Still no word from the DEV's or even an acknowledgment that the hangar pets, at least most of them are BROKE.
They stay in combat, they do not use full impulse, some just stop and do not attack, some do not dock with your ship when recalled and they despawn automatically if you get to far from them...ffs.
Suppose I will stop spending money on Cryptic games until this garbage is fixed.
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Lol that kind of threat never worked.
They do use full impulse when you are a certain distance away from them to catch up. You need to double click orders, so check they are lit. They don't despawn if you get too far, they remain active, and maybe actually still be fighting. Once you get back in range of them, they show back up in the UI.
And to say you're going to stop spending is neither going to work as a threat and is quite frankly, rather petty!