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All the Temporal focus the last few months and no Chroniton based weapons...

There has been no type of Chroniton based weapons released since the Temporal Warfare set released in September 2012...no special Chroniton torp or anything...even Transphasics have gotten more love than that lol.

I just think it would be nice to get a special Chroniton weapon based set with one of the new episode some day...

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  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    There's the antichroniton infused tetryon beam array in one of the episodes.
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  • lianthelialianthelia Member Posts: 7,921 Arc User
    There's the antichroniton infused tetryon beam array in one of the episodes.

    I don't really count that for various reasons...including the name being Antichroniton :p

    The Chroniton DB is AP damage and like I said there hasn't been any kind of Chroniton torp in over 3 years...so I think it's long overdue!
  • kontarnuskontarnus Member Posts: 289 Arc User
    An actual Chroniton array/cannon not pretend Chroniton that does Antiproton damage with a 'temporal' proc... now that would be nice.
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited December 2015
    It kinda feels as if Chroniton Torpedoes have been forgotten. Alternatively, the Devs think the torpedoes just have procs no one is interested in and they'd need to reconcept it to get it into a usable weapon again.

    The Iconian Reputation would have been the perfect reputation to create a Chroniton torpedo in my opinion, thematically the ideal candidate to be particularly harmful to Iconian technology or biology.
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  • lianthelialianthelia Member Posts: 7,921 Arc User
    It kinda feels as if Chroniton Torpedoes have been forgotten. Alternatively, the Devs think the torpedoes just have procs no one is interested in and they'd need to reconcept it to get it into a usable weapon again.

    The Iconian Reputation would have been the perfect reputation to create a Chroniton torpedo in my opinion, thematically the ideal candidate to be particularly harmful to Iconian technology or biology.

    http://memory-alpha.wikia.com/wiki/Chroniton_torpedo

    If you look at description it says

    "The torpedoes were capable of passing directly through an enemy's shields due to the fact that they were in a constant state of temporal flux."

    I don't get where they decided to to have it proc a slow...well I suppose perhaps I could understand...like slow time maybe? "shrugs"

    Maybe change the proc to have a chance to ignore shields? Or if don't want it to be so similar to Transphasic...maybe a chance to proc some kinetic damage that ignores shields?
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    lianthelia wrote: »
    It kinda feels as if Chroniton Torpedoes have been forgotten. Alternatively, the Devs think the torpedoes just have procs no one is interested in and they'd need to reconcept it to get it into a usable weapon again.

    The Iconian Reputation would have been the perfect reputation to create a Chroniton torpedo in my opinion, thematically the ideal candidate to be particularly harmful to Iconian technology or biology.

    http://memory-alpha.wikia.com/wiki/Chroniton_torpedo

    If you look at description it says

    "The torpedoes were capable of passing directly through an enemy's shields due to the fact that they were in a constant state of temporal flux."

    I don't get where they decided to to have it proc a slow...well I suppose perhaps I could understand...like slow time maybe? "shrugs"

    Maybe change the proc to have a chance to ignore shields? Or if don't want it to be so similar to Transphasic...maybe a chance to proc some kinetic damage that ignores shields?
    I think the slow effect might be because it represents the target being "in temporarl flux" and being slowed down, or something. But that doesn't really fit the canon descriptions of how Chronitions affect their target.

    It definitely kinda feels as if they had given what Chronitions should have to Transphasics - who were basically just some kind of uber torpedo from the future in VOY as far as I know, strong enough to one- or two-shot borg cubes. Maybe they did that by penetrating shields, maybe because they blow up extra hard... Either interpretation would be fine.

    It's too late to change that, now, I am afraid. But that doesn't mean we can't come up with some neat buff ideas for Chronitions or a special rep Chronition Torpedo.

    Multiphasic Chroniton Torpedo
    Reputation Standard Torpedo:
    +5 % Shield Penetration. If Chroniton Proc is applied, target also takes +5 % bleedhtrough damage from all weapon attacks.

    Advanced Multiphasic Chronition Torpedo (Reputation Project Torpeo):
    If Chroniton Proc is applied, creates Temporal Flux Anomaly: In a 2km radius, enemies are slowed down and suffer radiation damage.
    • Torpedo Spread: Proc always applies, but against primary target only. Range extends to 4km radius and allies entering or inside the area also gain +20 % weapon haste buff for 10 seconds (and are immune to effect for 20 seconds afterwards.)
    • Torpedo High Yield: Single (but non-targetable) torpedo. Proc always applies. Range extends to 5 km radius and allies entering or inside the area also gain +20 % weapon haste buff for 10 seconds (and are immune to effect for 20 seconds afterwards.)


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  • questeriusquesterius Member Posts: 8,708 Arc User
    lianthelia wrote: »
    There has been no type of Chroniton based weapons released since the Temporal Warfare set released in September 2012...no special Chroniton torp or anything...even Transphasics have gotten more love than that lol.

    I just think it would be nice to get a special Chroniton weapon based set with one of the new episode some day...

    I suggest we give it some time. Temporal cold war approaching et al so..​​
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  • imperatorpaveliimperatorpaveli Member Posts: 346 Arc User
    There was also the Chroniton Split Beam Rifle from one of the Iconian arc episodes.
  • lianthelialianthelia Member Posts: 7,921 Arc User
    There was also the Chroniton Split Beam Rifle from one of the Iconian arc episodes.

    Well I'm talking more about space...pretty much every torpedo but chroniton has seen a new one in the last 6 months or so...Chroniton hasn't seen 1 in 3 years.

    I just think some time soon would be a great time to make a special chroniton torpedo...maybe a set like the preserver set with a special chroniton torp that has a special proc.
  • crypticrockcrypticrock Member Posts: 120 Cryptic Developer
    Making new damage types, like Plasma, Antiproton, Proton, etc, requires a significant investment in time from the Systems team. There's a large amount of support which would need to into it. What would increase its damage? Would it require a new suite of consoles? Would we need to give out new rewards via existing missions to "seed" the damage type? What enemies would be susceptible (or resistant) to it? Would we alter our existing powers which check for damage types to check for it?

    While it can certainly happen, I would be surprised to see Chroniton become its own energy type.
  • questeriusquesterius Member Posts: 8,708 Arc User
    Making new damage types, like Plasma, Antiproton, Proton, etc, requires a significant investment in time from the Systems team. There's a large amount of support which would need to into it. What would increase its damage? Would it require a new suite of consoles? Would we need to give out new rewards via existing missions to "seed" the damage type? What enemies would be susceptible (or resistant) to it? Would we alter our existing powers which check for damage types to check for it?

    While it can certainly happen, I would be surprised to see Chroniton become its own energy type.

    @crypticrock

    Thanks for the feedback.
    What about Chroniton torpedoes? Is there anything you can tell us in the works surrounding them?
    Currently Chroniton torpedoes are among the least used weapons in the game.
    They're torpedoes (and thus not the largely favored beam array with BFAW), damage is comparable with photon torpedoes at best but the RoF is lower and finally the proc is even near useless in PVP.

    I understand that the shield penetration cannot be given to the chroniton torpedoes without creating a clone of the transphasic torpedoes, but some mechanic to bring them more in line with other weapons would be nice.​​
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • lianthelialianthelia Member Posts: 7,921 Arc User
    Making new damage types, like Plasma, Antiproton, Proton, etc, requires a significant investment in time from the Systems team. There's a large amount of support which would need to into it. What would increase its damage? Would it require a new suite of consoles? Would we need to give out new rewards via existing missions to "seed" the damage type? What enemies would be susceptible (or resistant) to it? Would we alter our existing powers which check for damage types to check for it?

    While it can certainly happen, I would be surprised to see Chroniton become its own energy type.

    I'm not really worried about a new damage type really, just would be nice to see some additions to one or both of the current types...the Chroniton Beam Bank while it has it's own unique proc but is still AP damage.

    What I would like to see sometime is a new set...maybe something like the Preserver set...like the Transphasic torp...it has the 40% shield pen but has its own unique proc...so maybe a Chroniton with the chance to slow and some unique proc of its own.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited December 2015
    Making new damage types, like Plasma, Antiproton, Proton, etc, requires a significant investment in time from the Systems team. There's a large amount of support which would need to into it. What would increase its damage? Would it require a new suite of consoles? Would we need to give out new rewards via existing missions to "seed" the damage type? What enemies would be susceptible (or resistant) to it? Would we alter our existing powers which check for damage types to check for it?

    While it can certainly happen, I would be surprised to see Chroniton become its own energy type.
    As energy weapons it seems questionable (not just for the work it entails, I don't think there were chroniton energy weapons in canon)- but we have Chronition Torpedoes (both in canon and in the game), so they could certainly get some love. A decent reputation torpedo could be a start. They might require more. But to be honest - I am pretty much only using "special" torpedoes, either from crafting, rep sets or mission sets, all with unique procs. I think the base torpedoes are pretty much all underpowered.
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