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Graphics lag with Gravity well and Quantum Phase Torpedo

Everytime some does GW and the phase torpedo, my screen would pretty much freeze up until the animation is over and then there's nothing left to kill. I hope someone fixes this.

Comments

  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
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  • ltminnsltminns Member Posts: 12,573 Arc User
    Well someone started a Thread thanking them for the QPT and it will soon be nerfed with Kemocite.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
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  • semalda226semalda226 Member Posts: 1,994 Arc User
    This has been going on for a while now. Fix is on the way hopefully. Also it's not the gravity well 8ts the torp detonation fx. It's even worse if kemo is tossed in too.
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  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    hmm....must have been the torp + kemo that I've been experiencing, I remember the torpedo gfx not being a really big issue until a few days ago.

    Also, nerf (or don't nerf) kemo, I don't care, but leave the torpedo alone, I love that torpedo as much as I love the neutronic
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    I believe it was also observed that activating the combat log can cause additional FPS with these powers. The reason is probably that there is suddenly a lot of stuff to write into the log file when the quantum phase effects overlay and hit multiple targets multiple times.
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  • matrix0matrix0 Member Posts: 261 Arc User
    edited November 2015
    reduce bloom in gfx setting. If you got gfx lag.. it's due to ur gfx cant handle the extra load. As new releases/patches coming out, the game demands more gfx/cpu power.
  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    hmm i'll have to try the combatlog, I did remember the first few times playing I didn't have it on, but recently, I've been turning it on to check dps.
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