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T6 Armitage

torgaddon101torgaddon101 Member Posts: 600 Arc User
greetings all.

with the lunch of the T6 Army whats going to happen to our T5u Army's?

same as with T5u Vesta's...?

will owners of these fine ships get the trait associated with the ship?

abit tad unfair when you have bought these ships then upgraded them.

T5u need too have the same trait if you are going to remaster them.

or

it will be interesting to see a T6 army v a T5u army in pvp, same as vesta's

Comments

  • torgaddon101torgaddon101 Member Posts: 600 Arc User
    screenshot_2015-07-29-16-43-24_zpslcbftfeh.jpg

    T5u vesta with yellow stones, guess how many traits I have on that ship?

    it will be the same with the T5u Armitage...

    what special traits will these ships have?

    my armitage/akira is still a bad girl ship..!
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    Honestly after gettin my fleet t5-u I dont see much point in more $$ for the t6, unless the trait is gods own OP trait
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • torgaddon101torgaddon101 Member Posts: 600 Arc User
    a Gal x trying to blast my army..

    screenshot_2012-09-09-12-42-54_1.jpg
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    The trait is pretty good, especially with the right pets, for example Orion Slavers, 6 BO I at one time from you pets, means they're photon torps and quantum mines are hitting your hull sooner (actually so does using the console that comes with it).
  • torgaddon101torgaddon101 Member Posts: 600 Arc User
    edited July 2015
    Behave

    Yellowstones are nightmares...

    best pets apart from raiders..!
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2015
    Yellowstones have poor firepower, compounded even more that you can have 2 out at most on a single hangar slot, 4 with a full-fledged carrier... They have lasting strength and TB's, which are their best attributes, but their EWP is randomly placed.

    As far as magically getting the T6 Akira's trait just because you owned the T5/T5U that's never going to happen and I'm surprised people still think along those lines 10 months after Profits Rising came out with T6 & T5U ships.

    You knew the what you were getting at T5U compared to T6. You forked the money over to "Go half way but not all the way" because it was cheaper and now think it's unfair that you didn't get all the perks of T6 because you didn't commit for the full deal.
    http://www.arcgames.com/en/games/star-trek-online/news/detail/7002133

    You made the choice to go pay for the limited deal. Now you're wondering if you should have gone all the way instead.

    As far as the comparisons between the 3 ships in the pack, outwardly it's easy to think, "Oh, 3 Flight Deck Escorts. Probably the same." Except they're not. Most stats between the 3 ships are pretty identical. But the BOFF layouts are very different.

    The T6 Akira has only a bunch of Lt stations. It's pretty mediocre looking at it. Not bad. Not good, either. I was expecting the Lt TAC to be made LtCmdr, but oh well.

    The T6 Ar'kif has a Hybrid LtCmdr SCI and a powerful LtCmdr Universal. But that Universal is a false choice. For most it will be ENG, unless you know how to survive with only an Ens ENG station. Most players didn't know how to survive in a T5 Defiant and its limited ENG slots, I doubt most STO players can survive on a mere Ens ENG. Due to this "False Choice" of a Univeral, this is the most limiting BOFF layout of the 3 ships. No true freedom to specialize. It also due to the BOFF layout of this ship that the Pilot Hybrid station has less appeal if the player wants to retain a nifty LtCmdr SCI ability.

    The KDF ship however has the best BOFF layout. You can take that LtCmdr Universal into TAC, ENG, or SCI and not leave a gaping hole in the build, unlike the T6 Ar'kif. You can make the Raptor:

    - Offensively strong (Cmdr, Ens, LtCmdr TACs and have ENG & SCI still basically covered)
    - Sturdy (Dual LtCmdr ENG, yet still retain the Cmdr & Ens TAC, Lt SCI still basically covered)
    - Multi-Role (Lt & LtCmdr SCI, still retaining Cmdr & Ens TAC, LtCmdr ENG)

    I know some are going to rant, "But it's a 4/3 Escort! It needs to be 5/2!" I say to that... "Who gives a TRIBBLE?" Turn it into a Beamboat. Problem solved. Lots of guys are already doing that with Single Beam Array Escorts that are on the lower end of the Turn Rate scale for Escorts (15 and lower). BFAW is the win, anyways.

    In terms of the ships themselves, the KDF one is superior. It lets the player customize, specialize to their heart's content. The Akira is in the middle ground. The Ar'Kif has a horrible, limiting layout. The ship itself is the worst of the 3 but the saving grace is that it's a RRW ship. That means Superior Romulan Operative x5.

    Consoles. The Fed & Rom ships of course have console sets they can make. But the KDF is "fun" in a ways. The blog states:

    "Q&A

    Q: Why isn’t the Qa’Tel Flight Deck Raptor’s Destabilized Tachyon Emitters console part of a set?

    A: No other Raptor variants came with a console, so there were no consoles with which to make a set."


    I guess they're not familiar with the KDF.
    XzRTofz.gif
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Yellowstones have poor firepower, compounded even more that you can have 2 out at most on a single hangar slot, 4 with a full-fledged carrier... They have lasting strength and TB's, which are their best attributes, but their EWP is randomly placed.

    As far as magically getting the T6 Akira's trait just because you owned the T5/T5U that's never going to happen and I'm surprised people still think along those lines 10 months after Profits Rising came out with T6 & T5U ships.

    You knew the what you were getting at T5U compared to T6. You forked the money over to "Go half way but not all the way" because it was cheaper and now think it's unfair that you didn't get all the perks of T6 because you didn't commit for the full deal.
    http://www.arcgames.com/en/games/star-trek-online/news/detail/7002133

    You made the choice to go pay for the limited deal. Now you're wondering if you should have gone all the way instead.

    As far as the comparisons between the 3 ships in the pack, outwardly it's easy to think, "Oh, 3 Flight Deck Escorts. Probably the same." Except they're not. Most stats between the 3 ships are pretty identical. But the BOFF layouts are very different.

    The T6 Akira has only a bunch of Lt stations. It's pretty mediocre looking at it. Not bad. Not good, either. I was expecting the Lt TAC to be made LtCmdr, but oh well.

    The T6 Ar'kif has a Hybrid LtCmdr SCI and a powerful LtCmdr Universal. But that Universal is a false choice. For most it will be ENG, unless you know how to survive with only an Ens ENG station. Most players didn't know how to survive in a T5 Defiant and its limited ENG slots, I doubt most STO players can survive on a mere Ens ENG. Due to this "False Choice" of a Univeral, this is the most limiting BOFF layout of the 3 ships. No true freedom to specialize. It also due to the BOFF layout of this ship that the Pilot Hybrid station has less appeal if the player wants to retain a nifty LtCmdr SCI ability.

    The KDF ship however has the best BOFF layout. You can take that LtCmdr Universal into TAC, ENG, or SCI and not leave a gaping hole in the build, unlike the T6 Ar'kif. You can make the Raptor:

    - Offensively strong (Cmdr, Ens, LtCmdr TACs and have ENG & SCI still basically covered)
    - Sturdy (Dual LtCmdr ENG, yet still retain the Cmdr & Ens TAC, Lt SCI still basically covered)
    - Multi-Role (Lt & LtCmdr SCI, still retaining Cmdr & Ens TAC, LtCmdr ENG)

    I know some are going to rant, "But it's a 4/3 Escort! It needs to be 5/2!" I say to that... "Who gives a TRIBBLE?" Turn it into a Beamboat. Problem solved. Lots of guys are already doing that with Single Beam Array Escorts that are on the lower end of the Turn Rate scale for Escorts (15 and lower). BFAW is the win, anyways.

    In terms of the ships themselves, the KDF one is superior. It lets the player customize, specialize to their heart's content. The Akira is in the middle ground. The Ar'Kif has a horrible, limiting layout. The ship itself is the worst of the 3 but the saving grace is that it's a RRW ship. That means Superior Romulan Operative x5.
    There is at least one Pilot skill that grants some healing, IIRC, so maybe people can actually use the Lt.Cmdr Universal as something else than engineering. But you are probably right for most people.
    Consoles. The Fed & Rom ships of course have console sets they can make. But the KDF is "fun" in a ways. The blog states:

    "Q&A

    Q: Why isn’t the Qa’Tel Flight Deck Raptor’s Destabilized Tachyon Emitters console part of a set?

    A: No other Raptor variants came with a console, so there were no consoles with which to make a set."


    I guess they're not familiar with the KDF.
    True, but - these are not variants of the Tier 5 ship. The Galaxy has a Tier 4 Refit, a Tier 5 Retrofit and now the TIer 6 version, for example. The AKira has the TIer 3 Refit, the Tier 5 Retrofit and the Tier 6 Retrofit now. I think they only consider universal consoles from ships that have the same same "base model", which the Tier 5 Raptor definitely hasn't.

    But, another thing to consider - do you really want the Graviton Pulse Generator and the Bio-Neural Warhead?
    I think way too often, the set bonuses are a trap, because you could install better consoles for them.

    People that have access to Embassy Consoles and Vulnerability Exploiters don't really have much space left for console sets.

    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2015
    Yellowstones have poor firepower, compounded even more that you can have 2 out at most on a single hangar slot, 4 with a full-fledged carrier... They have lasting strength and TB's, which are their best attributes, but their EWP is randomly placed.

    As far as magically getting the T6 Akira's trait just because you owned the T5/T5U that's never going to happen and I'm surprised people still think along those lines 10 months after Profits Rising came out with T6 & T5U ships.

    You knew the what you were getting at T5U compared to T6. You forked the money over to "Go half way but not all the way" because it was cheaper and now think it's unfair that you didn't get all the perks of T6 because you didn't commit for the full deal.
    http://www.arcgames.com/en/games/star-trek-online/news/detail/7002133

    You made the choice to go pay for the limited deal. Now you're wondering if you should have gone all the way instead.

    As far as the comparisons between the 3 ships in the pack, outwardly it's easy to think, "Oh, 3 Flight Deck Escorts. Probably the same." Except they're not. Most stats between the 3 ships are pretty identical. But the BOFF layouts are very different.

    The T6 Akira has only a bunch of Lt stations. It's pretty mediocre looking at it. Not bad. Not good, either. I was expecting the Lt TAC to be made LtCmdr, but oh well.

    The T6 Ar'kif has a Hybrid LtCmdr SCI and a powerful LtCmdr Universal. But that Universal is a false choice. For most it will be ENG, unless you know how to survive with only an Ens ENG station. Most players didn't know how to survive in a T5 Defiant and its limited ENG slots, I doubt most STO players can survive on a mere Ens ENG. Due to this "False Choice" of a Univeral, this is the most limiting BOFF layout of the 3 ships. No true freedom to specialize. It also due to the BOFF layout of this ship that the Pilot Hybrid station has less appeal if the player wants to retain a nifty LtCmdr SCI ability.

    The KDF ship however has the best BOFF layout. You can take that LtCmdr Universal into TAC, ENG, or SCI and not leave a gaping hole in the build, unlike the T6 Ar'kif. You can make the Raptor:

    - Offensively strong (Cmdr, Ens, LtCmdr TACs and have ENG & SCI still basically covered)
    - Sturdy (Dual LtCmdr ENG, yet still retain the Cmdr & Ens TAC, Lt SCI still basically covered)
    - Multi-Role (Lt & LtCmdr SCI, still retaining Cmdr & Ens TAC, LtCmdr ENG)

    I know some are going to rant, "But it's a 4/3 Escort! It needs to be 5/2!" I say to that... "Who gives a TRIBBLE?" Turn it into a Beamboat. Problem solved. Lots of guys are already doing that with Single Beam Array Escorts that are on the lower end of the Turn Rate scale for Escorts (15 and lower). BFAW is the win, anyways.

    In terms of the ships themselves, the KDF one is superior. It lets the player customize, specialize to their heart's content. The Akira is in the middle ground. The Ar'Kif has a horrible, limiting layout. The ship itself is the worst of the 3 but the saving grace is that it's a RRW ship. That means Superior Romulan Operative x5.
    There is at least one Pilot skill that grants some healing, IIRC, so maybe people can actually use the Lt.Cmdr Universal as something else than engineering. But you are probably right for most people.
    Consoles. The Fed & Rom ships of course have console sets they can make. But the KDF is "fun" in a ways. The blog states:

    "Q&A

    Q: Why isn’t the Qa’Tel Flight Deck Raptor’s Destabilized Tachyon Emitters console part of a set?

    A: No other Raptor variants came with a console, so there were no consoles with which to make a set."


    I guess they're not familiar with the KDF.
    True, but - these are not variants of the Tier 5 ship. The Galaxy has a Tier 4 Refit, a Tier 5 Retrofit and now the TIer 6 version, for example. The AKira has the TIer 3 Refit, the Tier 5 Retrofit and the Tier 6 Retrofit now. I think they only consider universal consoles from ships that have the same same "base model", which the Tier 5 Raptor definitely hasn't.

    But, another thing to consider - do you really want the Graviton Pulse Generator and the Bio-Neural Warhead?
    I think way too often, the set bonuses are a trap, because you could install better consoles for them.

    People that have access to Embassy Consoles and Vulnerability Exploiters don't really have much space left for console sets.

    The sets are options, however. I know what you mean with the more favorable consoles to use. But this oversight exemplifies well how much they know things outside the Feds.

    EDIT: To prove my point, albeit in the future, about how well Cryptic knows its playable factions, we will see this oversight when the Defiant/T'Varo/B'Rel pack releases. I promise you that Cryptic will say that the T6 B'Rel will get a console but it will not have a set. Because the T5 C-Store B'Rel never had one, right? Well, I also promise you that they will forget this T1 B'Rel variant that does come with a console, "Enhanced Induction Coils." Hell, the T5 Fleet B'Rel can't even use the T1 B'Rotlh skin yet, after more than 2 years since that T1 ship's introduction with LOR.
    XzRTofz.gif
  • torgaddon101torgaddon101 Member Posts: 600 Arc User
    Yellowstones have poor firepower, compounded even more that you can have 2 out at most on a single hangar slot, 4 with a full-fledged carrier... They have lasting strength and TB's, which are their best attributes, but their EWP is randomly placed.

    As far as magically getting the T6 Akira's trait just because you owned the T5/T5U that's never going to happen and I'm surprised people still think along those lines 10 months after Profits Rising came out with T6 & T5U ships.

    You knew the what you were getting at T5U compared to T6. You forked the money over to "Go half way but not all the way" because it was cheaper and now think it's unfair that you didn't get all the perks of T6 because you didn't commit for the full deal.
    http://www.arcgames.com/en/games/star-trek-online/news/detail/7002133

    You made the choice to go pay for the limited deal. Now you're wondering if you should have gone all the way instead.

    As far as the comparisons between the 3 ships in the pack, outwardly it's easy to think, "Oh, 3 Flight Deck Escorts. Probably the same." Except they're not. Most stats between the 3 ships are pretty identical. But the BOFF layouts are very different.

    The T6 Akira has only a bunch of Lt stations. It's pretty mediocre looking at it. Not bad. Not good, either. I was expecting the Lt TAC to be made LtCmdr, but oh well.

    The T6 Ar'kif has a Hybrid LtCmdr SCI and a powerful LtCmdr Universal. But that Universal is a false choice. For most it will be ENG, unless you know how to survive with only an Ens ENG station. Most players didn't know how to survive in a T5 Defiant and its limited ENG slots, I doubt most STO players can survive on a mere Ens ENG. Due to this "False Choice" of a Univeral, this is the most limiting BOFF layout of the 3 ships. No true freedom to specialize. It also due to the BOFF layout of this ship that the Pilot Hybrid station has less appeal if the player wants to retain a nifty LtCmdr SCI ability.

    The KDF ship however has the best BOFF layout. You can take that LtCmdr Universal into TAC, ENG, or SCI and not leave a gaping hole in the build, unlike the T6 Ar'kif. You can make the Raptor:

    - Offensively strong (Cmdr, Ens, LtCmdr TACs and have ENG & SCI still basically covered)
    - Sturdy (Dual LtCmdr ENG, yet still retain the Cmdr & Ens TAC, Lt SCI still basically covered)
    - Multi-Role (Lt & LtCmdr SCI, still retaining Cmdr & Ens TAC, LtCmdr ENG)

    I know some are going to rant, "But it's a 4/3 Escort! It needs to be 5/2!" I say to that... "Who gives a TRIBBLE?" Turn it into a Beamboat. Problem solved. Lots of guys are already doing that with Single Beam Array Escorts that are on the lower end of the Turn Rate scale for Escorts (15 and lower). BFAW is the win, anyways.

    In terms of the ships themselves, the KDF one is superior. It lets the player customize, specialize to their heart's content. The Akira is in the middle ground. The Ar'Kif has a horrible, limiting layout. The ship itself is the worst of the 3 but the saving grace is that it's a RRW ship. That means Superior Romulan Operative x5.

    Consoles. The Fed & Rom ships of course have console sets they can make. But the KDF is "fun" in a ways. The blog states:

    "Q&A

    Q: Why isn’t the Qa’Tel Flight Deck Raptor’s Destabilized Tachyon Emitters console part of a set?

    A: No other Raptor variants came with a console, so there were no consoles with which to make a set."


    I guess they're not familiar with the KDF.


    I bought my vesta when it came out, now I'm getting called a cheat cause I bashed a few T6's.

    its a sci ship..!

    look at the slots there..!
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2015
    Yellowstones have poor firepower, compounded even more that you can have 2 out at most on a single hangar slot, 4 with a full-fledged carrier... They have lasting strength and TB's, which are their best attributes, but their EWP is randomly placed.

    As far as magically getting the T6 Akira's trait just because you owned the T5/T5U that's never going to happen and I'm surprised people still think along those lines 10 months after Profits Rising came out with T6 & T5U ships.

    You knew the what you were getting at T5U compared to T6. You forked the money over to "Go half way but not all the way" because it was cheaper and now think it's unfair that you didn't get all the perks of T6 because you didn't commit for the full deal.
    http://www.arcgames.com/en/games/star-trek-online/news/detail/7002133

    You made the choice to go pay for the limited deal. Now you're wondering if you should have gone all the way instead.

    As far as the comparisons between the 3 ships in the pack, outwardly it's easy to think, "Oh, 3 Flight Deck Escorts. Probably the same." Except they're not. Most stats between the 3 ships are pretty identical. But the BOFF layouts are very different.

    The T6 Akira has only a bunch of Lt stations. It's pretty mediocre looking at it. Not bad. Not good, either. I was expecting the Lt TAC to be made LtCmdr, but oh well.

    The T6 Ar'kif has a Hybrid LtCmdr SCI and a powerful LtCmdr Universal. But that Universal is a false choice. For most it will be ENG, unless you know how to survive with only an Ens ENG station. Most players didn't know how to survive in a T5 Defiant and its limited ENG slots, I doubt most STO players can survive on a mere Ens ENG. Due to this "False Choice" of a Univeral, this is the most limiting BOFF layout of the 3 ships. No true freedom to specialize. It also due to the BOFF layout of this ship that the Pilot Hybrid station has less appeal if the player wants to retain a nifty LtCmdr SCI ability.

    The KDF ship however has the best BOFF layout. You can take that LtCmdr Universal into TAC, ENG, or SCI and not leave a gaping hole in the build, unlike the T6 Ar'kif. You can make the Raptor:

    - Offensively strong (Cmdr, Ens, LtCmdr TACs and have ENG & SCI still basically covered)
    - Sturdy (Dual LtCmdr ENG, yet still retain the Cmdr & Ens TAC, Lt SCI still basically covered)
    - Multi-Role (Lt & LtCmdr SCI, still retaining Cmdr & Ens TAC, LtCmdr ENG)

    I know some are going to rant, "But it's a 4/3 Escort! It needs to be 5/2!" I say to that... "Who gives a TRIBBLE?" Turn it into a Beamboat. Problem solved. Lots of guys are already doing that with Single Beam Array Escorts that are on the lower end of the Turn Rate scale for Escorts (15 and lower). BFAW is the win, anyways.

    In terms of the ships themselves, the KDF one is superior. It lets the player customize, specialize to their heart's content. The Akira is in the middle ground. The Ar'Kif has a horrible, limiting layout. The ship itself is the worst of the 3 but the saving grace is that it's a RRW ship. That means Superior Romulan Operative x5.

    Consoles. The Fed & Rom ships of course have console sets they can make. But the KDF is "fun" in a ways. The blog states:

    "Q&A

    Q: Why isn’t the Qa’Tel Flight Deck Raptor’s Destabilized Tachyon Emitters console part of a set?

    A: No other Raptor variants came with a console, so there were no consoles with which to make a set."


    I guess they're not familiar with the KDF.


    I bought my vesta when it came out, now I'm getting called a cheat cause I bashed a few T6's.

    its a sci ship..!

    look at the slots there..!

    Point to me where I called you a cheat, and point to me where I brought the Vesta into the conversation?

    If you're talking about Traits, that isn't a Vesta issue. That is a T5, T5U, T6 thing, not specifically Vesta and not even specifically the Akira.
    XzRTofz.gif
  • torgaddon101torgaddon101 Member Posts: 600 Arc User
    my vesta is stronge enough to take a bashing as a sci ship..!

    no need too worry..!

    had a couple off bash's in my armi..

    all T5u

    yellow-stones intercepting..!

    all good fun.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    For the Jha'ael you can pick hold it together pilot ability and polarized hull sci ability and add in the repair platform console if you have it, that frees up the Lt. Com for whatever you like.
  • kittyflofykittyflofy Member Posts: 1,004 Arc User
    lordgyor wrote: »
    The trait is pretty good, especially with the right pets, for example Orion Slavers, 6 BO I at one time from you pets, means they're photon torps and quantum mines are hitting your hull sooner (actually so does using the console that comes with it).

    Only that i think a lot of people will equip cannons in their heavy escorts instead of beams, and most of starfleet pets have beams!!!!
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    my vesta is stronge enough to take a bashing as a sci ship..!

    no need too worry..!

    had a couple off bash's in my armi..

    all T5u

    yellow-stones intercepting..!

    all good fun.

    What bashing are you talking about on your Vesta? The only bashing going around here is the sound of a hard series of facepalms.
    XzRTofz.gif
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    kittyflofy wrote: »
    lordgyor wrote: »
    The trait is pretty good, especially with the right pets, for example Orion Slavers, 6 BO I at one time from you pets, means they're photon torps and quantum mines are hitting your hull sooner (actually so does using the console that comes with it).

    Only that i think a lot of people will equip cannons in their heavy escorts instead of beams, and most of starfleet pets have beams!!!!

    Three staple forward weapon builds existed at least before BFAW became the thing:
    - 3 DHCs + 1 DBB. Beam Overload for extra spike damage and to utilize all your BO slots.
    - 3 DHCs + 1 Torpedo. Torpedo High YIeld or Spread for extra spike damage and to utilize all your BO slots.
    - 4 DHCs. Don't utilzie all your BO slots, but your cannon buffs help all your guns.

    So there is definitely a build option that can fully utilize the trait. And if you don't use the trait with an escort, chances are you use beams anyway. But with a BFAW will build, you probably don't use Beam Overload. ;)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • lsegnlsegn Member Posts: 594 Arc User
    my vesta is stronge enough to take a bashing as a sci ship..!

    no need too worry..!

    had a couple off bash's in my armi..

    all T5u

    yellow-stones intercepting..!

    all good fun.

    Speak not good English do you not???!?!(,($

    Or just very stupid is you yes!??;:,(7@
  • edited July 2015
    This content has been removed.
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