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Aux2batt 3 where do I Get it?

lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
I'm trying to find the Aux2batt 3 skill for my Engineer. I can't seem to find it on the exchange or in at the bridge officer training guy. It's not listed on my list of R&D skills either. Anyone know where I can get it?
Post edited by lingeringsoul888 on

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  • hyplhypl Member Posts: 3,719 Arc User
    edited February 2015
    Non-common eng bridge officer candidate.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited February 2015
    I don't believe that Aux2Bat III actually exists.
    Insert witty signature line here.
  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    edited February 2015
    I've got a bridge officer with that on her list but it's greyed out and said it needed manual to train. Just seems like a complete waste of a commander slot for something else.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited February 2015
    I've got a bridge officer with that on her list but it's greyed out and said it needed manual to train. Just seems like a complete waste of a commander slot for something else.

    Yeah, I have seen it referenced, but never actually in game.

    I know it can't be trained by Engineering Captains and I have never seen a Boff with the Ability. If it did exist and you found a BoFF that had it, it would likely be ludicrously expensive due to rarity of the ability. As you said too, it would be a waste of a Commander Ability even if you found it.

    If you look it up on the Wiki, it's power bonuses are all '?' indicating that no one has been able to acquire it in order to supply the actual data.

    I honestly don't think the ability exists in game. It may be listed in the trainable abilities, but it doesn't actually exist.
    Insert witty signature line here.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2015
    Aux to Bat 3 doesn't exist.

    Nor does Aux to Inertial Damp 3.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • oneratsonerats Member Posts: 0 Arc User
    edited February 2015
    Even if it did exist, using it wouldn't be recommended. There's little to no reason to use Aux2Batt 2 as is.
  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited February 2015
    onerats wrote: »
    Even if it did exist, using it wouldn't be recommended. There's little to no reason to use Aux2Batt 2 as is.

    Agreed. Any ship that can't run two copies of A2B1 via a Lt (or Lt. Commander) and Commander Engineering should be using something else.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    edited February 2015
    Yeah, I have seen it referenced, but never actually in game.

    I know it can't be trained by Engineering Captains and I have never seen a Boff with the Ability. If it did exist and you found a BoFF that had it, it would likely be ludicrously expensive due to rarity of the ability. As you said too, it would be a waste of a Commander Ability even if you found it.

    If you look it up on the Wiki, it's power bonuses are all '?' indicating that no one has been able to acquire it in order to supply the actual data.

    I honestly don't think the ability exists in game. It may be listed in the trainable abilities, but it doesn't actually exist.

    anyone else noticed the inaccuracies of the Aux2batt description? comepletly the opposite

    +xx to au

    - xx to all subsystems
  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    edited February 2015
    onerats wrote: »
    Even if it did exist, using it wouldn't be recommended. There's little to no reason to use Aux2Batt 2 as is.

    I've just recently played enough and got enough gear to start looking into a build. Is there a reason why they don't recommend aux2batt these days?
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited February 2015
    Nor does Aux to Inertial Damp 3.
    Btw, i'd like to use this one on a cruiser :D What a pity it doesn't exist...
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited February 2015
    I've just recently played enough and got enough gear to start looking into a build. Is there a reason why they don't recommend aux2batt these days?

    Aux2Bat is viable if that's what you want to do, but it's not the best choice anymore.

    Simply put, there are better options that allow more build versatility because they don't require you to fly a ship that has enough Engineering BoFF slots to run 2xAux2Bat.

    Also, with the addition of things like Amp Warp Cores that give damage bonus to each subsystem at 75 or more power, and things like the Nukara Trait that gives a sizable damage boost based on Aux Power level, you can simply do more damage using other options. Aux2Bat limits you greatly in how you can use your BoFF abilities and while still effective, under performs against more versatile builds that are able to take advantage of having higher Aux Power.

    If you like, feel free to click the link in my signature for just one example of a non Aux2Bat build. Most people these days use Emergency Power Abilities, Damage Control and Warp Core Duty Officers, as well as skills in the tree to keep power levels high. Aux2Bat had it's day, but that day has passed. ;)
    Insert witty signature line here.
  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited February 2015
    I've just recently played enough and got enough gear to start looking into a build. Is there a reason why they don't recommend aux2batt these days?

    We're not discussing A2B being nonoptimal so much as higher ranks of the power giving no tangible benefit. A2B will serve you just fine on most cruisers, especially for a cheap starter build. It's just that you want to stick to rank 1 of the power. (and if you are using it, make sure you understand the concept and mechanics behind the build concept.)
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited February 2015
    You should only be using Aux2bat one's. Your commander slot should be reserved for Dem3. Works great with Marion, especially when you get double value out of it by halving it's cooldown.
  • keravnioskeravnios Member Posts: 142 Arc User
    edited February 2015
    sonnikku wrote: »
    You should only be using Aux2bat one's. Your commander slot should be reserved for Dem3. Works great with Marion, especially when you get double value out of it by halving it's cooldown.

    Some of us can't afford Marion on more than 1 toon :P

    +1 We need a2b3 and a2d3. a2d2 and a2b2 are bad cause that is the station for eptw3.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited February 2015
    I don't believe that Aux2Bat III actually exists.

    ^^ This.

    It has never existed in the first place.
    3lsZz0w.jpg
  • dova25dova25 Member Posts: 475
    edited February 2015
    I've just recently played enough and got enough gear to start looking into a build. Is there a reason why they don't recommend aux2batt these days?

    If you are FED slot Reciprocity+Battle ready .
    And If you PVE slot some +TH consoles beside the 2 traits.
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • nesomumi2nesomumi2 Member Posts: 359 Arc User
    edited February 2015
    I'm trying to find the Aux2batt 3 skill for my Engineer. I can't seem to find it on the exchange or in at the bridge officer training guy. It's not listed on my list of R&D skills either. Anyone know where I can get it?

    never existed
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited February 2015
    I've just recently played enough and got enough gear to start looking into a build. Is there a reason why they don't recommend aux2batt these days?

    OSS + Reciprocity = the new A2B.
    3lsZz0w.jpg
  • czertik123czertik123 Member Posts: 1,122 Arc User
    edited February 2015
    Aux to Bat 3 doesn't exist.

    Nor does Aux to Inertial Damp 3.

    well, it is listed as existing skill, but not probalby boff generated with that trait.
  • razar2380razar2380 Member Posts: 1,187 Arc User
    edited February 2015
    I've just recently played enough and got enough gear to start looking into a build. Is there a reason why they don't recommend aux2batt these days?


    As mentioned by others, with the right ship and build, A2B will not give you the potential DPS that the game is focused more towards now. However, if you are flying a ship that has very limited tac stations, like 1 Lt. station, then you can run A2B to give you the same effect as having two Lt. tac stations.

    The reason for this is the Doffs reducing the cool down of Boff skills. When they do that, you can cycle TT 1, and FAW2 as fast as you could if you had two Lt. stations. Also, it is cheap to do, unlike some of the higher DPS builds.

    If you have more than just a Lt. tactical station, then most likely you are hurting you DPS more by going with A2B. Adn since the game is about DPS now, it is best to focus on DPS so that you can better support the team for end game content.
    Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
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