Because you just nerfed particle generator builds.
Because the part gen build i worked hard to build is now pointless.
Because my fleet t5u b'rel with 390 cloak gets seen and vaped in kerrat before i can fire off a torp.
Because you can only fire one torpedo at a time and the whole notion of torp bops dosnt work.
Because the game is all about cruisers and bfaw and flying in circles faster and faster and thats the only game play mechanic that works in STO.
Because escorts with dhc's will never do as much dps as cruisers with bfaw.
BECAUSE OF THE INCREDIBLE LAG
BECAUSE YOU KILLED DOFFING FOR CONTRABAND WITH THE NEW MAP.
i wont tell you how long ive been playing. how many hours a day i play. how many toons i have or how much ive invested in the game. if anyone at STO really cares you can run a report on me and see ive lived in the game for quite a long time. i suspect your loosing alot of us. in fact i know you are.
because all you want is money and you dont really care about Star Trek.
spam me all you want. i wont be back to read any of this.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
Why are people saying particle gen builds were nerfed, while i know you won't be able to get 100% crits anymore you get crit severity which also means there is no cap to the benefits that trait gives... Surely that's a fairly good buff too, as well as a nerf.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Cause you're a forum addict and...the forums slowed way down. Can't recall the forums being this slow in a long time. Not slow as in slow to respond...just slow as in there aren't tons of discussions going on.
BFAW being so OP that it is not only a required standard in high DPS builds, but actually SET the standard = disinterest from devs.
But that's not true! They're buffing FAW with this patch.
"The duration of the buffs granted by "Deft Cannoneer" and "Beam Barrage" have been increased from 20 seconds to 30 seconds."
Beam Barrage having a duration of 20 seconds meant that it could not be stacked by using FAW. FAW having it's 10s up/10s down with the 20s shared meant you could only get +2% Bonus Beam Damage out of the trait while using FAW.
With it going to a 30 second duration...voila...you can now stack it with FAW, meaning you can get +2%/+4%/+6% Bonus Beam Damage with the trait - which as a R&D trait makes it a Personal trait, so it's using up one of the 9/10 Personal traits, not a Rep nor Starship thing.
Devs are showing a great deal of interest in FAW.
* * * * *
Like I said earlier in this thread...and...like I've said a couple of times in other threads; I'm really surprised folks aren't talking about this. In a game where folks are running 2pc Nukara for the +2.5% Bonus Weapon Damage it gives...the ability to stack +6% Bonus Beam Damage using FAW would be something I'd think more folks would be talking about. But oh well...
* * * * *
Oh yeah, it affects Deft Cannoneer as well....er.../cough
Stacks up to three times:
+0.1 Flight Friction
+0.1 Inertia
+1 Flight Turn Rate
I'm still trying to wrap my head around the PG nerf. I'm also wondering why this is the only post mentioning it.
I hope someone out there with a head for math is working out which is better for PM. 100% crit rate, or 50% with high Severity.
All I know is, I spent alot of time trying to get my PG's high enough for that 100%.
If you have say 30% crth and 100% crtd for starters and then we apply the PG trait with say 300 PG:
- old version: 75% extra critH for a total of 105% obviously capped at 100% which means all hits will be crits thus get the +100% crtd on top ergo doing 200% dmg.
- new version: 300 PG gives us up to 60% crth but capped at 50% so we get a total crtH of 80%. The 300 PG now also gives us +30% crtD for a total of 130% crtd thus we get a mean dmg of 204%.
Ergo its not a nerf but in fact most likely a buff although depending on the crtH crtd you have without the PG trait.
I want some of whatever whoever thought this was a good idea is smoking.
It's a trip, cause of the discussions about it back with Hawk where folks complained - but he pointed out that it was another incentive to use something other than just FAW. You could stack it with Beam Overload, you could stack it with Subsystem Targeting, you could even mix up various Beam Weapon Enhancements to stack it...but what you could not do was FAW...FAW...FAW it. Admittedly he said at one point he'd consider extending the duration, but he never did...eventually he was gone...and voila...FAW...FAW...FAW.
ah ha. 2 parts of this vast forum I do not frequent. First time I heard about it was on the newest path notes.
either way.. It doesn't make much sense to change it now.
Heh, the PvP forums are pretty much dead these days; but the Tribble forums can be a good way of keeping up with what's coming our way.
As for the change, it's an odd one - where they've made so many changes to try to curb the amount of yo-yo action in the game, to do something like this.
Like with johnsteward's example earlier.
Before: 100% chance to do 200% damage.
After: 80% chance to do 230% damage, 20% chance to do 100% damage.
So an 80% chance for +30% damage and a 20% chance for -100% damage after the change.
Heh, the PvP forums are pretty much dead these days; but the Tribble forums can be a good way of keeping up with what's coming our way.
As for the change, it's an odd one - where they've made so many changes to try to curb the amount of yo-yo action in the game, to do something like this.
Like with johnsteward's example earlier.
Before: 100% chance to do 200% damage.
After: 80% chance to do 230% damage, 20% chance to do 100% damage.
So an 80% chance for +30% damage and a 20% chance for -100% damage after the change.
Yo-yo mechanics...meh.
Another thing that boils down to how much luck you may or may not have. That is, if luck is a actual thing you can have then I dont have it. The kind of luck that leaves you at 52% towards a UR rarity upgrade on an item and it still won't turn. ....Somehow I feel like I lost already.
Because you just nerfed particle generator builds.
Because the part gen build i worked hard to build is now pointless.
Because my fleet t5u b'rel with 390 cloak gets seen and vaped in kerrat before i can fire off a torp.
Because you can only fire one torpedo at a time and the whole notion of torp bops dosnt work.
Because the game is all about cruisers and bfaw and flying in circles faster and faster and thats the only game play mechanic that works in STO.
Because escorts with dhc's will never do as much dps as cruisers with bfaw.
BECAUSE OF THE INCREDIBLE LAG
BECAUSE YOU KILLED DOFFING FOR CONTRABAND WITH THE NEW MAP.
i wont tell you how long ive been playing. how many hours a day i play. how many toons i have or how much ive invested in the game. if anyone at STO really cares you can run a report on me and see ive lived in the game for quite a long time. i suspect your loosing alot of us. in fact i know you are.
because all you want is money and you dont really care about Star Trek.
spam me all you want. i wont be back to read any of this.
Shuttles are that way. Don't let the bay doors hit you on the way out. Idiot.
Sorry, but it has to be noted - if you're going to blame Cryptic for this, that and the other at least blame them for things that are actually their fault.
The lag issue is NOT one of those things. They're a by-product of the ISP they use providing a poor service. That is not Cryptic's fault.
I kinda thought that the "lag" the OP was referring to given the rest of their post was more related to this than the ISP:
You're smart to leave, do it. I deleted half my generals in all their epicness, lost 10s of billions and who knows how much dilithium, and I don't regret it a second. Next thing to do is buy a new PC and never think about STO again.
You know you love STO, why would you be on the forums if you didn't love it? Embrace STO, live it, love it.
Firstly the PG nerf isn't a nerd, they just traded one bonus for another one actually leaving you better off.
Secondly, how have they ruined contraband missions? It's easier to pick them up now because you don't have to mess about with warping between areas, just plot a course and check as you fly through, I'm filling up my doff queue with contraband missions most nights in half the time it used to take.
Comments
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
thats a nice one
That's it.. shut it down..
DOOOOOMMMM!!!!
I hope someone out there with a head for math is working out which is better for PM. 100% crit rate, or 50% with high Severity.
All I know is, I spent alot of time trying to get my PG's high enough for that 100%.
Cause um...it's not. It was discussed to death in at least a couple of threads, having been a part of the May 1st Tribble notes.
May 1st Tribble Notes: http://sto-forum.perfectworld.com/showthread.php?t=1448801
May 2nd thread in the PvP subforum: http://sto-forum.perfectworld.com/showthread.php?t=1449371
It did get massively overshadowed by the DOFFing fix.
Kind of like there's been almost no discussion of the buff to FAW.
Cause you're a forum addict and...the forums slowed way down. Can't recall the forums being this slow in a long time. Not slow as in slow to respond...just slow as in there aren't tons of discussions going on.
But that's not true! They're buffing FAW with this patch.
"The duration of the buffs granted by "Deft Cannoneer" and "Beam Barrage" have been increased from 20 seconds to 30 seconds."
Beam Barrage having a duration of 20 seconds meant that it could not be stacked by using FAW. FAW having it's 10s up/10s down with the 20s shared meant you could only get +2% Bonus Beam Damage out of the trait while using FAW.
With it going to a 30 second duration...voila...you can now stack it with FAW, meaning you can get +2%/+4%/+6% Bonus Beam Damage with the trait - which as a R&D trait makes it a Personal trait, so it's using up one of the 9/10 Personal traits, not a Rep nor Starship thing.
Devs are showing a great deal of interest in FAW.
* * * * *
Like I said earlier in this thread...and...like I've said a couple of times in other threads; I'm really surprised folks aren't talking about this. In a game where folks are running 2pc Nukara for the +2.5% Bonus Weapon Damage it gives...the ability to stack +6% Bonus Beam Damage using FAW would be something I'd think more folks would be talking about. But oh well...
* * * * *
Oh yeah, it affects Deft Cannoneer as well....er.../cough
Stacks up to three times:
+0.1 Flight Friction
+0.1 Inertia
+1 Flight Turn Rate
/cough
Lol...
/cough
Lol...
/facepalm
If you have say 30% crth and 100% crtd for starters and then we apply the PG trait with say 300 PG:
- old version: 75% extra critH for a total of 105% obviously capped at 100% which means all hits will be crits thus get the +100% crtd on top ergo doing 200% dmg.
- new version: 300 PG gives us up to 60% crth but capped at 50% so we get a total crtH of 80%. The 300 PG now also gives us +30% crtD for a total of 130% crtd thus we get a mean dmg of 204%.
Ergo its not a nerf but in fact most likely a buff although depending on the crtH crtd you have without the PG trait.
It's a trip, cause of the discussions about it back with Hawk where folks complained - but he pointed out that it was another incentive to use something other than just FAW. You could stack it with Beam Overload, you could stack it with Subsystem Targeting, you could even mix up various Beam Weapon Enhancements to stack it...but what you could not do was FAW...FAW...FAW it. Admittedly he said at one point he'd consider extending the duration, but he never did...eventually he was gone...and voila...FAW...FAW...FAW.
ah ha. 2 parts of this vast forum I do not frequent. First time I heard about it was on the newest path notes.
either way.. It doesn't make much sense to change it now.
Rubbish.</10char>
Heh, the PvP forums are pretty much dead these days; but the Tribble forums can be a good way of keeping up with what's coming our way.
As for the change, it's an odd one - where they've made so many changes to try to curb the amount of yo-yo action in the game, to do something like this.
Like with johnsteward's example earlier.
Before: 100% chance to do 200% damage.
After: 80% chance to do 230% damage, 20% chance to do 100% damage.
So an 80% chance for +30% damage and a 20% chance for -100% damage after the change.
Yo-yo mechanics...meh.
Another thing that boils down to how much luck you may or may not have. That is, if luck is a actual thing you can have then I dont have it. The kind of luck that leaves you at 52% towards a UR rarity upgrade on an item and it still won't turn. ....Somehow I feel like I lost already.
Shuttles are that way. Don't let the bay doors hit you on the way out. Idiot.
Eheh, Not 100% accurate yet, might I submit the following correction:
"Because I do nothing but BAWWWW!"
Because you are a masochistic forum junky?
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
I do not think it's depending on their isp only, however... what about changing isp? :rolleyes:
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Sorry I'm kind of not in the know....what DOFFing fix?
Troubled childhood?
Picked on at school?
Antisocial by nature?
Drama queen?
If you answer, then that pretty much means you are just wanting someone to hug you and tell you...
"There, there, it's ok."
Join Date: Tuesday, February 2, 2010
I'm chalking the OPs actions to de-tox.
I kinda thought that the "lag" the OP was referring to given the rest of their post was more related to this than the ISP:
http://sto-forum.perfectworld.com/showthread.php?p=23621141#post23621141
You know you love STO, why would you be on the forums if you didn't love it? Embrace STO, live it, love it.
via Imgflip Meme Generator
STO is love.
Secondly, how have they ruined contraband missions? It's easier to pick them up now because you don't have to mess about with warping between areas, just plot a course and check as you fly through, I'm filling up my doff queue with contraband missions most nights in half the time it used to take.
Rayzee
excellentawesome#4589
torgaddon101
raeat