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lack of innovation and forward thinking

I may seem jaded and no I am not quitting but like most people I find STO so repetitive. its grind grind grind and yes I do the grind grind grind heck 4 weeks ago I had 10,000 zen I ground and almost ready to spend that again have 23 chars and max char slots. but I do have a question to the STO dev team. where is the innovation. I understand the contract and obligations you have to cbs. but we have special episodes which are nice. but don't think they aren't appreciated. but the underlying mechanics is becoming dated. and I play currently 3 perfect world games sto is my primary, when neverwinter came out I dable in in once in a while and tried blacklight retribution its pretty cool.

the seamless no sectors was a huge innovation and it was appreciated. and I would appreciate it if it didn't get thrown back do you know how hard to code? yup I do been coding for 34 years as well as IT and networking. I know you can't please everyone was a manger for 300 people and 15 supervisors before health reared its ugly head. but I want to love sto more.

the sto tv series and movies, are always watched in my home. I am not a trekkie but I love star trek.

I guess I won't repeat so many ideas that's been given to you over the years that's have been great.

there is no discovery in this game. ground missions have truely gone the way of the dodo. its all about the pew pew. I want to explore. discovery and go on multi day missions.

take it for what its worth but i truly hope my 4 year old grandson can play this game (one of my alts he already claims as his ;) when he graduates university.

regards,
Robert
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