Ground animations and voiceovers

hanover2
Member Posts: 1,053 Arc User
Examples: A Step Between the Stars, Sphere of Influence
Since the AOY release, I've noticed a big increase in missing voiceovers and failed NPC movements. Much of the dialogue will be silent, and characters that are supposed to follow you will often either vanish entirely, or resort to re-spawning next to you multiple times as you move around the map. There's probably a lot more "unhooked" functions like that, but I've played these missions so many times that I easily notice the absence of dialogue with Tim Russ and Michael Dorn, as well as the way their character models no longer exhibiting reliable "companion" movement.
Since the AOY release, I've noticed a big increase in missing voiceovers and failed NPC movements. Much of the dialogue will be silent, and characters that are supposed to follow you will often either vanish entirely, or resort to re-spawning next to you multiple times as you move around the map. There's probably a lot more "unhooked" functions like that, but I've played these missions so many times that I easily notice the absence of dialogue with Tim Russ and Michael Dorn, as well as the way their character models no longer exhibiting reliable "companion" movement.
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