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Malem Warbird appearance options?

kylethetruekylethetrue Member Posts: 205 Arc User
Can it look like a T'liss or T'varo warbird?

Actually same question for the D'Khellra and D'deridex
"Thou shalt respect the weak and shalt constitute thyself defender of them."
-3rd Commmandment of Chivalry
FAWhard_zpsssqnai1l.jpg
Post edited by kylethetrue on

Comments

  • guljarolguljarol Member Posts: 980 Arc User
    It can look like T'Varo, but not T'liss.

    D'Khellra can look like D'Deridex. You can even mix bits and pieces of both to make a monstrosity ;)​​
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    I was thinking about getting a malem if only to make it look like the t'liss well to bad cryptic im gonna pass on it now if ever you put the option to give it the t'liss apperance i will buy it i personally dont like the t'varo or malems look.
  • kylethetruekylethetrue Member Posts: 205 Arc User
    Me neither.
    "Thou shalt respect the weak and shalt constitute thyself defender of them."
    -3rd Commmandment of Chivalry
    FAWhard_zpsssqnai1l.jpg
  • lostyuslostyus Member Posts: 208 Arc User
    I love how the Malem looks, sort of reminds me of the Ebon Hawk from KOTOR, (yeah I know, wrong universe), I do like how this variant seems to have a cockpit/bridge, which suits how I fly it.

    There's only 2 options to choose from, Malem and T'varo. There's quite a few colours to choose from though, Romulan and Reman have a few different colours and there is a white 'classic' look which I think might be from the T'liss.

    There are several bugs with the ship though which I doubt will get fixed (I've put tickets in).

    The first is cloaking with certain REP shield skins, the ship doesn't fully cloak, it remains looking solid, but certain areas like the windows just have a reflective area over them (Nukara and Aegis I think)

    The second is once going into, and out of cloak, the trails from the nacelles disappear and don't come back, the one from the engine will come on if you go to full impulse but only a map change (or turning a REP shield's visuals off and on again) will bring them back on.
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