This idea came to me awhile back and it is based off feedback and comments that I see in the forums. People want more diversified gameplay and so I came up with the idea of Species Specific Kit Modules. These modules would be drawn from canon abilities/skills when possible, but offer plays another reason to roll toons. Players would receive a free MK12 version of the ability once hitting Fleet Admiral/Dahar Master and could purchase the ability up to Epic from the GPL store. The two primary species in each faction would get two abilities.
For Example:
Humans:
Perseverance - Humanity's ability to stand face in the face of danger provides a 50% defense boost and negates flanking attacks for x seconds.
Summon Dogs - Summons 2 level x attack dogs to assault targets.
Vulcans:
Pak'Tal - This kit module induces an effect in Vulcans similar to the Pak'tal. Melee damaged increased by 200%, but can only use single target melee attacks.
Summon Sehlat - Summons 2 level x Sehlats to assault targets.
Klingons:
Honor's Code - Increases melee damage by 150% for x seconds.
Summon Targs - Summon 2 level x Targs to attack targets.
Gorn:
Rock Throw - Throws a level x rock at targets directly head and knocks all opponents off their feet.
Summon Saurs - Summon 2 level x Saurs to attack targets.
Romulans:
Holographic Deception - Creates 2 holographic copies of your character and reduces all threat to 0. Provides auto-crits for 10 seconds.
Reman:
Shock Trooper - Increases damage with assault weapons and provides a damage resistance boost for x seconds.
Liberated Borg:
Adaptation - Makes player immune to energy weapons for x seconds.
Jointed Trill:
Unpredictability - Increases two random ground skills for 30 seconds.
These are just some examples. Thoughts?
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A trait like the Caitians have would be a good example, species-specific kit modules could also work
I am all for diversity. The Summon Dog should summon the Beagle, if you have it. I have it on good authority that if you use a Cheese Item then the Beagle sprays a poison cloud like a skunk.
While not in that damage range, they have those Kirk Moves in the game. Just unequip your weapons and press any three combinations of your 1 & 2 weapon buttons. They all inflict status effects, too. I have a character devoted to using them.
Perhaps you shouldn't see it as restrictions, but rather as having more different opportunities
To add to my previous comment:
What I would thus like to see, are more different things that can be active at all times and which give an unique experience (so not something that's just a passive stat increase).
I'm thinking of things like
- a third melee weapon slot for Andorians as an innate trait (or a kit module that allows Andorians to have one)
- a personal cloaking device for Romulans
- an option to teleport through the use of a mini-transporter for Tellarites
etc.
If necessary, they could add these things to the C-store for each eligible species to monetise it.
I should try that. One of the things I love about STO is they actually added "tactical rolls" to the game
That are arbitrarily not available to some players just because.
In other words, restrictions.
I would like to see romulans spawn thaleron drone, federation regular drones and klingons targs.
Warpangel is right that it would be restricting on the character level, but overall I think it would promote something that's good as you would get more options if you have different characters.
Freeform > splats
I think that we'll still only be able to use kit modules from one career. They're just removing the differences between medic/scientist, mechanic/fabrication, strategic/assault.
Why do Vulcans get Sehlats but Romulans not get Vivver Cats or Rihan Sailbacks or something? Vorpal Epohh ftw man!
More seriously I like the general concept but not so much the examples given. Would love to see Ferasan/Caitian/Gorn options that allow more of a Racial look/feel to hand to hand options kinda like the new pounce animation.
My character Tsin'xing
I tried to keep it as close to canon as possible, but you make an excellent point for Romulan pet summons.
I do understand the whole restriction argument and I respect the position. I just think that added canon traits to canon races increases STO faithfulness to the source material that is all.
I do admit a Tellerite chucking a giant rock at the Borg Queen while playing "They are taking the Hobbits to Isengard" could be rather hilarious.
While you're crowing for access for everything(because that's your whining shtick there), you want to open the gates for class abilities to be given all across the board while you're at it? Photonic Fleet for engineering captains, science captains to have Tactical Team and Go Down Fighting? Maybe everything dumbed down to one class, with access to every skill, every ability, every specialization all at once?
What's next? Having your character(because you can't be bothered to make any alts) identify as a genderfluid, pansexual furry anthropomorphic AH-64 Apache that flies in a Bortasqu'/Enterprise-J/Scimitar/Borg Diamond kitbash? And demand for the coding so that you can make that abomination visually? All for "muh imagination! Restrictions bad!"
There's plenty of diversity at your fingertips already, from different races, to 3 different factions, to multiple character creation slots. Wide range of customization options, including for ships, and your avatar. Tell you what. You sit down with Geko and Borticus, pitch your idea, and see what happens. Throw a forum thread up explaining WHY everything should be merged together, whilst flushing canon and such down the porcelain throne as a sacrifice.
This is accurate.
I'm very happy you guys chose to keep the careers separated here
If they can't make money, we don't play cause the game would be shut down.
Not necessarily. The Caitian, Joined Trill, even the Liberated Borg all have some passive bonus, but they are far from OP. Perhaps the Federation Klingon is somewhat OP, but it's mostly affecting melee damage output and his buffs only apply to the ground I might add.
In fact, I think some of the species, especially the Liberated Borg, could use an update of their passive boosts since it's been years and many more stuff that boosts our characters was added since these species were added to the game.
Adding OP skills to pay-to-unlock species would only be problematic in PvP, for the majority of the game it wouldn't matter especially if they were added to the C-store and thus be accessible to almost everyone.
But again, I prefer something unique rather than some passive boost. Although I understand that this would require much more work, however, I would be willing to pay for it. I already have enough ships, there's enough choice there, let's add something different to the C-store now