So with these new deflectors, when we upgrade them is there going to be fixed mods at every upgrade? Or is it going to be random like the craftable ones are now?
Like standard Deflectors, Uncommon (Green), Rare (Blue), Ultra Rare (Ultraviolet), Epic (Gold) Secondary Deflectors gain a starship stat boost. However these items also gain a single special enhancement at Very Rare (Purple) rarity. Below is list of the possible enhancements these items gain have:
So you get up to 3 skill buffs, a special secondary deflector buff at Very Rare, and the Epic mod.
For example, my inhibiting Secondary Deflector got [+Chance], [FlwC], [PG/SE], [PrtG], [SEN]. (It's also the only secondary I have with the epic mod.)
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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See also: http://www.arcgames.com/en/games/star-trek-online/news/detail/9062633-secondary-deflectors So you get up to 3 skill buffs, a special secondary deflector buff at Very Rare, and the Epic mod.
For example, my inhibiting Secondary Deflector got [+Chance], [FlwC], [PG/SE], [PrtG], [SEN]. (It's also the only secondary I have with the epic mod.)