I know this has been happening for some time, but have they ever explained why they changed it so that players are unable to rejoin their previous PvE instance if they are disconnected for any reason, be it client or server-side? I had so many runs of Mirror Invasion where I was disconnected while the boss dreadnought was up and within seconds of dying. It is such a waste of time when we can't reconnect to the same instance to finish, and are instead just booted. I can't imagine there is some actual benefit to it, as we were for years able to immediately reconnect to the same instance and finish the PvE.
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."