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The Foundry Roundtable Episode 92: It's Full of Foundry Doors!

drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
Welcome to the Foundry Roundtable, a weekly podcast dedicated to Foundry missions, mission building and other UGC issues starring Foundry authors Drogyn1701, Markhawkman and Greendragoon, with special guests, Castmodean and CaptPFDennis.

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-- FOUNDRY NEWS

New Foundry Revamp
All Systems in the new Sector Space will be Foundry doors

-- DISCUSSION

Sector Space Revamp and what it means for the Foundry
What makes a story worthwhile?
What should the next big feature for the Foundry be?
Tips for creating your own race

-- LINKS

The Authors Outpost: http://www.theauthorsoutpost.com/


We livestream on Wednesdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable with episodes launching the following Monday.

If you have a topic you'd like to see us cover, have a mission you want promoted, or would like to be a guest-host, e-mail us at FoundryRoundtable@live.com or follow us on Twitter: @FoundryRoundtab
The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
Post edited by drogyn1701 on

Comments

  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2015
    One thing I forgot to mention in the show last night is how to make an objective have a series of small circles instead of a single big circle. Using the 5 rocks example from before, if you have a single object to scan 5 rocks the objective will have a single large circle.

    But, each circle is for a separate objective, and you can make it so a set of objectives are simultaneous. Thus allowing you to set each rock as a separate but simultaneous objective, which gives you 5 small circles on the map, one for each rock.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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