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Fleet Projects change... NO Thanks a lot Cryptic >:(

deeevestodeeevesto Member Posts: 6 Arc User
I look at patch notes yesterday and saw the change in fleet projects. So, today i logged and saw that you replace my already filled commodities in fleet project and ZERO them. Now it's costing me 8,9M ec to fill ALREADY filled parts of Fleet projects! Really really fun Cryptic. How about a compensation? Do you think it's easy to get 8,8M for everybody? Do you think i gat those commodities for FREE? You s-c-r-e-w-e-d me twice in a single time...
Well no, you're s-c-r-e-w-i-n-g me 3 times in a single move cause now there's almost no need for commodities. Market will just collapse and it was a nice way for me to make ec.
You know what, forget about ZEN purchases from me. I also planned to get a lifetime for my 2nd account. That's at least 200€ less in your pocket but you deserve it.
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Comments

  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited October 2016
    I’m sorry about the part where you have to refill running projects again but not really about the change. I was also not aware that there was an ec market for commodities but ok.

    Still, base building is easier now and consumes less time.

    I think it to be an improvement good for the game.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • scrooge69scrooge69 Member Posts: 1,108 Arc User
    edited October 2016
    @deeevesto when I started a discussion about this last week every1 was mokkinbg me bc of my name and I shoudl be less Scrooge. . .I think it was a terrible move...well too late now

    http://www.arcgames.com/en/forums/startrekonline#/discussion/comment/13087427
    [SIGPIC][/SIGPIC]
  • risian4risian4 Member Posts: 3,711 Arc User
    It was already known for a while that this change was coming.

    Funny thing is, there were so many surprised people yesterday in zone chat who had no idea what had happened to their kits, their rarity or the lay out in the character overview screen.

    Maybe they could add upcoming changes to the information screen, the question mark underneath the mini map that now blinks with each new season release. It might help a bit to avoid these things.
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  • lostyuslostyus Member Posts: 208 Arc User
    Wow 8.9 million... is that true? I like to put into fleet stuff when I can but it doesn't cost me anywhere near that much.

    I've been playing a few years and mainly play my Rom now, I don't buy much with EC (other than the fleet stuff) and after all this time I only have 17 million.

  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    It's not cool that they set projects already in progress back to zero, but eight million ec is nothing for a fleet. Spend some time recruiting and you might fill them up easily. We've got 500 people in my fleet - projects fill up so fast people complain about not having enough projects all the time. Many of them could easily fill up 8 mil by themselves, or 20k dil, or whatever.
  • risian4risian4 Member Posts: 3,711 Arc User
    8 million EC is indeed not that much to have, but if you suddenly lose it it's quite a large sum of EC.
  • admiralkogaradmiralkogar Member Posts: 875 Arc User
    risian4 wrote: »
    It was already known for a while that this change was coming.

    Funny thing is, there were so many surprised people yesterday in zone chat who had no idea what had happened to their kits, their rarity or the lay out in the character overview screen.

    Maybe they could add upcoming changes to the information screen, the question mark underneath the mini map that now blinks with each new season release. It might help a bit to avoid these things.

    I am very willing to make noise in favor of something like what you suggest. Communication was lacking imho.

    Most people only go to the mechanic when something doesn't work. That is what these forums are like for most people. A warning light on the dash concept would work better for most people who just want to play, and not make a career out of being in STO.

    Qapla!
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited October 2016
    the compensation is we got fleet credits from commodities and now we will get it again from ec. i guess it was not a easy task to make it just effect the commodities tabs and not the whole project.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    garaks31 wrote: »
    the compensation is we got fleet credits from commodities and now we will get it again from ec.

    what is the rate of ec to fc?

  • leemwatsonleemwatson Member Posts: 5,602 Arc User
    100 EC to 1FC IIRC.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    leemwatson wrote: »
    100 EC to 1FC IIRC.

    Yup, you are right
    The forces of darkness are upon us!
  • sirmaydaysirmayday Member Posts: 535 Arc User
    leemwatson wrote: »
    100 EC to 1FC IIRC.

    And as I recall, that's what the rate was with commodities, provided you bought the commodity from a specialist. The value remain the same, there's just a step cut out from the middle.
  • velquavelqua Member Posts: 1,220 Arc User
    Sorry to hear that you learned this just now OP, but this has been mentioned and discussed for some time. For my fleet, I made sure to get projects done and leave everything empty prior to this change. 8 million is a lot of ECs, especially if you are aware of how to get millions per day and just turning in vendor trash. What you might want to do is get your fleet members together and do a few ECs runs and donate together. Also, there is Tour the Galaxy. Having you and your fleet mates do that together might help bring in the necessary ECs needed. There is also the Admiralty system, where you can get ECs from missions. These are just a few easy ways to make up for what you lost. Just remember that Fleet Projects were meant to be completed by a fleet and not one person--even though it tends to be the case in slow or dead fleets.
    18662390068_f716cd60e3.jpg
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    I actually rather like the change
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • admiralkogaradmiralkogar Member Posts: 875 Arc User
    sirmayday wrote: »
    leemwatson wrote: »
    100 EC to 1FC IIRC.

    And as I recall, that's what the rate was with commodities, provided you bought the commodity from a specialist. The value remain the same, there's just a step cut out from the middle.

    I don't think it works out the same for people who had worked the commodities properly. the EC they invested probably went farther being turned into commodities first.

    Qapla!
  • tfodotfodo Member Posts: 6 New User
    i just want to say "thanks a lot" to all you people that preferred a 200.000 energy credits project (in commodities) to be turned 480.000 for the reason of killing the exchange market, and yes there was still a market there i am confirming it, if it worked for me it could work for anybody, my invitation for the so called conversation must have been lost in the mail... but this is another great example of the star trek people changing what it did not needed to be changed, anybody can give me 1 good reason for this change to happened? No, you can't because there wasn't a need for this to happened pure and simple, my question is why keep the game if you only want to destroy smaller fleets, bigger fleets do not make the game better, it will always be the smaller fleets with their friends making the game be worth anything, they are the ones that bring more people in and making it interesting instead of fixing the PvP's and other stuff that simply do not work, like your famous missions bugs some of them existent since 2011 or while we are talking about bugs why can't i show off my fleet base without my guests ending up back in their fleets? isn't this something people should be working on to fix?... Well they decided to do something this... Something that affects directly the market, and... anybody (the ones that participated... since i wasn't even told there was an discussion, but i am glad to know there was 1 in closed doors) even considered how this affects the kdf side ( Reading these comments tells me a good thing about people votes... feels great to be player in star trek online "game developers")?
  • shevetshevet Member Posts: 1,667 Arc User
    Well, the reason for this seems pretty clear - it's to simplify and streamline the donations process: instead of traipsing off to find an appropriate commodities vendor, buying a bunch of commodities (possibly many times over, since you can only buy so many at once) and dumping them into the fleet project, you just put in a bunch of EC directly from the contributions screen, and there you go.

    It's the same change that was done to reputation projects, for those of us who remember when they started - you used to have to go off to a hub somewhere and buy a stack of hyposprays or power cells or whatever and donate those to your personal rep projects. But people got bored with doing that, so it was changed to a straightforward EC donation.

    Obviously, I'm sorry for those who've lost out in the process... but, in the long run, this change is going to make life a little easier.
    8b6YIel.png?1
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  • tfodotfodo Member Posts: 6 New User
    shevet that is so wrong all that you have just said, your going to present this has "the reason" then what about the ingame channels that players created to ruin the market? To give access to the commodities to all players with Suliban's ships... comparing this with the reputation is wrong, you receive either more or less EC back then the ones you place in the rep. projects it does not drain you out in the long run... by selling the received items, so how can you say that? and comparing 15.000 to 280.000 or even more EC per project?!? I am sorry for you, but that at least for me is just crazy talk, i see nothing to do 1 with the other, look, you like the idea of killing the smaller fleets, i don't like that, even with having a fleet with 400 millions EC in the bank i still do not like this or even less how this was made.
    On another note the comments of "you should be doing this much EC..." is just sad... what is the objective of typing that? i don't know if i should think "good for you" or "what a big fat liar" much alone what to say what to say... but the problem for me isn't the "how much EC you can make", the problem is that you people took a decision without consulting us and it burned the game pretty much, we had to explain to our members we had nothing to do with this or not even been asked about... i can understand them after all they just logged in our fleet and saw that "marvelous", just "marvelous" projects and went to our website asking us if "we were nuts for placing that much poo projects and why don't we continue the old ones?" (their actually words, the ones that just didn't left our fleet) it is sad having people complaining to us about something we don't even agree... My community website guys do not work for Arc or even get paid for this, a game filled with bugs, PvP with the quality we all know (at least the ones that actually play the game, not the ones that spend their time in the spacedock talking and joking how this game should have ended or never left the beta stage (not saying who is right about this or that i agree no matter how much moves like this one make me wonder), then going around saying "i am playing the game...") with this on top of everything... well... at the very least the slogan " Where No Man Has Gone Before "can be used here in the future, when the developers place new missions... i am just saying, no need to send me a email offering me ships from the Zstore to come back... my patience for this is getting smaller by the second with jokes like this ones, and for what it looks like, i am not the only 1 saying this, too bad that people that said from the start "kill the game" are being heard and people like me have no voice (predicting answers... if there is nobody bringing the game down then tell me why this was made, but give me a reason that makes sense...), because if sad ideas like this are being accepted, i have plenty of better ones to submit (hey i can't do worst then this, and mine are being accepted in a scenario of hundreds of people, unlike this idea and looking people defend this has "this will help smaller fleets", just 1 question, why is it that smaller fleets are complaining and the ones defending are the so called bigger fleets?!?! Isn't this time to say "we are wrong to say this is better" if not when...? When you see poo, do you really need to look, smell and taste to actually know it is poo? Lets be honest nobody did this to help any small fleets, like in everything else people are bad and petty, you guys did this to kill smaller fleets and upset everybody that cares, but honestly respond to this "how are your big fleets going to survive if nobody else plays this? You actually think this is going to stay opened just for you and your website pals drop in here once and awhile... Has somebody that actually plays this actually believe in this poo idea? I just can't understand or even support this bad idea... too bad a game i like has to die because you people keep getting your way, how many bad ideas can this take until it is over?" PvP dead... PVE looked more alive... dead armadas? made not too long ago and it is a reality, what will it need to die next?
  • iconiansiconians Member Posts: 6,987 Arc User
    tfodo wrote: »
    shevet that is so wrong all that you have just said, your going to present this has "the reason" then what about the ingame channels that players created to ruin the market? To give access to the commodities to all players with Suliban's ships... comparing this with the reputation is wrong, you receive either more or less EC back then the ones you place in the rep. projects it does not drain you out in the long run... by selling the received items, so how can you say that? and comparing 15.000 to 280.000 or even more EC per project?!? I am sorry for you, but that at least for me is just crazy talk, i see nothing to do 1 with the other, look, you like the idea of killing the smaller fleets, i don't like that, even with having a fleet with 400 millions EC in the bank i still do not like this or even less how this was made.
    On another note the comments of "you should be doing this much EC..." is just sad... what is the objective of typing that? i don't know if i should think "good for you" or "what a big fat liar" much alone what to say what to say... but the problem for me isn't the "how much EC you can make", the problem is that you people took a decision without consulting us and it burned the game pretty much, we had to explain to our members we had nothing to do with this or not even been asked about... i can understand them after all they just logged in our fleet and saw that "marvelous", just "marvelous" projects and went to our website asking us if "we were nuts for placing that much poo projects and why don't we continue the old ones?" (their actually words, the ones that just didn't left our fleet) it is sad having people complaining to us about something we don't even agree... My community website guys do not work for Arc or even get paid for this, a game filled with bugs, PvP with the quality we all know (at least the ones that actually play the game, not the ones that spend their time in the spacedock talking and joking how this game should have ended or never left the beta stage (not saying who is right about this or that i agree no matter how much moves like this one make me wonder), then going around saying "i am playing the game...") with this on top of everything... well... at the very least the slogan " Where No Man Has Gone Before "can be used here in the future, when the developers place new missions... i am just saying, no need to send me a email offering me ships from the Zstore to come back... my patience for this is getting smaller by the second with jokes like this ones, and for what it looks like, i am not the only 1 saying this, too bad that people that said from the start "kill the game" are being heard and people like me have no voice (predicting answers... if there is nobody bringing the game down then tell me why this was made, but give me a reason that makes sense...), because if sad ideas like this are being accepted, i have plenty of better ones to submit (hey i can't do worst then this, and mine are being accepted in a scenario of hundreds of people, unlike this idea and looking people defend this has "this will help smaller fleets", just 1 question, why is it that smaller fleets are complaining and the ones defending are the so called bigger fleets?!?! Isn't this time to say "we are wrong to say this is better" if not when...? When you see poo, do you really need to look, smell and taste to actually know it is poo? Lets be honest nobody did this to help any small fleets, like in everything else people are bad and petty, you guys did this to kill smaller fleets and upset everybody that cares, but honestly respond to this "how are your big fleets going to survive if nobody else plays this? You actually think this is going to stay opened just for you and your website pals drop in here once and awhile... Has somebody that actually plays this actually believe in this poo idea? I just can't understand or even support this bad idea... too bad a game i like has to die because you people keep getting your way, how many bad ideas can this take until it is over?" PvP dead... PVE looked more alive... dead armadas? made not too long ago and it is a reality, what will it need to die next?

    cVnHTod.gif​​
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    i gladly give ec. instead of buying torpedos one by one or commodities at max stack of 250 ...
  • arionisaarionisa Member Posts: 1,421 Arc User
    Losing the progress on already started projects does suck, I will agree with that. However someone else already made the point that this change was not an out-of-the-blue, no warning type of thing. It's been known for quite some time that it was going to happen. Plenty of time allowed for most fleets to finish already started projects before the change.

    Yes, small fleets (and large fleets with very few actual active members) kinda got the shaft, as they just could not get the project(s) finished even with the generous amount of warning given. I sympathize with them. Of course I have no sympathy for those who were blind-sided by the change because they never bother to read the game news, or check the forums, or even notice all the people talking about it in zone chat every day since thee change over was announced, nope, no sympathy there.

    As to the change, I absolutely LOVE it. Commodities and DoFFs were my main source of fleet credits and I no longer have to give myself a headache trying to maths to figure out how many of a specific commodity to replicate to fill a project without going over and cluttering my inventory with left overs. Now it's just click, click and bamn, done. Absolutely wonderful change.
    LTS and loving it.
    Ariotex.png
  • tfodotfodo Member Posts: 6 New User
    24 hours after my last post i am still asking myself and others also ask "CONVINCE ME", it is a simple request, now i even have doubts about what is "BAMN" because arionisa said "bamn, done" i don't see where or what is done(poo aside)... maybe you got confused, God knows i am, (i don't even know what's "BAMN!!!") maybe the website placed your post in the wrong place... but we are talking about fleet projects... why are you talking about vendors? you and garaks31... why are you 2 talking about vendors? why the tricky smoke...? I am just curious, not pointing fingers or anything else, just want 1 thing... has i mentioned before, stop giving me poo stories...
    Example of a funny story, a guy suffers an accident, gets hurt in the foot, he is in pain, another guy gets near him wearing a funny looking easy to identify white coat, looks at him and says "your foot hurts, i will cut your hand off saving you ending your pain" what do you do... well you guys (the ones that said yes to this change to poo) said "yes... do it!!" guys like me said "get this insane man wearing a Straitjacket away from me, i need a medic!!!" The thing is... your problem is with the vendors... why are you looking to the fleet projects... well at least nobody keeps lying about helping little fleets, they just give another lies to deceive... after all in a fleet projects what math do i need to do... a fleet upgrade needs 2.000 Astrometric Probes... how many probes do i need to buy... ohboyohboyohboy... how bad was/is your school system? well... forget it!!! That is going off topic, god knows... is your pc the only 1 in the entire world that doesn't have a CALCULATOR?!?! doing lets says 2.000-2=answer too hard? i honestly believe you "love" the change i suspect the reason is not honest 100% (my opinion, this part isn't just me, by 100 it means i have no doubts, no need to get a calculator or do math... funny comments deserve funny answers after all, anybody has doubts that my ideas are better then all this guys ideas put together?!?!? think about it, no math needed, "BAMN")

    PvP = Dead!!
    PVE = life support Events needed because nobody plays them...
    Armada = a new system... mostly consisted with dead fleets... what will it need to die next?
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    I have a small fleet, and its advancing faster that before.. its a 3 man fleet, and we are at level 3.. so, i fail to see your point, i'm a casual, and i can get 800.000 to 900.000 ec quite fast, and i play 2 hours 3 days a week.. :neutral:
    The forces of darkness are upon us!
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  • tfodotfodo Member Posts: 6 New User
    > @tfodo said:
    > shevet that is so wrong all that you have just said, your going to present this has "the reason" then what about the ingame channels that players created to ruin the market? To give access to the commodities to all players with Suliban's ships... comparing this with the reputation is wrong, you receive either more or less EC back then the ones you place in the rep. projects it does not drain you out in the long run... by selling the received items, so how can you say that? and comparing 15.000 to 280.000 or even more EC per project?!? I am sorry for you, but that at least for me is just crazy talk, i see nothing to do 1 with the other, look, you like the idea of killing the smaller fleets, i don't like that, even with having a fleet with 400 millions EC in the bank i still do not like this or even less how this was made.
    > On another note the comments of "you should be doing this much EC..." is just sad... what is the objective of typing that? i don't know if i should think "good for you" or "what a big fat liar" much alone what to say what to say... but the problem for me isn't the "how much EC you can make", the problem is that you people took a decision without consulting us and it burned the game pretty much, we had to explain to our members we had nothing to do with this or not even been asked about... i can understand them after all they just logged in our fleet and saw that "marvelous", just "marvelous" projects and went to our website asking us if "we were nuts for placing that much poo projects and why don't we continue the old ones?" (their actually words, the ones that just didn't left our fleet) it is sad having people complaining to us about something we don't even agree... My community website guys do not work for Arc or even get paid for this, a game filled with bugs, PvP with the quality we all know (at least the ones that actually play the game, not the ones that spend their time in the spacedock talking and joking how this game should have ended or never left the beta stage (not saying who is right about this or that i agree no matter how much moves like this one make me wonder), then going around saying "i am playing the game...") with this on top of everything... well... at the very least the slogan " Where No Man Has Gone Before "can be used here in the future, when the developers place new missions... i am just saying, no need to send me a email offering me ships from the Zstore to come back... my patience for this is getting smaller by the second with jokes like this ones, and for what it looks like, i am not the only 1 saying this, too bad that people that said from the start "kill the game" are being heard and people like me have no voice (predicting answers... if there is nobody bringing the game down then tell me why this was made, but give me a reason that makes sense...), because if sad ideas like this are being accepted, i have plenty of better ones to submit (hey i can't do worst then this, and mine are being accepted in a scenario of hundreds of people, unlike this idea and looking people defend this has "this will help smaller fleets", just 1 question, why is it that smaller fleets are complaining and the ones defending are the so called bigger fleets?!?! Isn't this time to say "we are wrong to say this is better" if not when...? When you see poo, do you really need to look, smell and taste to actually know it is poo? Lets be honest nobody did this to help any small fleets, like in everything else people are bad and petty, you guys did this to kill smaller fleets and upset everybody that cares, but honestly respond to this "how are your big fleets going to survive if nobody else plays this? You actually think this is going to stay opened just for you and your website pals drop in here once and awhile... Has somebody that actually plays this actually believe in this poo idea? I just can't understand or even support this bad idea... too bad a game i like has to die because you people keep getting your way, how many bad ideas can this take until it is over?" PvP dead... PVE looked more alive... dead armadas? made not too long ago and it is a reality, what will it need to die next?

    money making... i think i already answered that :* , it wasn't directed to me but i... yep it is there, you don't see my point... after 4 posts saying convince me... whattosaywhattosay?... you make 800 2 options... above... right there... same answer... now, a lvl 3 fleet... you need to spend how much to get leveled...? :smiley: do the math... :smiley: but serious... the commodities made your fleet go slower... you just gaved me another question...now i need to know HOW? A guy that spends 480.000 in 1 project when he used to spend around... rounding up... 300.000 spiting a number, says he goes faster... now...? Maybe the reason you go faster is because before you didn't log in and now you do... no? Sorry i am just being honest... i am not even saying "you know how many lvl 3 fleets i knew, know and saw dying?" this one is almost a cliché, arrogant comment, but you forum readers talk about time consumption, maybe less forum... more gaming... works for me, or did... until you guys toked this "marvelous" ideas into play and then disliked people calling you names has i saw in some places or worst... some called me thinking i had anything to do with this...
    Honestly... i don't want to be that guy but what is your point, my question is up there, matches with the tittle of the talk, what is your question...? don't want to be arrogant but i also hate little talk, you guys been replying with smoke and poo to the issue presented, i hear "i have vendor issues...", "i am in forums i don't have time to buy commodities...", "i have no ideas so i support the first 1 that i see" only the last 1 is the closest thing to an honest answer the rest is "poo" so i don't say a bad word and an admin don't kick me out, but honestly i just want 1 answer that will make anybody understand such a bad idea, i didn't started the issue so i am not the only 1... not the only not being called... not being consulted (read other posts they were talking about this quite some time, where was my invite?)
    Why weren't all the players consulted like it happens in other games?


    PvP = Dead!!
    PVE = life support Events needed because nobody plays them...
    Armada = a new system... mostly consisted with dead fleets... what will it need to die next?
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