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Why am I leaving STO?

el7isgold#7536 el7isgold Member Posts: 41 Arc User
edited May 2015 in Federation Discussion
Because you just nerfed particle generator builds.

Because the part gen build i worked hard to build is now pointless.

Because my fleet t5u b'rel with 390 cloak gets seen and vaped in kerrat before i can fire off a torp.

Because you can only fire one torpedo at a time and the whole notion of torp bops dosnt work.

Because the game is all about cruisers and bfaw and flying in circles faster and faster and thats the only game play mechanic that works in STO.

Because escorts with dhc's will never do as much dps as cruisers with bfaw.

BECAUSE OF THE INCREDIBLE LAG

BECAUSE YOU KILLED DOFFING FOR CONTRABAND WITH THE NEW MAP.

i wont tell you how long ive been playing. how many hours a day i play. how many toons i have or how much ive invested in the game. if anyone at STO really cares you can run a report on me and see ive lived in the game for quite a long time. i suspect your loosing alot of us. in fact i know you are.

because all you want is money and you dont really care about Star Trek.

spam me all you want. i wont be back to read any of this.
Post edited by el7isgold#7536 on
«13

Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited May 2015
    Can I haz your stuff?
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited May 2015
    It just got a smidge more lonely here.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited May 2015
    Oh man.. the guy I have never heard of is leaving?

    That's it.. shut it down..


    DOOOOOMMMM!!!!
    Insert witty signature line here.
  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    edited May 2015
    Why are people saying particle gen builds were nerfed, while i know you won't be able to get 100% crits anymore you get crit severity which also means there is no cap to the benefits that trait gives... Surely that's a fairly good buff too, as well as a nerf.
  • scarlingscarling Member Posts: 708 Arc User
    edited May 2015
    I'm still trying to wrap my head around the PG nerf. I'm also wondering why this is the only post mentioning it.

    I hope someone out there with a head for math is working out which is better for PM. 100% crit rate, or 50% with high Severity.

    All I know is, I spent alot of time trying to get my PG's high enough for that 100%.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    scarling wrote: »
    I'm still trying to wrap my head around the PG nerf. I'm also wondering why this is the only post mentioning it.

    I hope someone out there with a head for math is working out which is better for PM. 100% crit rate, or 50% with high Severity.

    All I know is, I spent alot of time trying to get my PG's high enough for that 100%.

    Cause um...it's not. It was discussed to death in at least a couple of threads, having been a part of the May 1st Tribble notes.

    May 1st Tribble Notes: http://sto-forum.perfectworld.com/showthread.php?t=1448801
    May 2nd thread in the PvP subforum: http://sto-forum.perfectworld.com/showthread.php?t=1449371

    It did get massively overshadowed by the DOFFing fix.

    Kind of like there's been almost no discussion of the buff to FAW.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited May 2015
    Why am i reading this?!?
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    yreodred wrote: »
    Why am i reading this?!?

    Cause you're a forum addict and...the forums slowed way down. Can't recall the forums being this slow in a long time. Not slow as in slow to respond...just slow as in there aren't tons of discussions going on.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    reyan01 wrote: »
    BFAW being so OP that it is not only a required standard in high DPS builds, but actually SET the standard = disinterest from devs.

    But that's not true! They're buffing FAW with this patch.

    "The duration of the buffs granted by "Deft Cannoneer" and "Beam Barrage" have been increased from 20 seconds to 30 seconds."

    Beam Barrage having a duration of 20 seconds meant that it could not be stacked by using FAW. FAW having it's 10s up/10s down with the 20s shared meant you could only get +2% Bonus Beam Damage out of the trait while using FAW.

    With it going to a 30 second duration...voila...you can now stack it with FAW, meaning you can get +2%/+4%/+6% Bonus Beam Damage with the trait - which as a R&D trait makes it a Personal trait, so it's using up one of the 9/10 Personal traits, not a Rep nor Starship thing.

    Devs are showing a great deal of interest in FAW. ;)

    * * * * *

    Like I said earlier in this thread...and...like I've said a couple of times in other threads; I'm really surprised folks aren't talking about this. In a game where folks are running 2pc Nukara for the +2.5% Bonus Weapon Damage it gives...the ability to stack +6% Bonus Beam Damage using FAW would be something I'd think more folks would be talking about. But oh well...

    * * * * *

    Oh yeah, it affects Deft Cannoneer as well....er.../cough

    Stacks up to three times:
    +0.1 Flight Friction
    +0.1 Inertia
    +1 Flight Turn Rate

    /cough

    Lol...

    /cough

    Lol...

    /facepalm
  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited May 2015
    scarling wrote: »
    I'm still trying to wrap my head around the PG nerf. I'm also wondering why this is the only post mentioning it.

    I hope someone out there with a head for math is working out which is better for PM. 100% crit rate, or 50% with high Severity.

    All I know is, I spent alot of time trying to get my PG's high enough for that 100%.

    If you have say 30% crth and 100% crtd for starters and then we apply the PG trait with say 300 PG:


    - old version: 75% extra critH for a total of 105% obviously capped at 100% which means all hits will be crits thus get the +100% crtd on top ergo doing 200% dmg.

    - new version: 300 PG gives us up to 60% crth but capped at 50% so we get a total crtH of 80%. The 300 PG now also gives us +30% crtD for a total of 130% crtd thus we get a mean dmg of 204%.

    Ergo its not a nerf but in fact most likely a buff although depending on the crtH crtd you have without the PG trait.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    reyan01 wrote: »
    I want some of whatever whoever thought this was a good idea is smoking.

    It's a trip, cause of the discussions about it back with Hawk where folks complained - but he pointed out that it was another incentive to use something other than just FAW. You could stack it with Beam Overload, you could stack it with Subsystem Targeting, you could even mix up various Beam Weapon Enhancements to stack it...but what you could not do was FAW...FAW...FAW it. Admittedly he said at one point he'd consider extending the duration, but he never did...eventually he was gone...and voila...FAW...FAW...FAW.
  • scarlingscarling Member Posts: 708 Arc User
    edited May 2015
    Cause um...it's not. It was discussed to death in at least a couple of threads, having been a part of the May 1st Tribble notes.

    May 1st Tribble Notes: http://sto-forum.perfectworld.com/showthread.php?t=1448801
    May 2nd thread in the PvP subforum: http://sto-forum.perfectworld.com/showthread.php?t=1449371

    It did get massively overshadowed by the DOFFing fix.

    Kind of like there's been almost no discussion of the buff to FAW.

    ah ha. 2 parts of this vast forum I do not frequent. First time I heard about it was on the newest path notes.

    either way.. It doesn't make much sense to change it now.
  • steaensteaen Member Posts: 646 Arc User
    edited May 2015
    eluvaas1 wrote: »
    Because the game is all about cruisers and bfaw and flying in circles faster and faster and thats the only game play mechanic that works in STO.

    Rubbish.</10char>
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    scarling wrote: »
    ah ha. 2 parts of this vast forum I do not frequent. First time I heard about it was on the newest path notes.

    either way.. It doesn't make much sense to change it now.

    Heh, the PvP forums are pretty much dead these days; but the Tribble forums can be a good way of keeping up with what's coming our way.

    As for the change, it's an odd one - where they've made so many changes to try to curb the amount of yo-yo action in the game, to do something like this.

    Like with johnsteward's example earlier.

    Before: 100% chance to do 200% damage.
    After: 80% chance to do 230% damage, 20% chance to do 100% damage.

    So an 80% chance for +30% damage and a 20% chance for -100% damage after the change.

    Yo-yo mechanics...meh.
  • scarlingscarling Member Posts: 708 Arc User
    edited May 2015
    Heh, the PvP forums are pretty much dead these days; but the Tribble forums can be a good way of keeping up with what's coming our way.

    As for the change, it's an odd one - where they've made so many changes to try to curb the amount of yo-yo action in the game, to do something like this.

    Like with johnsteward's example earlier.

    Before: 100% chance to do 200% damage.
    After: 80% chance to do 230% damage, 20% chance to do 100% damage.

    So an 80% chance for +30% damage and a 20% chance for -100% damage after the change.

    Yo-yo mechanics...meh.

    Another thing that boils down to how much luck you may or may not have. That is, if luck is a actual thing you can have then I dont have it. The kind of luck that leaves you at 52% towards a UR rarity upgrade on an item and it still won't turn. ....Somehow I feel like I lost already.
  • thunderhawk101thunderhawk101 Member Posts: 227 Arc User
    edited May 2015
    eluvaas1 wrote: »
    Because you just nerfed particle generator builds.

    Because the part gen build i worked hard to build is now pointless.

    Because my fleet t5u b'rel with 390 cloak gets seen and vaped in kerrat before i can fire off a torp.

    Because you can only fire one torpedo at a time and the whole notion of torp bops dosnt work.

    Because the game is all about cruisers and bfaw and flying in circles faster and faster and thats the only game play mechanic that works in STO.

    Because escorts with dhc's will never do as much dps as cruisers with bfaw.

    BECAUSE OF THE INCREDIBLE LAG

    BECAUSE YOU KILLED DOFFING FOR CONTRABAND WITH THE NEW MAP.

    i wont tell you how long ive been playing. how many hours a day i play. how many toons i have or how much ive invested in the game. if anyone at STO really cares you can run a report on me and see ive lived in the game for quite a long time. i suspect your loosing alot of us. in fact i know you are.

    because all you want is money and you dont really care about Star Trek.

    spam me all you want. i wont be back to read any of this.

    Shuttles are that way. Don't let the bay doors hit you on the way out. Idiot.
    reyan01 wrote:
    eluvas1 wrote:
    Because the game is all about bfaw.
    Edited for accuracy.

    Eheh, Not 100% accurate yet, might I submit the following correction:

    "Because I do nothing but BAWWWW!"
    erei1 wrote: »
    I enjoy this kind of thread. It's like farting in the air to fight the wind. It's poetic, childish and completely useless.
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited May 2015
    yreodred wrote: »
    Why am i reading this?!?

    Because you are a masochistic forum junky? :D

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • eurialoeurialo Member Posts: 667 Arc User
    edited May 2015
    reyan01 wrote: »
    The lag issue is NOT one of those things. They're a by-product of the ISP they use providing a poor service. That is not Cryptic's fault.

    I do not think it's depending on their isp only, however... what about changing isp? :rolleyes:
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • greendragon527greendragon527 Member Posts: 386 Arc User
    edited May 2015
    Cause um...it's not. It was discussed to death in at least a couple of threads, having been a part of the May 1st Tribble notes.

    May 1st Tribble Notes: http://sto-forum.perfectworld.com/showthread.php?t=1448801
    May 2nd thread in the PvP subforum: http://sto-forum.perfectworld.com/showthread.php?t=1449371

    It did get massively overshadowed by the DOFFing fix.

    Kind of like there's been almost no discussion of the buff to FAW.

    Sorry I'm kind of not in the know....what DOFFing fix? :o
  • quintarisquintaris Member Posts: 816 Arc User
    edited May 2015
    I'm confused...what does a torp B'Rel have to do with Federation Gameplay?
    w8xekp.jpg
  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    edited May 2015
    People who usually announce that they are quitting are only doing so to get attention.

    Troubled childhood?
    Picked on at school?
    Antisocial by nature?
    Drama queen?

    If you answer, then that pretty much means you are just wanting someone to hug you and tell you...

    "There, there, it's ok."
    -AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- Project Phoenix
    Join Date: Tuesday, February 2, 2010
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited May 2015
    People who usually announce that they are quitting are only doing so to get attention.

    Troubled childhood?
    Picked on at school?
    Antisocial by nature?
    Drama queen?

    If you answer, then that pretty much means you are just wanting someone to hug you and tell you...

    "There, there, it's ok."

    I'm chalking the OPs actions to de-tox. :)
  • synfoolasynfoola Member Posts: 156 Arc User
    edited May 2015
    reyan01 wrote: »
    Sorry, but it has to be noted - if you're going to blame Cryptic for this, that and the other at least blame them for things that are actually their fault.

    The lag issue is NOT one of those things. They're a by-product of the ISP they use providing a poor service. That is not Cryptic's fault.

    I kinda thought that the "lag" the OP was referring to given the rest of their post was more related to this than the ISP:

    http://sto-forum.perfectworld.com/showthread.php?p=23621141#post23621141
  • edited May 2015
    This content has been removed.
  • cidjackcidjack Member Posts: 2,017 Arc User
    edited May 2015
    You're smart to leave, do it. I deleted half my generals in all their epicness, lost 10s of billions and who knows how much dilithium, and I don't regret it a second. Next thing to do is buy a new PC and never think about STO again.

    You know you love STO, why would you be on the forums if you didn't love it? Embrace STO, live it, love it.
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
  • quintarisquintaris Member Posts: 816 Arc User
    edited May 2015
    STO is life.
    STO is love.
    w8xekp.jpg
  • belidosbelidos Member Posts: 452 Arc User
    edited May 2015
    Firstly the PG nerf isn't a nerd, they just traded one bonus for another one actually leaving you better off.

    Secondly, how have they ruined contraband missions? It's easier to pick them up now because you don't have to mess about with warping between areas, just plot a course and check as you fly through, I'm filling up my doff queue with contraband missions most nights in half the time it used to take.
  • rickdankorickdanko Member Posts: 470 Arc User
    edited May 2015
    I'm disagreeing in advance with the decision to close this thread.
    They're not really gone, as long as we remember them
    candle_burning.gif
    Plasma Nugget
    Rayzee
    excellentawesome#4589
    torgaddon101
    raeat

    I'm allowed to disagree.
This discussion has been closed.