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What is the Arc Client?
Install Arc

A few question:

1. - I'm playing this game since 2013 and the game never count my play day. It's always stack in 16 hours
https://arcgames.com/en/my/account#~

2. - Why the game don't use Large Address Aware to benefit 3 or 4GB of ram?
3. -Is there a way to transfer my toons from tribble server to the holodeck,I know it's not the company policy but everything is negotiable.If that question is in violation of forum rules in any way so ignore or delete that question.

Comments

  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited July 2015
    jim350000 wrote: »
    1. - I'm playing this game since 2013 and the game never count my play day. It's always stack in 16 hours
    https://arcgames.com/en/my/account#~

    The forum profile is not accurate for anyone. Best way to find out your game time is to use the /played command in game.
    jim350000 wrote: »
    2. - Why the game don't use Large Address Aware to benefit 3 or 4GB of ram?

    Because it's built on an on older engine which does not support this feature.
    jim350000 wrote: »
    3. -Is there a way to transfer my toons from tribble server to the holodeck

    No, there is not. There will likely never be either since this would open up a floodgate of possible exploits.
    ​​
    Insert witty signature line here.
  • jim350000jim350000 Member Posts: 10 Arc User
    Tnx for your answer!.
  • jbmonroejbmonroe Member Posts: 809 Arc User
    Right now the client is using just over 1GB of RAM out of the 9GB on my system. Remember that the largest memory sink in games of this sort lies in the textures, and those load into the RAM on your graphics card. Based on the memory profiling I've done, I'm not sure a 64-bit build would produce any great benefit. it would be more critical to have 64-bit data base server software for the game. For the client, maybe not so much.
    boldly-watched.png
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