Is it just me, or is Camping on the respawn point by the enemy faction in the warzone a real problem?
I thought they dealt with this #### years ago, but if they had, there'd be some way to prevent it.
Pretty sure this used to be one of those things they'd lock an account down for - but that was over 6 years ago... and then it's not one person but ten... -.-
Nothing like not even having time to for the visuals to show up before getting blown away by some a______, when that's not even what you're there for.
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And they will never do anything about it.
I'd say Ker'rat would be much more fun without some %&@# blowing you up for no reason.
Although considering you have to run it 3 times to get the reward and there is wait before reset, that's still not very fun.
It's even worse when it's RPGers, who have no purpose in the game to start with...
Ker'rat is explicitly a PvP map which has a PvE element to it, so really people have no right to complain or whine about being blown up for no reason.
And if that's the way they feel then they are the ones who are there for the wrong reasons and at fault, not the PvP'ers.
@nikephorus
The newest rage in kerrat seems to be the temporal AoE powers which can be fired while cloaked.
The thing is that there is really no incentive for federation or Fed-Rom players to go into a warzone. The daily rarely pops and contrary to the klinks the feds do not get rewards for kill or be killed.
It'd be better if the PVP component were removed from the warzones.
I've no issue with Pvp. Have an issue with camping. one of the many reasons, pvp has been mothballed.
after all, I play world of tanks whenever I feel like going head-to-head with someone else. At least that has the basics of pvp down pat. STO doesn't.
and this is even with the fact that STO has THREE different types of PVP!
And they are right, the current system gives no incentives to do pvp for anyone but the KDF, whose essential game system hasn't been updated from its original concept back around game release, so they still have a use for pvp. Everyone else has been updated since then and literally don't have any use for it. don't forget, that from last stated, there's not really anyone in charge of pvp at cryptic anymore, which is probably why it's such a mess. But I'm just rehashing what most of us have already heard about.
Perhap @Tacofangs or @pwlaughingtrendy could let us know more about the pvp issue or not.
It'd be fine if there was just a way to keep people off the spawn points or a balanced system was developed for it. then you could decide whether or not to get involved in that mess.
As for the other options you mentioned, they usually produce very few items and mostly valuless junk and not worth the effort and time involved.
but only if you have it.
Wrong! War Zones are faction based PvP maps with PvE objectives.
And that's completely the point! The goal is to help your faction complete the mission objectives first, while doing everything you can to "hinder" the opposing faction from doing the same.
If you can't stand the heat get out of the kitchen.
Buuuut Cryptic caved to the lazy whiners that just wanted their shiny without having to put any effort into it, so they turned it into a participation reward instead.
In short, people have every right to kill you and "interfere" with your precious daily mission, and you have absolutely no right whatsoever to complain about it.
no reason to argue about it. You two are both right and both wrong. It's actually listed as PvEvP.
http://sto.gamepedia.com/War_Zone
Pretty much.
not really.
The warzones were faster before only because more people did the mission objectives, thus the missions were completed quicker, resulting in a higher turn-over rate. And the Pvpers stayed away from everyone else.
Yeah, it has the occasional npc spawn bug, but other than the Camping, it doesn't have many others.
As for EC drops... I didn't say anything about EC drops. What I said was that in total, I can usually get a couple of Million in an hour or two from it. Meaning that you get higher valued 'junk' and more of it, to 'throw away' for EC in the Recycler, which only gives you about 10-20% of the listed value. Do this anywhere else and it'll take all day or longer for the same result.
As for trying your hand at one of the three broken forms of pvp in sto, you have to be out of your mind. It is pointless. Where is the benefit? There is none.
as for your last comment... the other two types of Pvping in STO deal with that just fine. Either run Challenges or sit all day on the pvp queue, both options actually solve the problem for everyone else.
I've mentioned it and so have others, but Pvp in sto is a relic left over from when they actually had a guy working on it. It was never completed - he was fired. It's only still in the game, because no one has traced down all it's branches in the programming. It is on the removal list. Just not worth the effort right now. So they add other stuff to the game to try to off-set it. the fact that there are three different versions of it doesn't help.