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Replicating the Hazard Suit

Is there any combination of kit pieces (or similar costume accessories) that can be added to a uniform to make a decent replica of a Hazard Suit?
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Comments

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    edited September 2016
    There are a couple ways.
    2015-07-14_00001.jpg
    This was one of my early attempts using the armor. You can also replace the armor with an Odyssey Excursion outfit if you'd like.

    The main piece for the look however is that chestgear. Getting a belt to match... I'd say experiment.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • tyler002tyler002 Member Posts: 1,586 Arc User
    Thanks, that looks pretty nice.
    tumblr_p7auh1JPC61qfr6udo4_500.gif
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    Thanks.
    As a costume fiend, I've had WAY TOO MUCH fun with the Tailor. The Odyssey Excursion variant I mentioned allows for rank as well. Anyways... All I can say is experiment.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • itpalgitpalg Member Posts: 340 Arc User
    edited September 2016
    I wish GoG.com could resurrect the sequel to STV: EF. I never even knew that existed until a few years ago.
    It was supposed to be good like EF.
    ITPaladin.png
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    EF2 wasn't too bad. Unlike EF1, you could not chose gender, you were locked as male. Like more modern shooters, you had clips and had to reload every once in a while. But they did kinda put in a limited choice thing in terms of Monroe's love interest. Will you choose your old flame Telsia or the Idryll Archaeologist Kleeya?

    And the voice cast was cut down quite a bit in terms of actual Trek stars. They only had Patrick Stewart and Tim Russ.

    The graphics were superior to EF1 for sure, however I did find a couple spots frustrating in the game.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • tyler002tyler002 Member Posts: 1,586 Arc User
    edited September 2016
    Aye, good games they were. My only real complaint was the lack of the Compression Rifle after the Voyager part of EF2 (until I fixed that flaw, at least).

    ModDB.com apparently has some really big project going on for Elite Force.
    tumblr_p7auh1JPC61qfr6udo4_500.gif
  • anazondaanazonda Member Posts: 8,399 Arc User
    rattler2 wrote: »
    EF2 wasn't too bad. Unlike EF1, you could not chose gender, you were locked as male. Like more modern shooters, you had clips and had to reload every once in a while. But they did kinda put in a limited choice thing in terms of Monroe's love interest. Will you choose your old flame Telsia or the Idryll Archaeologist Kleeya?

    And the voice cast was cut down quite a bit in terms of actual Trek stars. They only had Patrick Stewart and Tim Russ.

    The graphics were superior to EF1 for sure, however I did find a couple spots frustrating in the game.

    The final boss was also kind of a let-down.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    tyler002 wrote: »
    Aye, good games they were. My only real complaint was the lack of the Compression Rifle after the Voyager part of EF2 (until I fixed that flaw, at least).

    ModDB.com apparently has some really big project going on for Elite Force.

    I agree. The standard Compression Rifle was better than the Enhanced or whatever they called it that was full auto and had a grenade launcher secondary. Also Why did they call a shotgun an Assault Rifle? The Enhanced Compression Rifle was more of an assault rifle than the actual Assault Rifle!

    And... I removed the Borg adaptation via mod so I could just go on a rampage if I wanted. MUA HAHAHA.
    Honestly didn't like how the Sniper Rifle was basically bolt action either. It looked like the compression rifle used in Nemesis, but had to reload after every shot.
    anazonda wrote: »

    The final boss was also kind of a let-down.

    I kinda have to agree on that one. I actually beat the final boss without dieing, unlike when I took on the boss in EF1.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • tyler002tyler002 Member Posts: 1,586 Arc User
    rattler2 wrote: »
    I agree. The standard Compression Rifle was better than the Enhanced or whatever they called it that was full auto and had a grenade launcher secondary. Also Why did they call a shotgun an Assault Rifle? The Enhanced Compression Rifle was more of an assault rifle than the actual Assault Rifle!

    And... I removed the Borg adaptation via mod so I could just go on a rampage if I wanted. MUA HAHAHA.
    There's a Borg defanging mod? I never knew that... though I suppose my preference for real Borg over Voyager Borg meant I never really looked for stuff that made them an even bigger joke than the series did.

    My first (and so far, only) mod for EF2 was to add the original Comp Rifle to all missions. Now I don't feel underdressed, being the only one in the team without it.

    EF2 is probably the first game where I don't favour the weapon called an Assault Rifle, never made much use of Shotguns in any game.
    rattler2 wrote: »
    Honestly didn't like how the Sniper Rifle was basically bolt action either. It looked like the compression rifle used in Nemesis, but had to reload after every shot.
    I can understand that. I suppose it was for balance reasons, even if it doesn't really fit with how Starfleet weapons normally work.
    tumblr_p7auh1JPC61qfr6udo4_500.gif
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    I haunted the filefront sites quite a bit, so yea. I found one on EFfiles. And I don't remember if it was a mod or not but there was a way to get the I-Mod and Compression Rifle for the rest of the game IN game. Involved getting into a teammates locker at a certain point aboard Enterprise though. Its been a while.

    Unlike Jedi Academy, which had weapon replacement mods up the wazoo... EF2 didn't really have any. But they did have a lot of MP player models.

    And I agree on favoring assault rifles as well. Loved the MA5 in Halo. Hated it when people always went for the rocket launcher. No frickin' skill needed! Just hit NEAR them and they die. Give me an assault rifle and I'll duke it out with someone.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • tyler002tyler002 Member Posts: 1,586 Arc User
    edited September 2016
    rattler2 wrote: »
    I haunted the filefront sites quite a bit, so yea. I found one on EFfiles. And I don't remember if it was a mod or not but there was a way to get the I-Mod and Compression Rifle for the rest of the game IN game. Involved getting into a teammates locker at a certain point aboard Enterprise though. Its been a while.

    And I agree on favoring assault rifles as well. Loved the MA5 in Halo. Hated it when people always went for the rocket launcher. No frickin' skill needed! Just hit NEAR them and they die. Give me an assault rifle and I'll duke it out with someone.
    I don't think you can get the Comp Rifle for all the game without a mod, but I do remember the I-Mod being a secret pickup available when you first arrive on the Enterprise if you can find the code in Hazard Ops. I always went straight for it, so I'm not sure how long the chance to get it stays for.

    Speaking of the MA5, Halo 5 made it useful. Enough that I've seen many threads with people crying over Assault Rifle users owning them at short-range. I just with they added the MA37, that one was my AR.
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