(EDIT: It seems a number of people have misunderstood why I made this post - see my post page 3 of this thread)
There's a new video from Watch Mojo.com that shows Star Trek Online, not once, but twice, as being a 'failed' MMO.
The first was an aside to Gods and Heroes (Perpetual Entertainment) but shows Cryptic gameplay (because as we all know - except for Watch Mojo apparently - there was no Perpetual gameplay, lol). We can give them a little break here seeing as how the Perpetual version DID fail, big time.
BUT...
Then they show Star Trek Online AGAIN at the end of the video (the 2010 Cryptic version) as a 'runner up' of all time failed MMOs.
Might want to have the legal department give them a call....
Here's the video:
Comments
normal text = me speaking as fellow formite
colored text = mod mode
Not sure why City of Heroes belongs in that video. If a MMO lasts for more than 5 years, had constant updates, and was profitable, then it should automatically be labelled as a success.
As of February 16, 2016 GamesRadar ranked it 14th on its top 25 MMOs to play right now.
A review from MassivelyOP has it coming in at number one on top free to play MMORPGs in December of 2015.
And BestMMORPG2016 still has a 2015 review touting it as the best.
Now I'm more even keeled, myself, so I'll just point to metacritic's overall score of 66 (which has reviews covering the entire history of the game's lifecycle), is pretty much in the medium/average range.
So much for this being a failed MMO. At its worst it can be called a bad one. At its best it gets touted as one of the best. In the end I think it averages out to somewhere in the middle.
Say something wrong, get people to watch the video and promote it to others as being wrong -- instant publicity.
It's one weird trick that's taking STO by storm!
U.S.S. Buteo Regalis - Brigid Multi-Mission Surveillance Explorer build
R.R.W. Ri Maajon - Khopesh Tactical Dreadnought Warbird build
My Youtube channel containing STO videos.
MMO only means Massive Multiplayer Online. It says absolutely nothing about whether it is an action, adventure, or strategy. It doesn't matter if the game is set in an open world or mostly in instances. There are far too many MMOs that aren't Sandbox MMOs. Lots of MMOs consist of talking to this npc to do a quest and kill a bunch of other npcs with no other content. The majority of MMOs in the OP's video consist of just talking to and killing npcs. Sandbox MMOs like Star Wars Galaxy, Ultima Online, and Second Life are extremely rare.
There is MMORPG which stands for Many Men Online Roleplaying Girls. Sorry, I meant Massive Multiplayer Online Roleplaying Game. We are roleplaying as a human or alien from the 25th Century fighting aliens and exploring the galaxy while playing with a bunch of other players in an online game. So STO definitely fits the MMORPG label.
It's almost impossible to win in court against subjective opinions like "the 10 most awful dual cannons of all time! #1 - proton!"
Listicles like this are made to get views, not to be accurate or even to be the writer's real opinion. Ad revenues are all that matters to them.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
My character Tsin'xing
I think it was just limited to failed MMOs that actually were released. The number of hyped up MMOs that failed to even release would easily make its own list.
Get the Forums Enhancement Extension!
These "list sites" on youtube are like cancer and only care about clicks, it's 100% pure clickbait.
Yeah, I've never even heard of these people before.
I am unable to see the vid currently, but it's probably a completely relative to perspective opinion. I can give reasons why STO has been an awesome FTP game, but I can also give reasons and points where the game really falls short and disappoints too *Coughpvpcough*. STO has both done a lot of feats that other MMO's failed to do, but also failed in things that many others did succeed in. It just depends what you want out of the game.
True enough, but it was only as an explanation for why Perpetual's other MMO failed. Instead of using actual gameplay of Perpetual's gameplay which doesn't exist, they used Cryptic's gameplay. When you have Cryptic's version of Star Trek Online in a failed MMO video and have "Did we miss any notably disappointing MMOs?" while STO gameplay is being shown is definitely a way to influence certain people into believing that STO is a failed and disappointing MMO. Although, most of the comments seem to be about City of Heroes not belonging on that list or their nostalgia for it.
The Mojo lists are only laughs and giggles though and not something to take serious.
No exploration and I do NOT consider a railroad 'story' about a temporal cold war, which oddly enough is filled with fights, is in no way exploring time, in any sense of the word.
The only diplomatic missions are for Federation characters and then there are only two of them which you have to go out of your way to actually find.
You do get to meet strange, new lifeforms... and then shoot them until they are all dead.
Only anomalies are the Tyken's rifts, Grav Wells etc dropped by players onto some poor SoB.
So for a 'game' that is supposedly based on Star Trek, which was all about the storylines, both arcing and character, and avoiding wars by getting people talking to each other, up until DS9 at least, this game is nothing like the shows (except DS9 with its 'war') at all.
WoW has plenty of storylines, factional ones, racial ones, character ones, over arcing ones, ones that link up eventually and make more sense the more of the previous arcs you learn about.
STO has just this massive 'everyone will be a Fed in a couple of hundred years so lets get them as Feds now' mentality that, personally, gives me no incentive to play at all.
My character Tsin'xing
I have alpha screenshots still of my time in that, currently on my Photobucket account.
how did that play? I didn't even hear about it until after it was to late to get on the beta.
My character Tsin'xing
The developer NetDevil sold themselves out to another company, Gazillion Entertainment. Then the NetDevil founders abandoned their own company, probably because they knew what Gazillion was going to do: Gazillion shitcanned the entire NetDevil development team working on Jumpgate Evolution, which killed the game. Why? Probably because Gazillion wanted to put all its resources into a little project called Marvel Heroes.
Right now. But the game launched with and maintained an exploration system for YEARS.
Again, that is only right now. The game had a much deeper Diplomacy system. And even right now, diplomacy is an entire tree in the Duty Officer mini-game, so there's a bunch of so-called "missions" to do diplomacy.
I've never shot a single Deferi.
In the crafting system, those are all anomalies that you access and then coordinate the wavelengths to.
Your bullet points are off. The game does and/or did provide each one of those things. Your overall criticism might be a-ok, but saying for example the game has no anomalies when it's filled with them, is a little off.