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Piloting Myth

Time to debunch the piloting myth.

So many times someone posts that piloting skills matter or Player A is better pilot than Player B.

The truth is Player A just knows something Player B doesn't. Like when it's best to press ability X or how to best use ability Z.

That doesn't make them a better pilot someone who knows something you don't.

So dont feel bad your just as good as any other player.

Do a little research and if you build it the DPS will come.
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Comments

  • davefenestratordavefenestrator Member Posts: 10,865 Arc User
    You've got to know when to hold 'em
    Know when to fold 'em
    Know when to walk away
    And know when to run.
  • oldschooldorkoldschooldork Member Posts: 426 Arc User
    You've got to know when to hold 'em
    Know when to fold 'em
    Know when to walk away
    And know when to run.

    And knowing is half the battle. - G.I. Joe
    AGpDi8m.gif
    I don't care what the header says, I am not now, nor have I ever been, nor will I ever be, an "ARC user".
  • anazondaanazonda Member Posts: 8,399 Arc User
    Does it not exactly mean that player A is better than Player B, if he has a better knowledge about when and how to apply skills?

    Yes... yes it does...

    I mean, true, everyone can learn with enough time, but better knowledge about how and when will in 9 og 10 cases mean success.

    And remember: While I have not run parsing, I am fairly sure I run on the low end of the DPS meter.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • nccmax2nccmax2 Member Posts: 69 Arc User
    lol "That doesn't make them a better pilot someone who knows something you don't."

    ROFL, this is gold. The dumb is indeed strong here.

  • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
    I'd like to piggy back a related question regarding a pilot spec skill tree skill. I think its called "Rock 'n Roll", you get a buff when you send your ship into a roll. Is this skill only useful for pilot ships or anyone? Since everyone and their brother can put points in that skill tree and get those skills with any ship it doesnt make any sense to only confine those skills to a niche ship type that there is only a few of.
    Then that begs the question, how do i put my ship into a roll? Its an Odyssey.
  • nightkennightken Member Posts: 2,824 Arc User
    you know the op reminds me of the time I was told working burger king for 6 months doesn't mean I'm qualified to work at burger king...

    if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
  • wombat140wombat140 Member Posts: 971 Arc User
    edited September 2016
    Deleted - posted on wrong thread
  • hanover2hanover2 Member Posts: 1,053 Arc User
    edited September 2016
    "Piloting" in this context is a very broad term that extends all the way to things like "practiced at working around the intentional, built-in tray input/activation delay," "learning to expect certain animation glitches" and knowing which broken abilities can still be exploited, like that @#$% Zahl trait or QSM rendering you immune to FBP.

    Still acquired skills, but I would argue we should not have to deal with some of it just to enjoy the game.
    I'd like to piggy back a related question regarding a pilot spec skill tree skill. I think its called "Rock 'n Roll", you get a buff when you send your ship into a roll. Is this skill only useful for pilot ships or anyone? Since everyone and their brother can put points in that skill tree and get those skills with any ship it doesnt make any sense to only confine those skills to a niche ship type that there is only a few of.
    Then that begs the question, how do i put my ship into a roll? Its an Odyssey.

    It's part of the "pilot" specialization tree. I think it unlocks after six points, so the earliest you could get it is level 56. It can be used on any ship, but you must have that specialization active and the ability slotted in your skill tray

    It renders you immune to damage for the duration, and adds extra GTFO speed to some other speed-related abilities, so I definitely consider it worthwhile, and consider it standard on all my builds of any size. Combine it with the Impulse Capacitance Cell console for maximum laughs.
  • oldschooldorkoldschooldork Member Posts: 426 Arc User
    edited September 2016
    I'd like to piggy back a related question regarding a pilot spec skill tree skill. I think its called "Rock 'n Roll", you get a buff when you send your ship into a roll. Is this skill only useful for pilot ships or anyone? Since everyone and their brother can put points in that skill tree and get those skills with any ship it doesnt make any sense to only confine those skills to a niche ship type that there is only a few of.
    Then that begs the question, how do i put my ship into a roll? Its an Odyssey.

    Any and every ship and captain can use RnR. You get immunity to damage for a few seconds, a bonus to flight speed and immunity to slow. It is a clickable skill that you put in your skill tray. And the roll animation looks great on large ships!
    AGpDi8m.gif
    I don't care what the header says, I am not now, nor have I ever been, nor will I ever be, an "ARC user".
  • risian4risian4 Member Posts: 3,711 Arc User
    I'll just repeat what I said in this thread
    * and by 'piloting' I don't mean what FAW-spammers usually mean with it, I'm talking about true piloting as in the need to steer your ship or you won't fire anything except a turret or two maybe.

    So, piloting does make a difference. The problem is that what most people call 'piloting' is hardly deserving of being called that.

    I think that's what is causing the confusion. There's so-called piloting 'know where to throw your ship to maximise spamming of OP abilities' and there's piloting as in 'the need to steer your ship if you actually want to hit anything', a.k.a. 'turning to face your enemy'. Two different things imo.
  • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
    Huh, there is something i equip in my skill tray that will make my any ship roll? I never looked at my tray list after i put a point into that skill. Fascinating.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    skill
    noun
    the ability, coming from one's knowledge, practice, aptitude, etc., to do something well
  • risian4risian4 Member Posts: 3,711 Arc User
    Basically, there is no 'piloting myth'. There's just pretentious and incorrect use of what the word truly means in the literal sense.

    Skill makes a difference. It's hardly needed since you can just shoot your way through most content, but still, it does make a difference if you know what you're doing.

    The only thing that should be debunked or at least corrected is the abuse of the word 'piloting' since, as @hanover2 pointed out so well, what most people on here call piloting has less to do with the general meaning of the word 'piloting' and more with exploiting stuff.
  • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
    By the way, is the OP debunching the myth for you guys?
  • hanover2hanover2 Member Posts: 1,053 Arc User
    Huh, there is something i equip in my skill tray that will make my any ship roll? I never looked at my tray list after i put a point into that skill. Fascinating.

    Indeed. If memory serves, the icon looks like a loop with an arrow at the end. I'm not at home to confirm.

  • baudlbaudl Member Posts: 4,060 Arc User
    kind of TRIBBLE, because piloting means that you need to know where to position yourself and how to get to the position in a hurry. Watching some people "flying" their cruisers out of range of some targets, or not knowing where to position themselves is definately a lack of piloting skills. Then there are escort ships that run circles around you and still are able to hit you hard, which is only doable if you preplan your flightpath or are able to anticipate an enemies movement. Seriously there definately is such a skill in the game that takes practice to learn, but it ain't the holy grail of skilled gameplay. It just needs knowledge of the mission and experience in terms of how the ship you fly behaves.
    Go pro or go home
  • hanover2hanover2 Member Posts: 1,053 Arc User
    By the way, is the OP debunching the myth for you guys?

    I hope not. I prefer my myths fully bunched.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited September 2016
    Time to debunch the piloting myth.

    So many times someone posts that piloting skills matter or Player A is better pilot than Player B.

    The truth is Player A just knows something Player B doesn't. Like when it's best to press ability X or how to best use ability Z.

    That doesn't make them a better pilot someone who knows something you don't.

    So dont feel bad your just as good as any other player.

    Do a little research and if you build it the DPS will come.



    Right.. because DPS is all about build and nothing else.

    Everyone who copies a build from a website automatically matches the DPS of the person that created the build right?

    Sure.. sounds legit. lol

    Insert witty signature line here.
  • johnnymo1johnnymo1 Member Posts: 697 Arc User
    Hey, hey, hey, hey-now. Don't be mean; we don't have to be mean, cuz, remember, no matter where you go, there you are.
    ---Buckaroo Bonzai.
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    You've got to know when to hold 'em
    Know when to fold 'em
    Know when to walk away
    And know when to run.

    You never count your money
    when your sitting at the table
    there'll be time enough for countin
    when the dealings done
  • starkaosstarkaos Member Posts: 11,557 Arc User
    I'd like to piggy back a related question regarding a pilot spec skill tree skill. I think its called "Rock 'n Roll", you get a buff when you send your ship into a roll. Is this skill only useful for pilot ships or anyone? Since everyone and their brother can put points in that skill tree and get those skills with any ship it doesnt make any sense to only confine those skills to a niche ship type that there is only a few of.
    Then that begs the question, how do i put my ship into a roll? Its an Odyssey.

    Any and every ship and captain can use RnR. You get immunity to damage for a few seconds, a bonus to flight speed and immunity to slow. It is a clickable skill that you put in your skill tray. And the roll animation looks great on large ships!

    Now I need to get lucky and try it on the Vonph Dreadnought Carrier.
  • nickodaemusnickodaemus Member Posts: 711 Arc User
    I'd like to piggy back a related question regarding a pilot spec skill tree skill. I think its called "Rock 'n Roll", you get a buff when you send your ship into a roll. Is this skill only useful for pilot ships or anyone? Since everyone and their brother can put points in that skill tree and get those skills with any ship it doesnt make any sense to only confine those skills to a niche ship type that there is only a few of.
    Then that begs the question, how do i put my ship into a roll? Its an Odyssey.

    https://www.youtube.com/watch?v=_o6syM6kcqE

    Makes you invulnerable for a short time. It helps for when you need it, like tumbling out of a tight spot.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Like the CE shock wave.... not that it finishes charging most runs. It's fun using big ships to do it.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • nickodaemusnickodaemus Member Posts: 711 Arc User
    I don't think anyone playing this game is a better pilot than anyone else playing it - unless they happen to actually BE a pilot irl. Now, there are better players here than others...
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    When I use the term piloting skill, I don't mean it in a mythlogical sense or whatever. I am talking about the ability to maneuver your ship to optimize your defensive and offensive situation. Ensure that you hit all the targets that you can reasonably hit without losing too much damage output to range, ensuring you keep on your targets, and ensuring you can evade enemy fire or hostile effects that could kill you.


    I think the ability to pick the right selection of skills and to use them correctly is another type of skill, though they are probably related.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • thelunarboythelunarboy Member Posts: 412 Arc User
    You've got to know when to hold 'em
    Know when to fold 'em
    Know when to walk away
    And know when to run.

    You've got to hold and give and do it at the right time
    You can be slow or fast but you must get to the line
    They'll always hit you and hurt you, defend and attack
    There's only one way to beat them, get round the back
    Catch me if you can cos I'm the Starfleet man
    And what you're looking at is the master plan
    We ain't no Romulans, this ain't no Klingon song
    One combadge on my chest, I know we can't go wrong

    Admiral John Barnes of the USS Engerland. ;)
  • thelunarboythelunarboy Member Posts: 412 Arc User
    starkaos wrote: »
    I'd like to piggy back a related question regarding a pilot spec skill tree skill. I think its called "Rock 'n Roll", you get a buff when you send your ship into a roll. Is this skill only useful for pilot ships or anyone? Since everyone and their brother can put points in that skill tree and get those skills with any ship it doesnt make any sense to only confine those skills to a niche ship type that there is only a few of.
    Then that begs the question, how do i put my ship into a roll? Its an Odyssey.

    Any and every ship and captain can use RnR. You get immunity to damage for a few seconds, a bonus to flight speed and immunity to slow. It is a clickable skill that you put in your skill tray. And the roll animation looks great on large ships!

    Now I need to get lucky and try it on the Vonph Dreadnought Carrier.

    Quite like pulling it off on an alt who uses the fleet Jupiter
  • warpangelwarpangel Member Posts: 9,427 Arc User
    I'd like to piggy back a related question regarding a pilot spec skill tree skill. I think its called "Rock 'n Roll", you get a buff when you send your ship into a roll. Is this skill only useful for pilot ships or anyone? Since everyone and their brother can put points in that skill tree and get those skills with any ship it doesnt make any sense to only confine those skills to a niche ship type that there is only a few of.
    Then that begs the question, how do i put my ship into a roll? Its an Odyssey.

    https://www.youtube.com/watch?v=_o6syM6kcqE

    Makes you invulnerable for a short time. It helps for when you need it, like tumbling out of a tight spot.

    Now if only some clever pilot figured out a way to STAY upside down, the ship would be permanently invulnerable. B)
  • gradiigradii Member Posts: 2,824 Arc User
    Theres a major difference between being a better pilot and being better.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    It's not a myth. If you have two people with identical builds and one person does better against the other consistently then that person is the better pilot. Knowing what path to take and when to activate powers makes you a better, more experienced pilot. I know that I personally am not the best pilot. I have a solid build and good gear, but am never going to be a top dpser.
    Tza0PEl.png
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