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excessive rubberbanding

deaftravis05deaftravis05 Member Posts: 4,885 Arc User
Went into a game of ISA.

one of our players immediately disconnected and the 4 of us were rubberbanding like crazy.

no it wasn't our internet. One was in England, eastern united states, Eastern Canada, and Germany... all of us experienced massive rubberbanding and skipping. It took us 7 minutes to finish the ISA. We normally do it in 3-4 (with the dropped player).



Everything okay there? Hamsters not having heart attacks?
Post edited by Unknown User on

Comments

  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited March 2015
    Rubber banding/lag has been going on since anni event. UI Lag aswell, space is much better since 26/02/15 patch but ground still suffers instances.

    These problems have been with us so long now its starting to feel like content.
  • nazelnagnazelnag Member Posts: 230 Arc User
    edited March 2015
    These problems have been with us so long now its starting to feel like content.

    the sad part is that it's true :(
  • captainpugwash1captainpugwash1 Member Posts: 908 Arc User
    edited March 2015
    Cant do ground as weapons wont fire, space still the same for me, banding/lag, shields wont regen, hull wont repair, weapons fire when they feel like it, server not responding, game crash also dps down by 5-6k, Cant wait to see what the next patch screws up.........lol

    All most forgot, BOFFs going walkabout. O & auto fire turning off.
  • cantrill1cantrill1 Member Posts: 47 Arc User
    edited March 2015
    Im getting continual "server not responding" today aswell as the normal rubber banding in fleet alert/stf ... but lets not forget they fixed these issues last thursdays maintenance
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited March 2015
    Went into a game of ISA.

    one of our players immediately disconnected and the 4 of us were rubberbanding like crazy.

    no it wasn't our internet. One was in England, eastern united states, Eastern Canada, and Germany... all of us experienced massive rubberbanding and skipping. It took us 7 minutes to finish the ISA. We normally do it in 3-4 (with the dropped player).

    Everything okay there? Hamsters not having heart attacks?


    Despite claims of things always having been this way, it's really gotten excessively bad after the latest patch. Isa is currently de facto unplayable. Unless your name is Elastigirl, you won't be able to handle the rubberbanding there.
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  • cantrill1cantrill1 Member Posts: 47 Arc User
    edited March 2015
    wtf is goin on i and most of my international fleet are getting continual "server not responding" it lasts like 9 seconds .. and seems to be the same for fleet mates
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited March 2015
    meimeitoo wrote: »
    Despite claims of things always having been this way, it's really gotten excessively bad after the latest patch. Isa is currently de facto unplayable. Unless your name is Elastigirl, you won't be able to handle the rubberbanding there.

    This is what I mean. Yes I've noticed a bit extra lag, but that's what I meant by excessive, as in a LOT more than usual. ISA was unplayable.
  • cantrill1cantrill1 Member Posts: 47 Arc User
    edited March 2015
    Interesting that everyone who has spoken to me about these lag spikes is saying the same thing, they're random and they last exactly 9.48 seconds
  • guilli88guilli88 Member Posts: 0 Arc User
    edited March 2015
    Game lag feels like old asian mmo. You know, the ones with 1990 graphics, lots of almost naked children as characters and thousands of ways to micro transaction you out of your money.

    Thats how horrible game fluidity has become. :/

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