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What's the difference between the 23c skills and the normal ones?

For example, Science Team now comes in two flavours; regular and 23c. There are other examples. What's the difference between the regular and 23c versions?

Comments

  • iconiansiconians Member Posts: 6,987 Arc User
    The 23c versions were made on a lower budget in the 1960's.​​
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  • vampeiyrevampeiyre Member Posts: 633 Arc User
    iconians wrote: »
    The 23c versions were made on a lower budget in the 1960's.​​

    I like Iconian's answer better than the accurate one.

    The only difference is the sound effect, and/or visual effect that is triggered when you activate the power/skill.

    HOWEVER, there is one notable exception: for engineering ground powers, you can have an Ensign rank mortar build/deploy power, much better than any other ensign Engineer ground option, IMHO. I'm super glad I got one of those convention codes for the TOS holo officers; Scotty has this ground power, plus the Captain space trait Techie.
    "I'm sorry, I can't hear you over the sound of how awesome I am."
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