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TOS Interior pathing

psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
I know the TOS Constitution-class interior map was never really really designed for NPCs to navigate, but this is ridiculous. Aside from the usual (getting stuck in walls and whatnot), they're actually trying to shoot enemies through the walls.

Is there some secret way to make the map useable for navigation and firefights? Right now even getting a respawn point to work is painful.
NJ9oXSO.png
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Post edited by Unknown User on

Comments

  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2014
    if you're in preview mode.... yeah. pathing doesn't work.
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  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited December 2014
    So it works normally once the mission is published?
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited December 2014
    Yes, pathing is calculated during the publishing process. However I warn you that is still an extremely confined map and boffs and npcs can still get hung up sometimes. There's a reason Cryptic builds mostly huge interiors.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited December 2014
    Okay, thanks for the info.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • agarwaencranagarwaencran Member Posts: 27 Arc User
    edited December 2014
    If you want to stay save do unvisible walls in the ship-walls :)

    But like the others say, it should work previewed. The Best is, you test it (puplish it as "test" and play and after that withdraw)
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