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Lag, rubberbanding part 256

The game is unplayable this morning in red alerts or queues. Up to 45 seconds of lag with major rubberbanding.

This appears to be a major problem with code. They've cobbled so many things onto this old engine that now the hardware can't keep up.

I don't spend money on a game when it doesn't let me play.
I used to be Shakkar with thousands of posts. My very identity was stolen from me so now I am originalshakkar, the original.

Comments

  • viox2kviox2k Member Posts: 36 Arc User
    "i dont have lag" - dev, podcast

    "we are looking into it" - dev, twitter

    "our network team looking into it" - dev, twitter

    "please provide traceroutes so we can help you" - lol

    "as gamedsigner im not responsible for lag" - dev, podcast

    "sorry im only map designer" - dev ingame chat

    The Game is in such bad state, they even cant fix a single spaceship trait or minor bugs.... but dont worry they got this, sooner or later with 2 players left, there wont be much lag
  • earwigvr6earwigvr6 Member Posts: 293 Arc User
    I have given up on the game. I now log in, do some doffing on 2 toons for 5 mins then log straight back out.

    Same it's come to this as it used to be such a great game. I fear it's just being milked now and they are throwing all these new ships and sales at us to get as much money out of us before the game folds.

    That is a practice which I find, quite frankly.... Disgusting.

    You don't have to be a doom sayer, you just have to be a competant person to be ale to piece together the obvious that is going on right in front of you.
  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    And the reward for the most laggy, rubberbanding, unresponsive power tray and power tray refreshing when powers are selected goes to

    THOLIAN RED ALERTS.
  • kittyflofykittyflofy Member Posts: 1,004 Arc User
    edited July 2015
    But as you can see around forums, nobody cares about lag anymore.. people probably will assume it is part of the game. More challenge. Well, for me if the lag is not "fixed" in the next couple of months i will probably say bye bye. I dont even know how people can have fun playing a game so laggy. I mean, even if the lag would be not so bad, in a game of this play style is ridiculous to allow so much of it.

    I guess that, since people the only thing they need to do is to spam the space bar using faw, lag is not really too much inconvenient. Cannon users are the most screwed ones. But the lag in the ui is reaching a boiling point.
  • stumpfgobsstumpfgobs Member Posts: 297 Arc User
    kittyflofy wrote: »
    I guess that, since people the only thing they need to do is to spam the space bar using faw, lag is not really too much inconvenient.

    Then you have not experienced lag yet.
  • kittyflofykittyflofy Member Posts: 1,004 Arc User
    edited July 2015
    stumpfgobs wrote: »
    kittyflofy wrote: »
    I guess that, since people the only thing they need to do is to spam the space bar using faw, lag is not really too much inconvenient.

    Then you have not experienced lag yet.

    Lol.... i better not answer this. Not to mention, i didnt say anywhere that there was not lag for those players, i said they see it as a normal feature. Learn to read..
  • praxi5praxi5 Member Posts: 1,562 Arc User
    I refuse to spend money on a game that actively prevents me from playing, let alone enjoying, it.

    I wonder if there has been a financial impact due to the lag, yet.
  • captainpugwash1captainpugwash1 Member Posts: 908 Arc User
    6 months & counting,,,,,,,
  • pweistheworstpweistheworst Member Posts: 986 Arc User
    Today was the first time I experienced severe lag in about a month. I was in the middle of a Vortex advanced queue and midway through the mission the lag went CRAZY.

    None of the members of my team could fight the Borg ships without severe lag and rubberbanding, out hits on enemy ships only registered 20-50 percent of the time (making it almost impossible to damage the Borg ships), our BOff ability cooldowns went haywire (making it impossible to use our abilities against enemy targets or to heal/buff ourselves) and several Borg probes made it into the gateway without being destroyed because we couldn't damage them.

    If this sort of thing only happens once a month it's not the end of the world, but if it happens all the time then this game would indeed be unplayable.
    In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."

    Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited July 2015
    I pretty much have had lag big time non-stop since 10.5 launch. And it hasn't just been me. At least a half a dozen times it's impacted an entire team during an STF.
    Multiple team members disconnected... ect. ect. ect.

    There have been several Youtube videos documenting the situation, all you need is search STO Lag and there you go.

    For me, Peak times are the worst, (like weekends, SUNDAYs) but off times seem better.
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    praxi5 wrote: »
    I refuse to spend money on a game that actively prevents me from playing, let alone enjoying, it.

    I wonder if there has been a financial impact due to the lag, yet.

    Yes, but hard to tell. At least I’m pretty sure they spear us more spec powers to grind because any better ones would kill the game permanently.

    It’s barley playable as it is. Quiet a few I know just loged in over the (Dil!)weekend, made one ISA and said “sorry I can’t play like this, see ya.”

    The bad quality is currently the main issue of this game as far as I can tell. With unfulfilled promises and cash grabs on every button you press in STO the next in line.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
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