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rellik1235rellik1235 Member Posts: 0 Arc User
first of all I really dont Care if players dont agree with me i just wanted my voice (writing) heard

Cryptic i think and im sure the rest will agree you guys have the best if not the only true free play system it is just amazing and all new F2P Should follow in your example they could learn something. Now to STO, i started STO in Beta and have been here eversince, I left for a year or so and came back when F2P released and was amazed and stuck around, you guys relased the Romulans and made my day, as a side point even though the game is free to play i have invest good 1k or more in it because i love it. I am the head of a department in a company and i dont really have alot of time to play, with the release of the Delta Rising im am very sad to say im just about to QUIT STO, reasong bieng THE GRIND, when the GRIND is worst than WOW that says something, when the GRIND is worst than SWTOR F2P( which is Half XP not FUll) that says something, 1. there is not enought content to level at a good pace.. 2. the missing give you what can only be decribed as TRIBBLE.. 3. Patrol missions STINK. the point is to much is xp req to level and the game does not give you enough to even merrit playing... I HAVE BEEN 55 FOR A god forsaken 3 weeks and has taken god knows how long to get there..... there are new games coming out Cryptic Games that even at Alpha Test ( Armored Warfare) are far more balanced than yours... whats funny to me is the desperation has led people to exploit ( or what Cryptic called a major exploit) but YET you guys have not fixed the tray bug that gets rid of things in you tray randomly after....5 Years. In sumation please heed the players cry for help with the XP for Delta Rising You guys have a beautiful Game in your hands dont let it be the next Star wars galaxies.

(P.S I really Dont Give a rat A.. what players think of what i just wrote if you have nothing positive to say keep it in your heads will look better that way)


Thanks.
Post edited by rellik1235 on

Comments

  • frontline2042frontline2042 Member Posts: 219 Arc User
    edited March 2015
    I agree that 50-60 requires a ludicrous amount of experience. To hit 50 takes less than 400 thousand xp. To hit 60 takes over 4 million. As an example I was 52 (from Doffing and fleet queues) before stepping foot into DR content. During the double xp weekend I STILL had to take breaks to grind levels while playing the story missions.
    Ignorance is an obstacle not an excuse
    Let the stupid suffer
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited March 2015
    I think a key point is that there are not enough storyline missions in the Delta arc to get a character from 50 - 60 without replaying a lot of content and running some of the High XP DOFF assignments available in the DQ.

    I have found that my levelling goes much smoother for my alts who have not yet completed all of the episodes prior to DR if I complete those first. Especially if you manage to hit level 55 before you ever play a single DR mission. Playing during an XP bonus weekend is extremely helpful here.

    In this way I got my KDF main to level 60 even before I got to the "Takedown" mission, without replaying a single mission in the Delta Rising content. She was level 55 before I played through "Mindscape". Unlike my Fed main, I am relatively certain that none of my alts will need to replay any missions to reach level 60.

    Lest I have not been clear, DOFFing for High XP assignments is critical. If you forego DOFFing or don't maximize your XP gains through DOFFing, your road is going to be much harder.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • darthkuribohdarthkuriboh Member Posts: 211 Arc User
    edited March 2015
    honestly I've got 2 characters at 57-58 that haven't even touched the delta quadrant. Levelling has been solely off of doff assignments and queues.
  • frontline2042frontline2042 Member Posts: 219 Arc User
    edited March 2015
    The klingon war arc and the cardassian arc the the only ones with a longer mission lineup than DR and then only because of the featured episodes that got wedged into the story. So it's not really a lack of missions, it's that the curve is incredibly steep. It's almost like there was an error in the leveling formula and they just let it go.
    Ignorance is an obstacle not an excuse
    Let the stupid suffer
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited March 2015
    The klingon war arc and the cardassian arc the the only ones with a longer mission lineup than DR and then only because of the featured episodes that got wedged into the story. So it's not really a lack of missions, it's that the curve is incredibly steep. It's almost like there was an error in the leveling formula and they just let it go.

    It takes a little more XP to go from 50-60 than 1-50. The problem is that characters that were already level 50 only had the DQ missions, unless they skipped earlier missions. This isn't a problem for new characters because you could get to level 50 before even being done with the Cardassian arc. This gives them more missions to do (at full xp pay-out) until level 60.
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    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited March 2015
    It takes a little more XP to go from 50-60 than 1-50. The problem is that characters that were already level 50 only had the DQ missions, unless they skipped earlier missions. This isn't a problem for new characters because you could get to level 50 before even being done with the Cardassian arc. This gives them more missions to do (at full xp pay-out) until level 60.

    Yes, this ^

    The characters who completed all of that content before they raised the level cap = hosed

    But I will say that playing through remastered missions (such as the ones in the Borg and Romulan arcs) should help.

    The other thing is, avoid replaying any patrol missions where you're supposed to disable ships instead of destroying them. You need kills to rack up skill points.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • frontline2042frontline2042 Member Posts: 219 Arc User
    edited March 2015
    It takes a little more XP to go from 50-60 than 1-50. The problem is that characters that were already level 50 only had the DQ missions, unless they skipped earlier missions. This isn't a problem for new characters because you could get to level 50 before even being done with the Cardassian arc. This gives them more missions to do (at full xp pay-out) until level 60.

    It's not a "little more". It's literally in the neighborhood of 10 times the amount to get those last 10 levels as it takes to get the first 50. The point stands that the xp rewards are either too small or the amount necessary to level is too high.
    Ignorance is an obstacle not an excuse
    Let the stupid suffer
  • davefenestratordavefenestrator Member Posts: 10,865 Arc User
    edited March 2015
    first of all I really dont Care if players dont agree with me . . . (P.S I really Dont Give a rat A.. what players think of what i just wrote

    Spew and run, gotcha.

    Since OP doesn't really want to discuss anything or listen to anything except his own opinion, he'll never see this. Oh well.

    Yes, DR alone will not get you from 50 to 60. But that was mostly an issue for old characters starting at 50 because that was the old cap. They needed to supplement with replays, doffing, alerts, patrols, STFs, space or ground battle zones.

    For new players and new alts, XP in the older content is not capped to 50 so most characters will reach 50 long before they start DR. So they will not be going from 50 - 60, more like 55 - 60 or could be 60 before they start DR.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited March 2015
    It's not a "little more". It's literally in the neighborhood of 10 times the amount to get those last 10 levels as it takes to get the first 50. The point stands that the xp rewards are either too small or the amount necessary to level is too high.

    If you're a level 50 character doing everything you can do in the DQ to earn XP, you are earning a lot more XP at a shot than, say, a level 25 character.

    I did not have to do 10 times as many missions to get from 50 to 60 as I had to do to get to level 50. That part is an exaggeration. I haven't added them all up, but I know I didn't need to run hundreds of missions.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • tasilatasila Member Posts: 77 Arc User
    edited March 2015
    Sadly the devs never played sto thats because leveling sux and noone listen... and the exp gain is by far too low even asia grinder does reward better than this.

    But hey thats the end of STO i think the train has gone.
  • frontline2042frontline2042 Member Posts: 219 Arc User
    edited March 2015
    bluegeek wrote: »
    If you're a level 50 character doing everything you can do in the DQ to earn XP, you are earning a lot more XP at a shot than, say, a level 25 character.

    I did not have to do 10 times as many missions to get from 50 to 60 as I had to do to get to level 50. That part is an exaggeration. I haven't added them all up, but I know I didn't need to run hundreds of missions.

    ... I say again that it takes less than 400,000 skill points to get from 1-50 and it takes over 3 million to get from 50-60. Click on your XP bar. It doesn't lie. Yes the rewards for DR are higher, however it doesn't scale evenly with the amount of XP needed to level. Which generates these dead zones where you have to stop the story and grind out a few more levels. It's not exaggeration, it's either crappy design or a fluke in the XP formula.
    Ignorance is an obstacle not an excuse
    Let the stupid suffer
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited March 2015
    i give you a example of positive criticism op because clearly you don't know the meaning of it but demand it from others mister head of a department in a company ...

    from 40-60 we could get xp true reps.
    specialization points could be sold like tokens for those who have no time
    until the final solution the do missions gives great opportunities for xp thnks for that
    i am glad for the recent reward changes for the delta missions hope they get better.
    plz consider less patrol missions in episodes for the future ...

    and people plz don't act like you own the devs. i paid this much i paid that much. we all got what we paid for and the deal was closed. :mad::mad::mad:
  • alex284alex284 Member Posts: 366 Arc User
    edited March 2015
    " (P.S I really Dont Give a rat A.. what players think of what i just wrote if you have nothing positive to say keep it in your heads will look better that way)"

    You do realize that your post wasn't entirely positive? That it's a little ironic to post an angry screed and then end it by telling people not to complain?

    Not that I disagree with what you wrote. But it doesn't sit well with me when someone demands a hearing but is unwilling to grant one to others.
  • alex284alex284 Member Posts: 366 Arc User
    edited March 2015
    ... I say again that it takes less than 400,000 skill points to get from 1-50 and it takes over 3 million to get from 50-60. Click on your XP bar. It doesn't lie. Yes the rewards for DR are higher, however it doesn't scale evenly with the amount of XP needed to level. Which generates these dead zones where you have to stop the story and grind out a few more levels. It's not exaggeration, it's either crappy design or a fluke in the XP formula.

    From STO wiki, it's 366k to level 50 and 1.5 million to level 60. That's about what I remember from when I was leveling up.
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited March 2015
    Here's what I've been doing. CCA, Argala, Carraya, Acamar, Japori. Repeat. Works for me.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    edited March 2015
    personally i'm tired. It's a pain in the TRIBBLE to reach lvl60; my latest toon is lvl58 and i do tons of stfs, patrols etc, and lvl60 is still a mirage
  • aphex81aphex81 Member Posts: 8 Arc User
    edited March 2015
    Best f2p, invested 1k. You can't say it is a good f2p if you invested money because you don't know how the f2p expierience is.

    I uninstalled the game 5min ago because this game is a grindfest. Sub doesn't give you everything ingame so it is not an option. Pricing is ridiculous and as a f2p player my expierience was terrible. They shove all the nice things in your face you cannot have and want money. Want them free? Grind months or years and having a bad time while doing it just for a little progression while everyone arround you just spends cash and gets it instantly.

    I'd rather have a sub fee and access to everything ingame but they won't do it because this is in fact a cashgrab galore.
  • imruinedimruined Member Posts: 1,457 Arc User
    edited March 2015
    aphex81 wrote: »
    Best f2p, invested 1k. You can't say it is a good f2p if you invested money because you don't know how the f2p expierience is.

    I uninstalled the game 5min ago because this game is a grindfest. Sub doesn't give you everything ingame so it is not an option. Pricing is ridiculous and as a f2p player my expierience was terrible. They shove all the nice things in your face you cannot have and want money. Want them free? Grind months or years and having a bad time while doing it just for a little progression while everyone arround you just spends cash and gets it instantly.

    I'd rather have a sub fee and access to everything ingame but they won't do it because this is in fact a cashgrab galore.

    Then I'm presuming you have no idea how F2P actually works... The whole point of F2P is to incentivise players into spending money...

    STO is not Pay2Win... It's Pay4Convenience... At no point are you required to spend real cash, yes it will take time, but you can keep playing and get everything for free, eventually...

    Not the developer's fault you demand instant gratification and want it all NIAOW!!!...
    The entitlement is strong in these forums...

    not_funny_Q_shadows_small.jpg
  • aphex81aphex81 Member Posts: 8 Arc User
    edited March 2015
    I think YOU have no idea how ftp works. Ever played Marvel Heroes or League of Legends? Yeah those are true f2p games. You can get anything in a reasonable amount of time while actually having fun. This conpany is just greedy and people like you ruin the expierience for everyone else because you support this greed. You are just happy that they enable you to show off and pay your way through the game. Would you have fun as a free player in this game? I don't think so. This game is an elitist showoff contest with tons of stuff for your balding, aging ego to buy and shove into others faces. Fortunately real f2p games don't allow this kind of stuff. You know...the good games.

    There is a difference between instant gratification and grinding for months for a little bit of progress.
  • jellico1jellico1 Member Posts: 2,719
    edited March 2015
    bluegeek wrote: »
    If you're a level 50 character doing everything you can do in the DQ to earn XP, you are earning a lot more XP at a shot than, say, a level 25 character.

    I did not have to do 10 times as many missions to get from 50 to 60 as I had to do to get to level 50. That part is an exaggeration. I haven't added them all up, but I know I didn't need to run hundreds of missions.


    I cannot disagree with the OP

    At level 58 the real leveling begins when you get close to the 158k per spec point and it slows down to a crawl of about 1 spec point per week on a avg player

    There are ways to get more...But just like the DPS league and PvPers say those are considered State Secrets

    And the Forum doesn't have a high enough security clearence
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • frontline2042frontline2042 Member Posts: 219 Arc User
    edited March 2015
    alex284 wrote: »
    From STO wiki, it's 366k to level 50 and 1.5 million to level 60. That's about what I remember from when I was leveling up.

    My bad, got the 1 and the 4 flipped in my head (typing at work so I didn't have the game in front of me ). The point about the scaling of episode rewards and xp needed to level still remains on point however. The existence of the dead zones requiring us to grind out levels (or just not start DR content until level 55) shows that there's a flaw in the system. I'm fortunate that I didn't do many story missions during my trip to 50 on any of my characters (exploration on my main and doffs on all the alts) so I can go back and do all the mission content to make up for it.
    Ignorance is an obstacle not an excuse
    Let the stupid suffer
  • imruinedimruined Member Posts: 1,457 Arc User
    edited March 2015
    aphex81 wrote: »
    balding, aging ego

    And with that, what little credibility you may have had, goes out the window...

    You have no idea who I am, but rather than actually counter my remarks, you resort to personal attacks... In other words, I made some valid comments, which you have no response for...
    The entitlement is strong in these forums...

    not_funny_Q_shadows_small.jpg
  • idashlaidashla Member Posts: 87 Arc User
    edited March 2015
    One major fix of the grind TRIBBLE is that all grind projects could be renewed at 10 hours instead of 20 hours. A good example is the current Crystaline Catastrophy. :( At 20 hours, yes it keeps you comeing back to the game for at least 14-15 day to get the content, but most people get bored at 7 days. If we could grind out the project at 7 days minimum, we could then get back to PLAYING THE ACTUALY GAME instead of grinding. Instead of doing the same battle mission over and over, I think many of use would go either run story missions, the foundry, or at least change up our PvE matches to keep it entertaining. :D

    Story and Foundry keep it entertaining for a large part of the community, so please don't make it all about grinding away, farming some items, or clicking buttons repeatedly. Much of the Story/Foundry helps us absorb ourselves into the world of Star Trek, and not just about what our DPS or kill ratio is.

    Please keep the GAME part of game man!
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