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Khitomer Vortex & the 5K "rule" vs. the Valdore

I used to be one of the folks telling people to stay 5k away from the Valdore. This is no longer a thing. It changed April 4th, 2013. Check the release notes. Donatra cloaks randomly.

http://sto.gamepedia.com/Mission:_Khitomer_Vortex/Walkthrough

If you think there's a pattern, it's just you.
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Comments

  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    Every once in a while I run into someone who still follows the 5k rule.

    Hard to believe its already been 3 years since it went the way of the dodo.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    I hate the loss of the old 10% rule
  • questeriusquesterius Member Posts: 8,309 Arc User
    I hate the loss of the old 10% rule

    Different queue, same principle.
    While many have abandoned teamwork and probe catching all together in vortex i endeavor to do both and while taking down a gate i call out the % health left.

    Call me a voth/dinosaur.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • misterferengi#8959 misterferengi Member Posts: 486 Arc User
    Although the 5km rule was changed if the team still stay outside this range she will still cloak a lot less than being within 5km and trying to stick a photon up her exhaust port.
  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    questerius wrote: »
    Different queue, same principle.
    While many have abandoned teamwork and probe catching all together in vortex i endeavor to do both and while taking down a gate i call out the % health left.

    Call me a voth/dinosaur.

    I too actually go on defense on one side to catch probes. The groups I get in tend to split to 3-2 and hit both sides. With me on defense on one side its generally 2-2 on offense with the side I'm not on also needing to watch probes. When we get down to just the gate on my side I help with the gate as well. Overall I'm kinda the defender/floater so I can go where I'm needed. And as a cruiser I've pretty much mastered dumping Warp Plasma to catch probes as well. I have been known to help with cubes as well until probes appear.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    Although the 5km rule was changed if the team still stay outside this range she will still cloak a lot less than being within 5km and trying to stick a photon up her exhaust port.

    That is my impression as well. Come to think of it most kasa still play like as if the 5k rule is still a thing.
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  • scrooge69scrooge69 Member Posts: 1,108 Arc User
    if every1 goes close up the fmg is higher anyway (4 energy weapons)
    [SIGPIC][/SIGPIC]
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    I thought it was 7km and anything inside that and donatra cloaks out.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • dareaudareau Member Posts: 2,390 Arc User
    I thought it was 7km and anything inside that and donatra cloaks out.

    Donatra's cloak was changed to be a "percentage chance each check" thing - but the odds of a cloak are "relatively low" if everyone's outside of 5k, and spike astronomically if her "main target" is within 5km of her... (the punk that's hurting me is too close, better activate my invulnerability system and get ready to blast them...)

    As she's one of the only cloaking baddies late game (along with the Scimitar Commanders in the Fleet Alert Queues), I wish that the "invulnerability" portion of her cloak went away, so that if / when people with high enough perception and/or anti-cloak items were to activate them, they could "follow" her while cloaked and teach her to try to hide...

    At least, try to hide from teams that were smart enough to bring a snooper, who by definition is not usually a DPS lord...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited May 2016
    dareau wrote: »
    At least, try to hide from teams that were smart enough to bring a snooper, who by definition is not usually a DPS lord...

    This might have worked in the old skill system but now even my escort can spot cloaked BoPs up to 1km with no sensors consoles.

    That said, it would indeed be nice if she weren't immune to any and all cloak negation.
    ZiOfChe.png?1
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    I always try to hang back from her as she still cloaks if someone's get into her personal space. Mainly because they do so much more damage and it scares her off.
    But also hanging back means I can rain torps and particle attacks onto her without fear of her moving out of my arc.
    If you do want to track her when cloaked some DOT affects like the Hargh'peng torp can be visible even when she is cloaked so you can follow her.
    Only thing that has always bugged me is how she pretty much cheats by being immune to grav wells etc when being able to cloak but I guess she needs some sort of advantage!
    SulMatuul.png
  • semalda226semalda226 Member Posts: 1,994 Arc User
    Lol I never knew it was removed cause it seems like she cloaks a few seconds after someone gets inside 5k. I've always remained outside it from habit of the old days (used to get a lot of rage if you made her cloak)
    tumblr_mxl2nyOKII1rizambo1_500.png

  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    dareau wrote: »
    I thought it was 7km and anything inside that and donatra cloaks out.
    Donatra's cloak was changed to be a "percentage chance each check" thing - but the odds of a cloak are "relatively low" if everyone's outside of 5k, and spike astronomically if her "main target" is within 5km of her... (the punk that's hurting me is too close, better activate my invulnerability system and get ready to blast them...)

    As she's one of the only cloaking baddies late game (along with the Scimitar Commanders in the Fleet Alert Queues), I wish that the "invulnerability" portion of her cloak went away, so that if / when people with high enough perception and/or anti-cloak items were to activate them, they could "follow" her while cloaked and teach her to try to hide...

    At least, try to hide from teams that were smart enough to bring a snooper, who by definition is not usually a DPS lord...
    Well, the classic Snooper is the Nebula which actually can bring the science pain...
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    questerius wrote: »

    Different queue, same principle.
    While many have abandoned teamwork and probe catching all together in vortex i endeavor to do both and while taking down a gate i call out the % health left.

    Call me a voth/dinosaur.

    I remember those days. RML Cure, Kithomer calls for probe killing, 5km rule, and 10% generators. Heck, I remember the ground map rules for getting all the optionals. Those days are long gone. You fly in and FAW or CSV the hell out of everything in an instant in those maps.

    The funny thing is, people still are mostly clueless about ground maps. Transdimensional tactics elite is very doable, it's extremely small, yet people hate to do it. Then again, I played the hell out of Nukara the day it went live since the devs didn't put cooldowns on it the first 2 weeks.

  • nikephorusnikephorus Member Posts: 2,744 Arc User
    I remember when that "fix" was applied to change the valdore's cloaking behavior, but I will say from personal observation if seems like the person with threat, that is the person the valdore has as a target, is within 5km the valdore seems to cloak more often then not.
    Tza0PEl.png
  • questeriusquesterius Member Posts: 8,309 Arc User
    edited May 2016
    lucho80 wrote: »
    questerius wrote: »

    Different queue, same principle.
    While many have abandoned teamwork and probe catching all together in vortex i endeavor to do both and while taking down a gate i call out the % health left.

    Call me a voth/dinosaur.

    I remember those days. RML Cure, Kithomer calls for probe killing, 5km rule, and 10% generators. Heck, I remember the ground map rules for getting all the optionals. Those days are long gone. You fly in and FAW or CSV the hell out of everything in an instant in those maps.

    The funny thing is, people still are mostly clueless about ground maps. Transdimensional tactics elite is very doable, it's extremely small, yet people hate to do it. Then again, I played the hell out of Nukara the day it went live since the devs didn't put cooldowns on it the first 2 weeks.

    @lucho80
    RML? I know everything else mentioned, but this doesn't ring a bell.

    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited May 2016
    questerius wrote: »
    lucho80 wrote: »
    questerius wrote: »

    Different queue, same principle.
    While many have abandoned teamwork and probe catching all together in vortex i endeavor to do both and while taking down a gate i call out the % health left.

    Call me a voth/dinosaur.

    I remember those days. RML Cure, Kithomer calls for probe killing, 5km rule, and 10% generators. Heck, I remember the ground map rules for getting all the optionals. Those days are long gone. You fly in and FAW or CSV the hell out of everything in an instant in those maps.

    The funny thing is, people still are mostly clueless about ground maps. Transdimensional tactics elite is very doable, it's extremely small, yet people hate to do it. Then again, I played the hell out of Nukara the day it went live since the devs didn't put cooldowns on it the first 2 weeks.

    @lucho80
    RML? I know everything else mentioned, but this doesn't ring a bell.

    Right - Middle - Left. The players would call which cube they were going to attack.
    Tza0PEl.png
  • warpangelwarpangel Member Posts: 9,427 Arc User
    lucho80 wrote: »
    The funny thing is, people still are mostly clueless about ground maps. Transdimensional tactics elite is very doable, it's extremely small, yet people hate to do it. Then again, I played the hell out of Nukara the day it went live since the devs didn't put cooldowns on it the first 2 weeks.
    People don't want "very doable" they want auto-win. And the game does nothing to encourage them otherwise.

    It was more fun when it was still on Nukara, yes. Getting the whole instance population into the chamber at once, pure awesome.
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2016
    nikephorus wrote: »
    questerius wrote: »
    lucho80 wrote: »
    questerius wrote: »

    Different queue, same principle.
    While many have abandoned teamwork and probe catching all together in vortex i endeavor to do both and while taking down a gate i call out the % health left.

    Call me a voth/dinosaur.

    I remember those days. RML Cure, Kithomer calls for probe killing, 5km rule, and 10% generators. Heck, I remember the ground map rules for getting all the optionals. Those days are long gone. You fly in and FAW or CSV the hell out of everything in an instant in those maps.

    The funny thing is, people still are mostly clueless about ground maps. Transdimensional tactics elite is very doable, it's extremely small, yet people hate to do it. Then again, I played the hell out of Nukara the day it went live since the devs didn't put cooldowns on it the first 2 weeks.

    @lucho80
    RML? I know everything else mentioned, but this doesn't ring a bell.

    Right - Middle - Left. The players would call which cube they were going to attack.

    An extension of that was RMLLMR, where you'd wipe the probes beneath first, then move on to the next set of probes, then the last and THEN start the cubes.

    Ahh, those were the days. I miss them, and the 2 million hp hits from trico mine spreads :P

    IIRC, the 5k rule was never eliminated entirely. She will cloak eventually even if you stay out of 5km, but past 5km the odds of her cloaking are reduced. Go within the 5km and she will cloak a lot more often.
    She will cloak *eventually*, but it isn't random as you say OP. It never has been.
    I need a beer.

  • questeriusquesterius Member Posts: 8,309 Arc User
    nikephorus wrote: »
    questerius wrote: »
    lucho80 wrote: »
    questerius wrote: »

    Different queue, same principle.
    While many have abandoned teamwork and probe catching all together in vortex i endeavor to do both and while taking down a gate i call out the % health left.

    Call me a voth/dinosaur.

    I remember those days. RML Cure, Kithomer calls for probe killing, 5km rule, and 10% generators. Heck, I remember the ground map rules for getting all the optionals. Those days are long gone. You fly in and FAW or CSV the hell out of everything in an instant in those maps.

    The funny thing is, people still are mostly clueless about ground maps. Transdimensional tactics elite is very doable, it's extremely small, yet people hate to do it. Then again, I played the hell out of Nukara the day it went live since the devs didn't put cooldowns on it the first 2 weeks.

    @lucho80
    RML? I know everything else mentioned, but this doesn't ring a bell.

    Right - Middle - Left. The players would call which cube they were going to attack.

    Forgot about that one.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • nickodaemusnickodaemus Member Posts: 711 Arc User
    IIRC, the 5k rule was never eliminated entirely. She will cloak eventually even if you stay out of 5km, but past 5km the odds of her cloaking are reduced. Go within the 5km and she will cloak a lot more often.
    She will cloak *eventually*, but it isn't random as you say OP. It never has been.

    Did you read the linked post? Here's the relevant excerpt:

    "Previously she would only cloak if her current target comes closer than 5 km to her. However her AI had been altered [1] so that distance was no longer a factor, she would cloak at random intervals and thus disband the 5km rule."

    The footnote refers one to the release notes from April 4th, 2013. What are your sources for saying "It never has been?"
  • warpangelwarpangel Member Posts: 9,427 Arc User
    IIRC, the 5k rule was never eliminated entirely. She will cloak eventually even if you stay out of 5km, but past 5km the odds of her cloaking are reduced. Go within the 5km and she will cloak a lot more often.
    She will cloak *eventually*, but it isn't random as you say OP. It never has been.

    Did you read the linked post? Here's the relevant excerpt:

    "Previously she would only cloak if her current target comes closer than 5 km to her. However her AI had been altered [1] so that distance was no longer a factor, she would cloak at random intervals and thus disband the 5km rule."

    The footnote refers one to the release notes from April 4th, 2013. What are your sources for saying "It never has been?"

    If you were quoting the release notes instead of some random wiki editor, you'd know it only says:
    • The Scimitar's behavior has been extensively reworked to create a more dangerous and unpredictable encounter.
      • This also resolved an issue that caused it to not re-cloak for extended periods of time.
    Observational evidence says distance does still affect her behavior, even though it does not entirely prevent her from cloaking anymore, and there is nothing to suggest otherwise.
  • semalda226semalda226 Member Posts: 1,994 Arc User
    Ya once you get within 3km and her hull is less than 75% I've noticed she cloaks instantly.
    tumblr_mxl2nyOKII1rizambo1_500.png

  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    But it still means the 5k rule is pretty much void now. There is no means of coaxing her NOT to cloak at any time now. If she wants to cloak she'll cloak.

    But she does seem less inclined if her target is far out at times. Gives everyone else a chance to nail her with web mines and other short range abilities. And if someone's using a Jem'Hadar set, the Antiproton Sweep does help track her when she cloaks, but you do need to be within 5k, maybe at 2-3k to acutally use it just as she starts to cloak. And Tractor Repulsors I believe still trigger if she passes you while cloaked.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2016
    IIRC, the 5k rule was never eliminated entirely. She will cloak eventually even if you stay out of 5km, but past 5km the odds of her cloaking are reduced. Go within the 5km and she will cloak a lot more often.
    She will cloak *eventually*, but it isn't random as you say OP. It never has been.

    Did you read the linked post? Here's the relevant excerpt:

    "Previously she would only cloak if her current target comes closer than 5 km to her. However her AI had been altered [1] so that distance was no longer a factor, she would cloak at random intervals and thus disband the 5km rule."

    The footnote refers one to the release notes from April 4th, 2013. What are your sources for saying "It never has been?"


    I was around when that change was made and indeed, I discussed the matter with the dev who made that change before and shortly after the change was made. Their intention was to make the encounter more unpredictable, but leave the old rules relevant. Which, oddly enough, is exactly what happened. Who'd have thunk it?
    Moral of the story? Don't trust wiki notes over release notes.

    warpangel wrote: »
    IIRC, the 5k rule was never eliminated entirely. She will cloak eventually even if you stay out of 5km, but past 5km the odds of her cloaking are reduced. Go within the 5km and she will cloak a lot more often.
    She will cloak *eventually*, but it isn't random as you say OP. It never has been.

    Did you read the linked post? Here's the relevant excerpt:

    "Previously she would only cloak if her current target comes closer than 5 km to her. However her AI had been altered [1] so that distance was no longer a factor, she would cloak at random intervals and thus disband the 5km rule."

    The footnote refers one to the release notes from April 4th, 2013. What are your sources for saying "It never has been?"

    If you were quoting the release notes instead of some random wiki editor, you'd know it only says:
    • The Scimitar's behavior has been extensively reworked to create a more dangerous and unpredictable encounter.
      • This also resolved an issue that caused it to not re-cloak for extended periods of time.
    Observational evidence says distance does still affect her behavior, even though it does not entirely prevent her from cloaking anymore, and there is nothing to suggest otherwise.


    You saved me the trouble of digging out the release notes. Thanks! :)
    rattler2 wrote: »
    But it still means the 5k rule is pretty much void now. There is no means of coaxing her NOT to cloak at any time now. If she wants to cloak she'll cloak.

    No, it isn't. It reduces the chance she will cloak and that's all. You can't seriously say that isn't worthwhile?
    But she does seem less inclined if her target is far out at times.

    Nail, meet hammer. Hammer, meet nail.


    EDIT

    Double post. Derp.
    I need a beer.

  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2016
    EDIT

    Double post. Derp.
    I need a beer.

  • nickodaemusnickodaemus Member Posts: 711 Arc User
    The Wiki isn't random, either. It has a link right in there (gasp) to the release notes. I even pointed that out to you guys.

    Sorry, I'd believe the author of the wiki talked to a dev long before I believe you did from what I read there. Impress me by getting one to weigh in, and I will accept what you say. Otherwise, you're not saying anything that couldn't be made up.

    As for observations, there is such a thing as confirmation bias - you want to believe it because it supports your side of the issue, and what you "observe" supports what you believe. DPS is roflstomping her these days, and she doesn't usually cloak more than like 3 times no matter how close anyone is before she is dead, so how can anyone have time to observe everything that is truly happening anyway? Often the whole thing is over in under 5 minutes, and the fight against her is 45 seconds of that...while you are mashing keys, mousing, team chatting, etc. You only "believe" you are observing that because that is what you are used to from her past behavior.

    Waiting for a dev...
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    rattler2 wrote: »
    But it still means the 5k rule is pretty much void now. There is no means of coaxing her NOT to cloak at any time now. If she wants to cloak she'll cloak.

    But she does seem less inclined if her target is far out at times. Gives everyone else a chance to nail her with web mines and other short range abilities. And if someone's using a Jem'Hadar set, the Antiproton Sweep does help track her when she cloaks, but you do need to be within 5k, maybe at 2-3k to acutally use it just as she starts to cloak. And Tractor Repulsors I believe still trigger if she passes you while cloaked.
    Another useful trick is that seekers will still follow her while she's cloaked. But you need to fire them before she cloaks. Unless you have an Ionized Gas Sensor. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • heavensrunheavensrun Member Posts: 215 Arc User
    The Wiki isn't random, either. It has a link right in there (gasp) to the release notes. I even pointed that out to you guys.

    Sorry, I'd believe the author of the wiki talked to a dev long before I believe you did from what I read there. Impress me by getting one to weigh in, and I will accept what you say. Otherwise, you're not saying anything that couldn't be made up.

    . . . You realize that's true for a wiki editor too, right?
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