Quite simply, rotate them periodically.
At the moment, we have a whooping 27 different runs that have various levels of difficulty, and then a further 12 that are stand alone, and it's obvious that some are played more than others, for various reasons I'm sure. What I'd like to propose is that the number of queue events be reduced, and then randomly rotated every three months or something. Extend the rewards on some of them so that different marks can be acquired though different events (within reason). Such an example would be to include Delta Marks in Omega Runs (we're fighting the Borg, who are from the Delta Quadrant).
I suppose the Fleet Actions can stay, cause they don't reward marks, but the queued content that does, I feel, could do with being a little less. This might just enforce more people to get involved with the others when their favourite one isn't available, as there's a lot of queues that just aren't at their full potential. Furthermore, every three months, tweak the win conditions or content within the queues, keeping them fresh, and also keeping us on our toes.
@the Community: Would I be alone in such a suggestion? Is this a good idea, or an unfavourable one?
Comments
This would definitely make people queue them up and play them more, whereas nowadays queues to some of them are practicly dead. They could rotate weekly, or they could rotate with weekend events as well - it would help even if they were 're-featured' for 2-3 days at weekend since this is the time when most of people can actually play and queue up.
Very sensible idea, I like it.
However rotating periods of double rewards for certain queues would satisfy both camps in this argument.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
I'd also favor some limitation on access to difficulty, like if you have run a mission on elite you cannot queue it on normal any more or something, so that there are fewer divisions that people have to choose from.
Of course, all the queues would be available as private for teams, the restrictioned selection would only be for PUGs.
This would literally never work as you intend it, and would end up being literally the worst thing ever.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
So it would literally be worse than atomic warfare or Adolf Hitler? (I tease your use of hyperbole ;p )
You're right that that execution would probably not work all that well, but the point of there being too many divisions of choice and a need to streamline selection of alternatives stands.
That's easy. OTHER PEOPLE may need the rewards.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."