Okay, I was in one of PWE's FORBIDDEN NATIONs for the last two years. I haven't had the bandwidth to reinstall the game yet but looking around the forums it seems to me that I waved goodbye to Tuvok and I'll be coming back to a different game.
Anyone care to give me the dummies version of what to expect after the download?
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Some key things to mention about the above:
So... How many of these caused player meltdowns?
Pretty much all of them.
And to be fair, some were justified. The launch of the Delta Rising expansion was kind of a disaster, because at the time there wasn't nearly enough content to get players all the way to 60 (to say nothing of earning spec points), so it was extremely grindy. The fact that Cryptic rolled back a lot of people's spec point gains due to an "exploit" (to this day, it's questionable how much of an exploit it really was) didn't help matters any. Also, the new queue difficulties were, arguably, way too hard. Now, things have settled down a little; there's more content available and more ways to earn spec points, the new queue difficulties are still harder but more reasonable, Admiralty helps a lot with XP, and folks seem more accepting of the crafting/upgrade system now that it's better-understood (and it's also been tweaked some since DR's launch).
The game still ain't perfect (not that it ever was), and some folks still want to roll back to sometime before DR. But it's improved a lot over the last year, for sure, and I personally am enjoying it a whole lot nowadays. YMMV, of course.
Cryptic does ANYTHING and there are meltdowns.
I'm pretty sure someone wants to roll back all the way to Season 1 because of PvP Balance or something PvP related.
Tier 6 brings Bridge Officer Specializations and Starship Mastery (Traits)
Maybe important for Tier 6 ships: The net benefit is an extra console slot and an extra bridge officer slot plus some hull and shield point boosts, and access to hybrid bridge officer seats. These seats can be used to slot abilities from either one of the traditional bridge officer "traditional" type skills (engineering, tactical, science) or specialization abilities. Specializations with bridge officer powers are currently Intel, Pilot and Command. These represent completely new bridge officer skills that didn't exist before.
Tier 5 Upgrade and Tier 6 ships allow you to earn starship masteries as you fight with them. Tier 6 ships (except fleet ships) also unlock a Starship Mastery Trait that you can slot to gain some form of benefit. You can slot them even when you switch ships.
If you're considering spending Zen or EC on ships: Pilot Escorts are awesome, otherwise anything with Intel seat is worth a consideration, and generally anything that is a "Specialization" ship (Intel Escort, Intel Cruiser, Intel Science Vessel; Command Cruisers; Pilot Escorts) as they get access to Commander hybrid seats and a ship special ability related to the specialization.
Classic STO!
Anyway, I should be back in game some time next week. I'll see then if things are to my tastes or not. Thanks folks.
Otherwise the new ships and such are nice and were in fact necessary because Cryptic ran out of T5 ships to make.