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What war?

Hey,

So I was downvoted on Reddit because I asked a simple question "What war?"

To me it feels like it's not a war and I can't help if I'm blunt honest about it. I see no alerts either ground and space, Heralds aren't popping up randomly for above level 50+ players, no lost homeworlds, or not even a map with a persistence map, either a world can be lost or taken back based on players actions (Which they could have used the Delta Rising Recruit mechanics?), no nothing but we suppose to have this great feeling a war is going on.

Curious to who feels the same.

Aala

Comments

  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    The FE's are pretty easy for a fully geared toon, so in some ways I agree with you, I haven't felt threatened by the Iconians based on gameplay encounters/fights. I mop the floor with them on ground or in space.
    Which doesn't do much to create any fear in me.
    But the story is telling me otherwise, so I'm just going with that.
    But I can see where you are coming from.


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  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    But we have real Star Trek actors doing voice acting! They say there is a war, so there must be a war!

    Good thing they didn't spend that money on silly things like making a war feel right.
  • hyplhypl Member Posts: 3,719 Arc User
    edited July 2015
  • anazondaanazonda Member Posts: 8,399 Arc User
    hypl wrote: »
    The lies must end. We must seek the truth.

    Someone had to make a demo-record to realized that's how things looked?

    Anyways, I agree with the OP... There is no war... Heck, it seems we are already coming to an end on the Iconian "wars", and it hasn't even started yet...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    It does not feel like a losing war, in fact it does not feel like it is anymore special than the Vaadwaur War, the KDF-UFP War, the Republic's War of Independence, the 4400 incident, and so on. There feels a disconnect between each episode. In the Kahless' death episode, we accomplished our mission, just because there was a casualty, it was a loss?
  • shpoksshpoks Member Posts: 6,967 Arc User
    "What war?"

    The Dev. blog war. :/
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  • geekguy79geekguy79 Member Posts: 209 Arc User
    I agree. Have been completely underwhelmed by this so called Iconian war. A couple of featured episodes and a 3 whole pve queues. Its supposed to be this seriously epic biggest war the federation as ever seen, but it feels like we're barely taking any part in it. Some tales of the war blog posts on the main site in no way makes up for lack of gameplay in the game itself.

    Personally I think what was really needed, at the least, was another persistent space battlezone. At least when we went to war with the Voth, we could go into the contested zone in the dyson sphere and actually feel like we were part of a huge battle constantly going back and forth. This Iconian war has been kind of boring and uneventful.
  • vermatrixvermatrix Member Posts: 335 Arc User
    I think the war is fine as is in terms of a mmo game. They can't have the Iconians blow up Earth or ESD or New Romulus, or the Klingon home world for obvious reasons, they'd have to close the game to new players due to the fact those are mission critical areas. Another example is Kahless, He's only dead for people who have done that mission, for people just starting on the game he isn't dead yet. Can't look at a mmo game in the same terms as a single player console game.
    [SIGPIC][/SIGPIC]
  • walligigwalligig Member Posts: 308 Arc User
    vermatrix wrote: »
    I think the war is fine as is in terms of a mmo game. They can't have the Iconians blow up Earth or ESD or New Romulus, or the Klingon home world for obvious reasons, they'd have to close the game to new players due to the fact those are mission critical areas. Another example is Kahless, He's only dead for people who have done that mission, for people just starting on the game he isn't dead yet. Can't look at a mmo game in the same terms as a single player console game.

    It wouldn't hurt new players if a few Iconian Red Alerts were added. In fact it shouldn't affect them at all until they get to level 60. Also what does single player console games have to do with anything? That statement confused me.

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  • farmallmfarmallm Member Posts: 4,630 Arc User
    Its a blog war.
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    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • e1ime1im Member Posts: 63 Arc User
    edited July 2015
    vermatrix wrote: »
    I think the war is fine as is in terms of a mmo game. They can't have the Iconians blow up Earth or ESD or New Romulus, or the Klingon home world for obvious reasons, they'd have to close the game to new players due to the fact those are mission critical areas. Another example is Kahless, He's only dead for people who have done that mission, for people just starting on the game he isn't dead yet. Can't look at a mmo game in the same terms as a single player console game.

    More examples of bad writing that plagues STO. Since Iconians DID assault New Romulus and Quo'nos - we need an explanation why didn't they destroy those planets like they did with Lae'nas III. They also revealed their main base of operations for everyone to see by dropping the THIRD sphere right in the middle of Beta Quadrant (why would they do that, since they can instantly deploy fleets in any part of the Galaxy anyway) and killed some Preservers. I think new players, who have not played the story missions, can still see that sphere (and they do, since Romulan story arc has a mission on Iconia, and the sphere is not supposed to be there).

    My point is you do not need to destroy mission critical areas to do a "war" in MMO. Proper writing can explain everything what is going on and create the mood. But proper writing is something STO does not have.
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    e1im wrote: »
    vermatrix wrote: »
    I think the war is fine as is in terms of a mmo game. They can't have the Iconians blow up Earth or ESD or New Romulus, or the Klingon home world for obvious reasons, they'd have to close the game to new players due to the fact those are mission critical areas. Another example is Kahless, He's only dead for people who have done that mission, for people just starting on the game he isn't dead yet. Can't look at a mmo game in the same terms as a single player console game.

    More examples of bad writing that plagues STO. Since Iconians DID assault New Romulus and Quo'nos - we need an explanation why didn't they destroy those planets like they did with Lae'nas III. They also revealed their main base of operations for everyone to see by dropping the THIRD sphere right in the middle of Beta Quadrant (why would they do that, since they can instantly deploy fleets in any part of the Galaxy anyway) and killed some Preservers. I think new players, who have not played the story missions, can still see that sphere (and they do, since Romulan story arc has a mission on Iconia, and the sphere is not supposed to be there).

    My point is you do not need to destroy mission critical areas to do a "war" in MMO. Proper writing can explain everything what is going on and create the mood. But proper writing is something STO does not have.

    Lae'nas III wasn't destroyed. Only the archive was destroyed. The planet is still very much intact.

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