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    The Force is united within me.
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  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    the defiant in lord knows how many episodes​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • feiqafeiqa Member Posts: 2,410 Arc User
    BoP in Voyage Home. BoP in Generations.

    And if memory serves. Starfleet did not know you could find a cloaked ship moving out, until the romulan officer assigned to the Defiant told them it was possible, and Defiant basically went cold in space. After that they could spot the 'noise' based on numbers of ships but only if looking for it.
    The only other way developed was the tachyon net the deployed on the romulan border. And that apparently was no where near perfect nor impregnable.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    thacyon nets in space strewn between a dozen or so ships is not perfect? dahell you say? /sarcasm
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited February 2017
    thacyon nets in space strewn between a dozen or so ships is not perfect? dahell you say? /sarcasm

    Ya that was a bit ridiculous. If those ships were a light year apart from each other, it would still have only been inconvenient to go around.
    But I thought there was a throw away line in Reunification that the federation had established a more proper such line between them and the romulans? Been a few years, I think Geordi mentioned ships crossing it.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • This content has been removed.
  • feiqafeiqa Member Posts: 2,410 Arc User
    valoreah wrote: »
    Out of curiosity, why would anyone really need to cloak in sector space in STO? I don't see it serving any purpose beyond RP.

    RP and I believe several persons here suggested using it for special Doff assignments. Like putting Espionage has more available if cloaked, etc.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    This seems like a pointless gimmick considering nothing in sector space can hurt you.
    Tza0PEl.png
  • duncanidaho11duncanidaho11 Member Posts: 7,983 Arc User
    edited February 2017
    feiqa wrote: »
    valoreah wrote: »
    Out of curiosity, why would anyone really need to cloak in sector space in STO? I don't see it serving any purpose beyond RP.

    RP and I believe several persons here suggested using it for special Doff assignments. Like putting Espionage has more available if cloaked, etc.
    Would doff assignments tied to sector cloaking offer significant new possibilities that could not, in some way, be obtained right now? Why spend dev time coding in doff filters with active player abilities when the end result is just a different flavor of something they could have added into the existing doff system? Reward schemes, mechanics, anything you could add to make cloak-doffing special could just as well be added to sector/system/department assignments.

    Adding extra functions doesn't really push the argument forward for sector cloaking. More direct solutions will win out in development. You have to think about integrating it into gameplay (key word there: integration. Build it in, don't just tack it on.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • feiqafeiqa Member Posts: 2,410 Arc User
    feiqa wrote: »
    valoreah wrote: »
    Out of curiosity, why would anyone really need to cloak in sector space in STO? I don't see it serving any purpose beyond RP.

    RP and I believe several persons here suggested using it for special Doff assignments. Like putting Espionage has more available if cloaked, etc.
    Would doff assignments tied to sector cloaking offer significant new possibilities that could not, in some way, be obtained right now? Why spend dev time coding in doff filters with active player abilities when the end result is just a different flavor of something they could have added into the existing doff system? Reward schemes, mechanics, anything you could add to make cloak-doffing special could just as well be added to sector/system/department assignments.

    Adding extra functions doesn't really push the argument forward for sector cloaking. More direct solutions will win out in development. You have to think about integrating it into gameplay (key word there: integration. Build it in, don't just tack it on.)

    Oh I think it would be a nice feature. Not one I am clamoring for or think has great possibilities. Just answering the question of what it could be for.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • duncanidaho11duncanidaho11 Member Posts: 7,983 Arc User
    feiqa wrote: »
    Oh I think it would be a nice feature. Not one I am clamoring for or think has great possibilities. Just answering the question of what it could be for.
    I'm just saying people have to dig deeper if they really want this in the game. :)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • thay8472thay8472 Member Posts: 6,376 Arc User
    It could be used as a way to avoid those old npc patrol ships that would stalk you across sector space. They were so annoying.
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    Thank you for the Typhoon!
  • feiqafeiqa Member Posts: 2,410 Arc User
    feiqa wrote: »
    Oh I think it would be a nice feature. Not one I am clamoring for or think has great possibilities. Just answering the question of what it could be for.
    I'm just saying people have to dig deeper if they really want this in the game. :)

    Well the question is does everyone want space to stay absolutely safe? Because if not, have a chance for a random encounter. Klingon ships in Fed or Rom territory have a chance to be intercepted by a Federation patrol and the deeper into Fed territory the more dangerous the response. Unless they cloaked in sector space. Reverse it for Feds. And Roms get intercepted by Tal Shiar.
    Alpha quadrant all faction random intercept by True Way or Mirror vessels.

    Want to make people interested. The intercepts also give an appropriate marks and chance for the elite mark.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    feiqa wrote: »
    feiqa wrote: »
    Oh I think it would be a nice feature. Not one I am clamoring for or think has great possibilities. Just answering the question of what it could be for.
    I'm just saying people have to dig deeper if they really want this in the game. :)

    Well the question is does everyone want space to stay absolutely safe? Because if not, have a chance for a random encounter. Klingon ships in Fed or Rom territory have a chance to be intercepted by a Federation patrol and the deeper into Fed territory the more dangerous the response. Unless they cloaked in sector space. Reverse it for Feds. And Roms get intercepted by Tal Shiar.
    Alpha quadrant all faction random intercept by True Way or Mirror vessels.

    Want to make people interested. The intercepts also give an appropriate marks and chance for the elite mark.

    I would like it if sector space wasn't safe. I think it would be entertaining if you could come under attack.
    Tza0PEl.png
  • revanindustriesrevanindustries Member Posts: 508 Arc User
    Personally I think they should bring back the chasing patrol ships every once in a while. I mean it would have made a lot of sense during the Iconian War to have random Herald groups ambush you and all.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    feiqa wrote: »
    feiqa wrote: »
    Oh I think it would be a nice feature. Not one I am clamoring for or think has great possibilities. Just answering the question of what it could be for.
    I'm just saying people have to dig deeper if they really want this in the game. :)

    Well the question is does everyone want space to stay absolutely safe? Because if not, have a chance for a random encounter. Klingon ships in Fed or Rom territory have a chance to be intercepted by a Federation patrol and the deeper into Fed territory the more dangerous the response. Unless they cloaked in sector space. Reverse it for Feds. And Roms get intercepted by Tal Shiar.
    Alpha quadrant all faction random intercept by True Way or Mirror vessels.

    Want to make people interested. The intercepts also give an appropriate marks and chance for the elite mark.
    Why would a Federation patrol intercept klingon ships? They're allies.
  • nightkennightken Member Posts: 2,824 Arc User
    warpangel wrote: »
    feiqa wrote: »
    feiqa wrote: »
    Oh I think it would be a nice feature. Not one I am clamoring for or think has great possibilities. Just answering the question of what it could be for.
    I'm just saying people have to dig deeper if they really want this in the game. :)

    Well the question is does everyone want space to stay absolutely safe? Because if not, have a chance for a random encounter. Klingon ships in Fed or Rom territory have a chance to be intercepted by a Federation patrol and the deeper into Fed territory the more dangerous the response. Unless they cloaked in sector space. Reverse it for Feds. And Roms get intercepted by Tal Shiar.
    Alpha quadrant all faction random intercept by True Way or Mirror vessels.

    Want to make people interested. The intercepts also give an appropriate marks and chance for the elite mark.
    Why would a Federation patrol intercept klingon ships? They're allies.

    *looks up from sending a emh mk-1 and his new nausicaan friends to attack federation targets* who are what now?

    if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    nikephorus wrote: »
    This seems like a pointless gimmick considering nothing in sector space can hurt you.
    players words can :(

    0bzJyzP.gif





    "It appears we have lost our sex appeal, captain."- Tuvok
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