They should really reamp all windows on most of all the ships, cause they don't give a good look on the ectual size of the ship.
Take the Miranda class and Constitution Refit class, they have three windows at the front of the saucer section; Given the look that the saucer section only have one floor when it is in reality about 3-4 floors.
We can see on the new revamp AOY conny that it has been some improvement in terms of technology of the engine when it comes to windows to make it more grand.
Miranda in STO
http://img.bhs4.com/e7/4/e746852392d00fb081fb044e22594dce0d8b72b8_large.jpg
Miranda in Films/series
http://www.outpost-eden.com/uploads/6/8/7/6/68764219/6536962_orig.jpg
Comments
Take the new ESD for example. It's ground map is small. In the foundry you can spawn outside of it, and see the ESD interior. You can easily fit a few starships within just the upper dome of ESD.
altering changes their shape....generally and excluding cases like the intel skins for example that hide them. He is pointing out that the various window skins we use for altering windows could use an update.
I suspect they are as they are due to minimum graphics resolutions. Whereas PCs on the higher end would have no issue showing a model with that level of detail, the min requirements may not and defaulting to this is preffered over 2 or 3 different models for the clients..not saying that can't be done, as it is in World of Tanks for example.
People with under-$500 graphics cards might be less happy