I have a Fleet Support Cruiser Retrofit T5U, and also the T6 Yamato (non fleet). According to the gamepedia, The Fleet Support Cruiser T5U has a base hull 49,968 and the T6 Dreadnought has base hull of 53,320. I can equip the two with the same console's (minus the hydrodynamics compensator on the dreadnought). The Support Cruiser's hull skyrockets past the dreadnought at 103,351. While the dreadnought barely gets to 95,000 in hull. All weapons, skills and traits remain the same. Is it supposed to do this?
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Had to do the images this way, because the forum would not cooperate.
https://photos.shutterfly.com/gallery/827a075b-26b7-4c78-9db7-08d51629c6bf?type=shared
normal text = me speaking as fellow formite
colored text = mod mode
Did you consider Mastery? Some ships will offer extra hull on their Mastery path.
this is just the easiest way to do this. there are others.
for instance... this image below uses the url http://imgur.com/pzMmb0l.jpg typed into the image slot above the typing area. It adds the BBCode, which I can't type here without funny things happening.
I believe the typical Cruiser mastery track includes an HP buff. Depending on if both ships are leveled that might have an impact on it. Also... I believe fleet ships do have a higher base HP over standard models, which could be factored in as well.
normal text = me speaking as fellow formite
colored text = mod mode
All 3 ships have about 13-14 crit chance and 103 in crit damage. And all use Terran Withering Disruptors. (yes I know I am gimping my Yamato's Lance)
Member Access Denied Armada!
My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
As for the hull, likely an issue with the Wiki. Perhaps it's stating the Hull at level 50, not level 60. A Fleet Cruiser T5-U or T6 should have have more hull than a T6 C-Store Cruiser.
You are probably right. I was looking at the Wiki for referance.
Edit: I took a Disruptor Mag regulater out of one of the Tac slots on my Endeavour Class. It now has the Hydrodynamics Compensator, 2 Disruptor Mags, and the CC Multy. console. Still has lower disruptor and DPS damage then the Support Cruiser and both use the same Set pieces I listed.
Double check to make sure you have all the same gear (your Dread and Support Cruiser in the pics have different Cores and Shields), and that you're hovering over a weapon with the same mods each time as [dmg] does show up in the tooltip damage numbers.
Beyond that, sometimes the stats will get confused if you rapidly change ships. I was trying to track down something with the Romulan FT5-U and T6 D'D , and the stats started to flicker between numbers after a bunch of ship swaps.
Only when comparing Fleet T5-U to C-Store T6 of the same ship.
This was a really imporant thing at the start of Delta Rising, as Fleet T6 ships came out later, so you had to weigh Fleet T5-U versus C-Store T6 instead of the more even FT5-U to FT6. Likely why it's stuck in your mind.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
You missed OPs later post, it's #4:
Best guess is it's all working, OP is just not considering all the effects on hull & DPS including set bonuses, ship mastery and other players' buffs.
Good, that is the explanation why his Fleet T5U has more HP than his T6.
problem solved
I didn't use any weapons boosting Boff abilities. Just sat there near Spacedock
The issue with the hull capacity was because of the source I was getting info from. The Wiki.
Well I wanted to use the Support Cruiser as a "fire support" cruiser, it seems it is doing better then I expected!
On the Endeavour, I switched to attack power settings. It brought the damage numbers up further to just under what the Support Cruiser showed. Just under, being 10 or so damage difference.