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STo elite channels,elite this ,elite that,is sto game only for hardcore players???

asgardfurryasgardfurry Member Posts: 287 Arc User
1 Dps league-10k,2 mil k...etc...

2 Dead QS.

3 Dead fleets.

4 No communication between company and players.

5 Nerf after nerf.

6 Playing sto is work after work.

7 pay or dont play..f2p Game???

8 Fun????

9 one play style faw like a monkey,bind 7 keys and hit space till it bleeds.

10 toxic community(dps or die)

mi ultimate question is do you want to be part of this???

Do you think as normal player not obsesed with dps numbers,this game can survive another year in current state???
Post edited by asgardfurry on
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Comments

  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited February 2015
    There's a lot of players still doing there own thing in STO, and don't care about DPS. Even some channels dedicated to playing content with loadouts that stay true to Trek lore.
    [img][/img]OD5urLn.jpg
  • jbmonroejbmonroe Member Posts: 809 Arc User
    edited February 2015
    1 Dps league-10k,2 mil k...etc...
    *yawn* DPS has always bored me, and those who pursue it bore me more.
    2 Dead QS.
    Yes, that's a problem, and I miss the hourlies. The hourlies were good. The bi-weeklies, not so much.
    3 Dead fleets.
    It's been a challenge. I blame the missing hourlies.
    4 No communication between company and players.
    Not that I blame them. Read the boards and then ask yourself who'd want to communicate with that lot of ingrates?
    5 Nerf after nerf.
    One man's nerf is another man's challenge and opportunity. I see these as opportunities.
    6 Playing sto is work after work.
    Easy is boring. Grown-ups understand this.
    7 pay or dont play..f2p Game???
    Is the dead horse moving? Nope. Still not moving. Still, if you hit it harder, it might move.
    8 Fun????
    Yes. You are not the sole arbiter of fun. There is fun. I've had fun today in STO.
    9 one play style faw like a monkey,bind 7 keys and hit space till it bleeds.
    Yes, but which keys? And I've yet to see my space bar bleed. Must be some new-fangled keyboard you young kids have.
    10 toxic community(dps or die)
    I must be dead, then.
    mi ultimate question is do you want to be part of this???

    Do you think as normal player not obsesed with dps numbers,this game can survive another year in current state???

    I'm already part of it. I'm a lifer. My dues done been paid, amigo. And I'm doing just fine without DPS up the wazoo.

    I think I'll go play now.
    boldly-watched.png
  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    edited February 2015
    probably the opposite....casuals play the game at their own pace and don't care about dps or nerfs
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited February 2015
    Yup the queues are a fraction of what they were before delta Rising.

    Fleets have been negatively impacted.

    The DPS channels have been generally a positive place, and one of the few channels groups that have been active with like-minded players during a rather dark period. Given the changes to difficulty, they're a great place to learn, get assistance in builds, and continue to play the game we all love. Don't knock them - they're one of the few groups that keep this game playable.

    As for communication from the team to us - it's accelerated and improved in the last 4 weeks. Todays exchange over changes to the Romulan +Plasma consoles, how it was first to be changed, and then they found a better way based on our responses.. well, if the game is going in any direction, this one is a great example of a positive outcome.
    It's not inaccurate. This is exactly what's being changed.

    Here, let me summarize (and hopefully clarify) the full scope of the changes we're planning to make:

    - The Plasma DOT has been replaced with a Plasma Explosion that deals all of its damage in a single hit, instead of spread out over a 15sec DOT effect
    - The damage dealt by this Plasma Explosion is equivalent to 4x the previous damage of the DOT
    - The damage dealt by these Consoles can no longer be increased by Consoles or most other Passive effects. (Temporary buffs such as Attack Pattern Alpha will still improve the Plasma Explosion damage)
    - The Plasma Explosion can be triggered by all energy types, instead of only working with non-Plasma weapons.
    - The +Plasma Damage bonus gained from these consoles now only affects Exotic Damage abilities (e.g., Eject Warp Plasma, or Plasma Shockwave)

    So we get you're frustrated. Welcome to the club. But it's not all bad ;)
  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited February 2015
    It's kind of tiresome to hear people complain about high DPSers all of the time.

    DPS is how this game works right now. I wish the game was more balanced too, but that's not how it is. If you want to play, you need to adapt.

    Change sucks sometimes... I don't disagree that STO could be in a much better state right now. But there's a huge world of difference between 'is' and 'aught'. Don't take frustrations out on those players who've accepted what is.
  • theredcomettheredcomet Member Posts: 0 Arc User
    edited February 2015
    Why not autofire?
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited February 2015
    1 Dps league-10k,2 mil k...etc...

    2 Dead QS.

    3 Dead fleets.

    4 No communication between company and players.

    5 Nerf after nerf.

    6 Playing sto is work after work.

    7 pay or dont play..f2p Game???

    8 Fun????

    9 one play style faw like a monkey,bind 7 keys and hit space till it bleeds.

    10 toxic community(dps or die)

    mi ultimate question is do you want to be part of this???

    Do you think as normal player not obsesed with dps numbers,this game can survive another year in current state???

    1 - I'm not playing for DPS or to achieve a DPS level. I just play the game.

    2 - Don't know about Ques. I don't do them.

    3 - Some fleets are alive. I'm in 3 that is very active. So it depends.

    4 - Read the forums. I wouldn't want to talk to them either. At times even I don't want even want to be on the forums due to attitudes.

    5 - Nerf? Hadn't phased me one bit. Just keep on playing and having fun.

    6 - There is no work. I enjoy playing the game.

    7 - You can get by without paying. Just takes longer. I done both. I like it without a Subscription. Since I don't play that often, and have to worry about getting my $'s worth.

    8 - I have fun when I log on to play. And look forward to my next time I get to play.

    9 - I use nearly all my skills now thanks to the NPCs are harder. I love it. My keyboard isn't bleeding at all. I point and click as well key board. ;)

    10 - Guess I'm dead then. :rolleyes:

    Part of this ?? Oh yes! I'm loving this game!
    Enterprise%20C_zpsrdrf3v8d.jpg

    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited February 2015
    azniadeet wrote: »
    It's kind of tiresome to hear people complain about high DPSers all of the time.

    DPS is how this game works right now. I wish the game was more balanced too, but that's not how it is. If you want to play, you need to adapt.

    Change sucks sometimes... I don't disagree that STO could be in a much better state right now. But there's a huge world of difference between 'is' and 'aught'. Don't take frustrations out on those players who've accepted what is.

    Looks more like the OP is mostly attacking the game itself and how Cryptic has adjusted the game to target the whales and the grinders at the expense of, well, everyone else. 9 out of 10 anyways. He may be cranky, but he's not entirely wrong. Personally I just wish people would have the decency to stop financially supporting the power creep and the FOTM broken stuff, and force Cryptic to look elsewhere for revenue, but that won't happen as long as people keep using and pushing the Moar Powah stuff.
  • edited February 2015
    This content has been removed.
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited February 2015
    azniadeet wrote: »
    It's kind of tiresome to hear people complain about high DPSers all of the time.

    DPS is how this game works right now. I wish the game was more balanced too, but that's not how it is. If you want to play, you need to adapt.

    That is wrong. Very wrong.
    Game is not DPS.

    Why do you think the thing where DPS is measured is ISA/NTTE and not VCE, VEE, Battle of Korfez, BDE, DRSE, you name it?

    Why not CCA?

    You see, ISA and CCA are missions where high DPS is required and they can be finished fast, but CCA is more balanced for torp builds so that's a no-no.

    All others above require much. much less DPS. For example, BDE completion requires no fired shot if you can cloak/decloak save it, and you can.


    So no, game is not about DPS, ISA(CSA, KSA) and CCA are about DPS.
    And when you also see that those 2(4) are always best filled even in PUG queues everything falls into its place.
  • paxdawnpaxdawn Member Posts: 767 Arc User
    edited February 2015
    sharxtreme wrote: »
    You see, ISA and CCA are missions where high DPS is required and they can be finished fast, but CCA is more balanced for torp builds so that's a no-no.

    CCA is favorable to Torps. it is not balanced. Nor have I seen the top torp user out DPS the top beam users in CCA.

    When majority of the HP comes from non shielded targets rather than a balance HP with heavy on non shielded and shielded targets its not balanced, its is favorable.

    You are really good at twisting the truth. No wonder the devs believe you when you whine.

    But then again you are a hard core pvper. Everything is unbalanced for you until whatever you use is favorable to you. Rather than balance is when everyone can do the same build as everyone else. More or less change the gameplay to favor your gameplay, it the PvP hardcore's way.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    STo elite channels,elite this ,elite that,is sto game only for hardcore players???

    There was a discussion about cropped jackets for males. Does that mean that STO is only a game for folks interested in cropped jackets for males? You can get a cat pet but not a dog pet. Does that mean that STO is only a game for folks who like cats? There was a discussion about how the KDF Command ships look. Does that mean STO is only a game for Klingons?

    Even with all the threads whining like this one...that doesn't mean that STO is only a game for crybabies.
  • robdmcrobdmc Member Posts: 1,619 Arc User
    edited February 2015
    Does that mean that STO is only a game for folks who like cats?

    Yes. Yes it is. My Caitian and his pet cat said so. My Cat tailed Kobali Boff agrees.
  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited February 2015
    Even with all the threads whining like this one...that doesn't mean that STO is only a game for crybabies.

    Intrestingly enough, the most whine-free thread I've ever seen was about the state of [Pla] consoles (this thread specifically), which is admittedly a lot worse than live and will cost some players some not insignificant amounts of damage.

    The whining seems to come from the people who complain about 'elitists' more than from actual elitists.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    robdmc wrote: »
    Yes. Yes it is. My Caitian and his pet cat said so. My Cat tailed Kobali Boff agrees.

    Heh, I miss running around with a Ferasan at times. I'd go around Qo'noS just jumping over the heads of various NPCs...wheee! Yeah, silly...but a wee bit of fun from time to time.
    Intrestingly enough, the most whine-free thread I've ever seen was about the state of [Pla] consoles (this thread specifically), which is admittedly a lot worse than live and will cost some players some not insignificant amounts of damage.

    The whining seems to come from the people who complain about 'elitists' more than from actual elitists.

    It's scapegoating, imho.

    Tom: Damn those Wizards!
    Jerry: It's not them.
    Tom: What? Of course it is!
    Jerry: Why do you think that?
    Tom: They're doing stuff in 1-2 minutes and sending Cryptic the wrong message.
    Jerry: So there's a handful of folks doing stuff in 1-2 minutes and they're the cause?
    Tom: Of course?
    Jerry: It's not the countless thousands of average players perhaps doing ISE in 5-8 minutes where the optional is 15 minutes after the initial engagement?
    Tom: Huh?
    Jerry: Tom, buddy, it's not the Elite folks causing you problems. It's the Average players causing you problems.
    Tom: What?
    Jerry: Yeah...so anyway.

    edit: Mind you, about that [Pla] thread...I can't remember a time where I have wanted to quit STO more than those changes being talked about. I'm doing all I can not to go all melodramatic WTF in that thread...
  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited February 2015
    Heh, I miss running around with a Ferasan at times. I'd go around Qo'noS just jumping over the heads of various NPCs...wheee! Yeah, silly...but a wee bit of fun from time to time

    Why would you ever stop something like that?

    [QUOTE=virusdancer;22495421
    It's scapegoating, imho.

    Tom: Damn those Wizards!
    Jerry: It's not them.
    Tom: What? Of course it is!
    Jerry: Why do you think that?
    Tom: They're doing stuff in 1-2 minutes and sending Cryptic the wrong message.
    Jerry: So there's a handful of folks doing stuff in 1-2 minutes and they're the cause?
    Tom: Of course?
    Jerry: It's not the countless thousands of average players perhaps doing ISE in 5-8 minutes where the optional is 15 minutes after the initial engagement?
    Tom: Huh?
    Jerry: Tom, buddy, it's not the Elite folks causing you problems. It's the Average players causing you problems.
    Tom: What?
    Jerry: Yeah...so anyway.

    edit: Mind you, about that [Pla] thread...I can't remember a time where I have wanted to quit STO more than those changes being talked about. I'm doing all I can not to go all melodramatic WTF in that thread...[/QUOTE]

    I agree, and there's a lot of scapegoating going on, between the Tachyon change and the [Pla] change... obviously, some change to the latter wasn't surprising, but I think ultimately both were changed because the devs decided to change them. It's obvious they don't change everything that's whined about, and I'm sure anyone can fill in their imagination as to any number of things I could be thinking of.

    That one thread in particular was mostly on topic; there was one user who, well, see my above comments, and a few people that were varying levels of off topic, but the only people being actually negative were not coming from the perspective of having used it in the past, so far as I saw.

    What's making me go all melodramatic is my analysis of the dps we'll see from those consoles after all his changes. I'll just leave this one quote and a number here and see what you come up with:

    So, the new damage should be approximately:

    Old Damage-per-tick * 15 * 4

    Base value, of course. Not taking Skills into account.

    The current (aka old) value of a MK XIV Epic console is a 2.5% chance per shot at 157.7 plasma damage. That's a base value, so all your cat 1's/2's/weapons power multiply off of that number.

    Unless, of course, you don't want to do that math, in which case that's okay, as I've done my own.

    Edit: It seems I have horribly derailed this thread. Wasn't my exact intention, but I feel like it's more productive and community friendly where I'm taking it than where OP was, who I'm not exactly worried.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    Why would you ever stop something like that?

    I've been thinking about deleting my Fed and going back to KDF...but I was thinking Joined Trill Sci and not Ferasan. Hrmmm...

    edit: Maybe I'll just reroll all my KDF as Ferasans so I can hop about on the way to the Security Officer.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited February 2015
    I never tried being a DPSer. The whole league separation the community does to me is disgusting. Some should try some PvP and see how they ships perform lol

    My fleet was impacted a bit, luckily not too much though. Especially in the evening it is quite active.

    Agreed on the nerf after nerf thing, it's sort of frustrating.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2015
    1 Dps league-10k,2 mil k...etc...

    Only care to a point. This one being that at what number is a member of my contribution too less? My space toons currently are at 20-30k. I don’t run in high dps groups.
    I’m in dps 10k I think but the chat channel has the same colour as public elite stf so I don’t differentiate and only make use of it if I need a lobby to fill (cuz someone in my team wants to come as kdf). Atm general participation in those elite channels seems as low as it can be, I would not be able to cover all maps with the players in it. Compared to the channels of my communities I rather dislike these channels cuz the way of interaction reminds me more of bots than actual people. I found my peace with them in a way that I do the same in there: lf1m IGA – con means “I need a functional bot to get my game started”


    2 Dead QS.

    Aside from game quality issues THE TOP PROBLEM atm. For me those maps are the only motivating part of the game, the reason I grind, the reason I play and make my builds, the reason why I pay for the next shiny. The situation is SO BAD at the moment that my very reason to play is basically fading away. Hope Cryptic acts soon on topic or bye bye sooner or later.


    3 Dead fleets.

    The communities I’m in are still there however I noticed a massive lack of teamed participation. Also I notice a massive influx of players due to the event structure. This can shift from 90% at the beginning of an event down to 20% at the end. The past 2 days were so few on that it gave mne the creeps. Cryptic should also be careful not to overuse the word “event”. Could loose its charm.


    4 No communication between company and players.

    Those notes I got the past few times were all so disappointing that I approach a position where I don’t even care. Cryptic should simply read forums and act in the interest of the majority of players. I have been very active around here science DR and I doubt that would be too difficult if anybody Cryptic at wanted to.


    5 Nerf after nerf.

    Yes very annoying. The past three years we were getting more and more stuff. Peeps grind, peeps pay, peeps take. Then they nerf it and much effort wasted. Do some testing b4 you hand stuff out.


    6 Playing sto is work after work.

    More and more reminds me of it but I’m here freely and dont get payed so I only experience stress in a magnitude I allow myself to do. But in general yea I agree. Much stuff in STO is miserable repetitive. Much is simply stress (can I do cca 14 times the next 3 weeks? Shall I do it with 3 toons or 8? Shall I better take 2 weeks off?).


    7 pay or dont play..f2p Game???

    Simple mechanic. You either pay or grind even more miserably than you do already. The game is still f2p though but by now I wish it wasn’t. I’d also would want explicitly to pay for quality instead of having to endure bad contend.


    8 Fun????

    Only provided by the community I play in. The interaction, the team play. They provide fun. The publisher seem to have stopped doing so abruptly with DR in my opinion.


    9 one play style faw like a monkey,bind 7 keys and hit space till it bleeds.

    I don’t care about how one becomes contributing within a team for as long as they do.


    10 toxic community(dps or die)

    Hard question because I’m on both sides of the coin. Every member of my team should do the best he can to contribute. I don’t ask for more but I’m also unwilling to ask for less. I don’t expect from my team mates certain DPS numbers but what I do expect is that they listen, take advice and are enthusiastic to win a match.


    11 ultimate question is do you want to be part of this???

    I’am part of it still. What I want is the game back I subscribed to 2,5 years ago. Cryptic should start to listen to the players around here… in 9/10 cases I agree with them.


    12 Do you think as normal player not obsesed with dps numbers,this game can survive another year in current state???

    I have my doubts because the only way Cryptic manages to keep players in game is to hand out easy free stuff they do via events. Unfortunately this cant work indefinitely. They should rather put some emphasis to keep players in game when there is no event running.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • willamsheridanwillamsheridan Member Posts: 1,189 Arc User
    edited February 2015
    azniadeet wrote: »
    It's kind of tiresome to hear people complain about high DPSers all of the time.

    DPS is how this game works right now. I wish the game was more balanced too, but that's not how it is. If you want to play, you need to adapt.

    Change sucks sometimes... I don't disagree that STO could be in a much better state right now. But there's a huge world of difference between 'is' and 'aught'. Don't take frustrations out on those players who've accepted what is.

    Sorry, i grew up in a Democracy where we had the right to say if we didn´t like something.

    And i think we can do that here too. If it leads to changes, thats another question, . But we still can say if we don´t like something. And i am disappointed in the DPS only direction this game is heading.

    I do fine as an engineer but still, vs. a Tac i loose a lot. And there is no place for different Playstyles, Tactics anymore.

    Pre-DR a Schience helaer was most welcome ins STFs, they "saved my life" many times but now, even Science characters use Cannons, DBBS just to deal DPS and all Missions are just a race against time to shoot as fast as you can.

    Not much fun left
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    Pre-DR a Schience helaer was most welcome ins STFs, they "saved my life" many times but now, even Science characters use Cannons, DBBS just to deal DPS and all Missions are just a race against time to shoot as fast as you can.

    To be blunt, perhaps too blunt - but not meant to be antagonistic, that basically reads like you're flying the way you want to but other folks aren't flying the way you want them to...the way you think they should.

    I've flown a Tac Healer, Eng DPS, and am currently flying a Sci Tank.

    As long as folks are trying to contribute to the successful completion of the mission - who is anybody to say what they're doing is doing it wrong? Sure, for the most part they've got that right to their opinion...but...who cares?
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  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited February 2015
    coldnapalm wrote: »
    Sorry...but...BWAHAHAHAHAHAHAHAHAHAHA.

    A healer ship was even more of a joke before DR. At least POST DR, things might have lived long enough where somebody MAY have needed healing. Pre DR, unless your group was made up of rainbow boats with no shields on and had zero tact consoles, the healer was completely a waste as space...and was said so MANY times. Hell I think healers being a waste of space was even more of a meme before DR. Hell, my rainbow boat with zero tact consoles would destory a cube ALONE way before I would need any healing. The only difference now is that healers aren't just an utter waste of space, you are a negative asset now unless you bring DPS with those heals (and since you can do BOTH...why the hell are you not?!?).

    Healers pre-DR, and after tomorrow's patch, were the game changers in a PvP match; the team survival depends on them, and if they have SNB they're usually the wing commanders of the team, calling targets.

    Another reason why PvE is stupid is exactly what you said, no variety at all, it's a DPS race or bust. Healer role requires patience and situation awareness more than any other. Can you do that?
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  • alex284alex284 Member Posts: 366 Arc User
    edited February 2015
    azniadeet wrote: »
    It's kind of tiresome to hear people complain about high DPSers all of the time.

    DPS is how this game works right now. I wish the game was more balanced too, but that's not how it is. If you want to play, you need to adapt.

    Change sucks sometimes... I don't disagree that STO could be in a much better state right now. But there's a huge world of difference between 'is' and 'aught'. Don't take frustrations out on those players who've accepted what is.

    Ugh, agreed. I wouldn't count myself as a high DPSer, but I equip weapons on my ships and point them in the right general direction so lots of people on these forums would count me as one.

    I know, I know, I betray Trek lore every time I right-click to get the green border.
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited February 2015
    paxdawn wrote: »
    CCA is favorable to Torps. it is not balanced. Nor have I seen the top torp user out DPS the top beam users in CCA.

    When majority of the HP comes from non shielded targets rather than a balance HP with heavy on non shielded and shielded targets its not balanced, its is favorable.

    You are really good at twisting the truth. No wonder the devs believe you when you whine.

    But then again you are a hard core pvper. Everything is unbalanced for you until whatever you use is favorable to you. Rather than balance is when everyone can do the same build as everyone else. More or less change the gameplay to favor your gameplay, it the PvP hardcore's way.

    smh.

    I mean c'mon. This is just too funny. Because of people that plasma doped 100s have bought now semi-obsolete plasma dope equipment more suitable for a drainer and they will now buy AP consoles after +beam consoles can't cut it anymore in DPS race.
    Truth is exactly the opposite, you have pushed only 1 single style of gameplay in STO. BFAW based on exploit of plasma doping. That is 1 single build with no wiggle room if you want to chase BFAW DPS in ISA.
    1 Weapon type - AP CRTD Pen
    1 Console Type - +Beam
    1 Sci Console Type - FLWC +plasma

    That's why space queues besides ISA and CSA are dead. Why even private games were mostly those 2.
    I could only see maybe 10/1000 people that regularly join VCE, VEE, BDE, FEZ etc. when someone asks on DPS channels. And why people are afraid to go with their under 60 toons in ISA because someone will c/p or upload their DPS.

    How many times do you see someone c/p ing PUG DPS in ISA and laughing at people under 10k? Did you ever think that some people run it on their eng healer/sci under 60 toons in pre DR ships and equipment? God forbid they should do that right?
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    No, STO is currently for masochists.
    HQroeLu.jpg
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2015
    sharxtreme wrote: »
    I could only see maybe 10/1000 people that regularly join VCE

    Which is very sad. A friend of mine encouraged me to run it, and we do so often by now favourable in PUGs, yea that’s what I said. Aside from the anomaly bug this mission is fun, rewards not bad and isn’t at all about DPS. The only thing in need to be destroyed are the planet killers and they have no hull hit points to speak of on elite. Some players (pugs) out there really got the hang of it. I have see as much already.

    Good post of yours by the way. I agree with all of it.
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited February 2015
    There are Elite Channels - that suggests that "Elite" or "hardcore" players are not the only players, but a limited amount of people.

    If the game was just for hardcore players, then it wouldn't need special dedicated channels for hardcore palyers. Every channel would be for them already.


    Also ,you can still beat every story mission and all the normal queues without any special gear or builds. That wouldn't make sense if this game was for hardcore players only. You can complete every reputation without doing anythnig "hardcore".


    But of course, "Advanced" and "Elite" difficulty suggests that you need to do a bit more and have to start looking into what works well, and how to improve your build. If that's already hardcore, than yes, that's hardcore content.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2015


    Also ,you can still beat every story mission and all the normal queues without any special gear or builds. That wouldn't make sense if this game was for hardcore players only. You can complete every reputation without doing anythnig "hardcore".

    Well you are right with your statement but you know it only works in theory. Average or new players are those who are most unlikely to be networked in any specific channels so they rely on the queue list if they want to do a bit more than hold voth check points or find workarounds of the defera city bug.

    They should run “normal” mode PvE but there they will only be able to see very few of them because however deserted elite and advanced queues may be...normal mode seems totally dead.

    Now guess what they do? Do one week STO wiki research, copy the best build from STO academy or play the marked for a month for good gear? No, they will simply queue up for the next difficulty setting after waiting 20 minutes for normal to pop, and here they are. :o
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