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boff stations still being wiped, not on patch notes...

sabouma1979sabouma1979 Member Posts: 171 Arc User
I mean, seriously, Cryptic? When are you going to address this properly? It's been a thorn in my side for weeks!!! :mad:
Post edited by Unknown User on

Comments

  • gholendhorgholendhor Member Posts: 447 Arc User
    edited February 2015
    Yeah,I'm surprised this hasn't been fixed yet,most times it happens when I return to my ship from some ground map.It's a minor inconvenience then,but when it happens when I enter a queue that's where it's a problem.Trying to scramble to hit the loadout button before you are officially in combat is a pain.
  • davefenestratordavefenestrator Member Posts: 10,865 Arc User
    edited February 2015
    It's annoying, but saving to your loadout after you get them set up seems to work. The next time they head off to Risa just select the saved loadout.
  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited February 2015
    I would imagine it'll be fixed shortly as it does affect a lot of people. Spare a thought though for people who are plagued by year(s) old bugs.
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited February 2015
    I have an exciting new idea that goes along with this problem. Turning into another profitable system for cryptic.

    Your bridge officers mutiny! They abandon their stations and you need to donate dilithium to a project to get them to end the mutiny and return to their stations. Great idea right?
    Tza0PEl.png
  • sabouma1979sabouma1979 Member Posts: 171 Arc User
    edited February 2015
    nikephorus wrote: »
    I have an exciting new idea that goes along with this problem. Turning into another profitable system for cryptic.

    Your bridge officers mutiny! They abandon their stations and you need to donate dilithium to a project to get them to end the mutiny and return to their stations. Great idea right?

    No, rubbish idea... This game is a big enough dil sink as it is...
  • czertik123czertik123 Member Posts: 1,122 Arc User
    edited February 2015
    lol, you didnt gei it ? wiping boff stations is not bug it is FEATURE.
  • shevetshevet Member Posts: 1,667 Arc User
    edited February 2015
    There is no emptying of bridge officer stations. It isn't mentioned in the patch notes, so it isn't happening.

    We are at war with Eastasia. We have always been at war with Eastasia.
    8b6YIel.png?1
  • sabouma1979sabouma1979 Member Posts: 171 Arc User
    edited February 2015
    shevet wrote: »
    There is no emptying of bridge officer stations. It isn't mentioned in the patch notes, so it isn't happening.

    We are at war with Eastasia. We have always been at war with Eastasia.

    If you think you're funny: I ain't laughing :rolleyes:
  • roadghostroadghost Member Posts: 394 Arc User
    edited February 2015
    shevet wrote: »
    We are at war with Eastasia. We have always been at war with Eastasia.

    They aren't disappearing they just get sent to room 101.
  • risian4risian4 Member Posts: 3,711 Arc User
    edited February 2015
    My Boffs also still have the habit to disappear, especially after beaming up from a ground map. But at least the correct powers are reminded and when the right officers are in their seats again, the tray doesn 't require any further attention either.

    It may not be fixed yet, but progress has been made.
  • philipclaybergphilipclayberg Member Posts: 1,680
    edited February 2015
    If you think you're funny: I ain't laughing :rolleyes:

    Boss with pointy ears: "We're having a pre-meeting today before the meeting tomorrow."

    Wally: "Whoa! You think that's safe? Maybe we should have a meeting before the pre-meeting first."


    Boss with pointy ears: "The pre-pre-meeting is now in order."

    Dilbert to Wally: "You think you're funny but you're not."
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    edited February 2015
    nikephorus wrote: »
    I have an exciting new idea that goes along with this problem. Turning into another profitable system for cryptic.

    Your bridge officers mutiny! They abandon their stations and you need to donate dilithium to a project to get them to end the mutiny and return to their stations. Great idea right?

    You underestimate the KDF: "Execute for incompetence" for doffs, "Execute for mutiny" for boffs. Theres enough of them on the exchange anyway, those boffs should know that for them, I've got 10 others.
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