Devs, good work on the new Fed carrier! And thanks for not only giving it 2 hangar bays, but also adding a new frigate-sized pet. No doubt only one launches at a time. And no doubt it will be limited to use on the Jupiter.
Asking for one step further. Please also make a new fighter size pet (3 launched at a time) and make it available to any ship with a hangar bay.
Thanks!
"As with all living things, each according to his gifts."
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Live Long And Suck It. - Wil Weaton
I would prefer some more drone hangar pets. Shuttles are too much like flying coffings, but no one cares if a computer dies.
"As with all living things, each according to his gifts."
You guys can probably tell I'm a carrier guy by now, eh?
"As with all living things, each according to his gifts."
"As with all living things, each according to his gifts."
"As with all living things, each according to his gifts."
Why players keep asking for things that will unbalance the game?
How would getting a new fighter pet, not frigate pet, that can be used on all hanger using ships be unbalanced?
My bad, didn't read well, think he was asking for a 3 lunched frigates.
Frigates are only usable on true, 2-hangar carriers. On top of that, they're unique to that specific carrier. So, for example, the Vo'Quv cannot use the Kar'Fi's Ferjai Frigates while the Kar'Fi can't use the Vo'Quv's Qaw'Dun BOPs.
That's not entirely true anymore as the Quas, which only has one hanger, can use Baltim Raider frigates just like the Vonph. However this could be a special case, as the devs might have reasoned that since Herald pets are "summoned" by gateway instead of launched it still made sense for a ship the size of the Quas to launch them. You know, since they are not actually physically stored on the ship like with other pets.
EDIT: I also thought of two other examples; both also special cases. First, the Scimitar, which is a one hanger dread, can launch Drone ships which are considered frigates (Only two launch per hanger and they can morph into Mirandas, BOPs, Nicors, etc.) And second, given the fact that it is a special holiday ship I would not be very surprised if the Rezereth Dreadnought (Assuming it has a hanger like other dreads) is able to launch Plesh Breks. After all, if a Sarr Theln can launch a four of these frigates that are almost a third its size each from two hangers, I imagine the Rezereth can launch two from a single hanger. Still, as I said to begin with, I think all of these are considered "special" cases and agree that no regular one hanger ship would ever be allowed to do so.
However, since Trendy is fighting a battle for T6 KDF/Romulan carriers, I rather see the developers responsible for making carrier pets work on KDF/Romulan runabout-size pets (same as Danubes, 2 per wing, 4 max per hangar, can take a hit as well as deal one). And on a Romulan frigate, since the Drone Ship probably will remain a Scimitar-exclusive.
Join the Deltas today!
And this statement right here is the reason why the Rom and Klingons aren't getting Carriers. Because too many stupid players think like this...not enough weapons slots, no tac powers...ship sucks. So the bean counters at PWE shoot down anything that won't sell like hot cakes and we get left with Cruiserz Online.
The Atrox is an absolute beast of a ship in the right hands. I am no means a min/max-er, but if I can get 30k out of an un-upgraded Atrox with MkXII equipment, it says more about players inability to adjust than Cryptics ability to design.
Sci Carrier- You need power in Aux, not weapons or engines.
Low turn/High inertia- You need consoles with +Turn, and some piloting skill.
Low Weapons Slots/Low Weapons power- You need to offset it with other means, either DOT, like Plasma and Embassy Consoles, Spike Damage like Torps, or Space Magic and a PartGen build. And one Warp Core Engineer takes care of that low weapons power with the right BOFF skills.
The Jupiter slots into the next natural evolution of that process. Want more pew-pew? Throw a Tac in the Universal Slot. Taking a pounding, or feel like being even more of a tank? Slot an Eng. And that Eng/Intel slot only needs OSS to provide that massive spike that so many Non-Thinking players crave.
In the meantime, I'm definately going to grab this ship and continue to enjoy watching Voth and Borg Cubes hull plummet while their shields are still at 100%
As long as Cryptic ignores such demands...
The issue with the Callistos is that they're Frigates. And Frigates in STO, as a general rule, have AWFUL turning capability. If Cryptic keeps that trend of TRIBBLE-poor handling Frigates, Scratch The Paint is a useless feature when the units take the entire instance map to make a 90 degree turn. Combine that terrible history with the weapons being predominantly narrow arc weapons (Quad Phasers, DHC Phasers, Torps), then the Callisto has "Failure" written all over it like most Frigates do.
KDF Carrier players learned this years ago because the use of the Vo'Quv's Elite BOPs and Kar'Fi's Elite Fer'Jai Frigates are not up to snuff. They take long leisurely turns and their array of narrow arc weapons barely fire.
Indeed. Which is why I will stick to runabouts for the new carrier.
Though than i would wonder what kind of design would you want them to use for a heavy fighter/bomber hanger pet for those that prefer to use fighters in their hanger-bays.
Oh and while I'm on it, doesnt evey ship above a T1 have a bay? Just Cruisers.
The Odyessy is big enough and has a large enough crew to be a carrier, but its designed to be a cruiser, most of its interiors is dedicated to science, enigeering, diplomancy, security, and habitat uses amoung other leaving not enough room left over for hangar bays and aside from the converted mission pod turned Aquirius, the Odyssey's shuttlebays aren't designed to safely launch fighters during combat.
The same is true of other ships, which can have a variety of uses in combat and outside of it, which can preclude having hangar bays or as many as it could have.
As for Frigate AI, which I'll admit I've used drones, fighters, shuttles, I've never used frigates (can't put them on FDCs and FDRs, and I never got the other Breen Ship required for putting them on my Salh Tharran (may have misspelled that).
But I have read reports on the forums from those who have successfully used BoP frigates and what you do is cycle between recall and attack. If you do it right you can keep BoPs basically doing Alpha Strikes.
I can't say if that works on other Frigates or not and with lock on target Callistos may not need it.
Either way I'm getting them for RP purposes.
You both should note that the Elite Callistos have the Lock Trajectory skill from the Pilot Specialization, which will address the firing arc problem you speak of.
Thats what I was looking for in this "NEW" Fed carrier. Something actually new. Looks like the same old, same old to me just with a new shiny skin. It really did need a "1 of a kind Feature to help sale it". Honestly though every ship does. Oh, well. Next please.
If they made it more powerful than all the other carriers, none of those carriers would ever get used...
If you want 4/4 gun arrangements, there are plenty of flight deck cruisers to choose from. Just don't expect to be getting 2 hangar bays. You can't have your cake and eat it too.
-3rd Commmandment of Chivalry