About 5 times today I have been disconnected from the server and dropped back to the login screen while moving from on Fleet Facility to another. For example from the Fleet Mine to the Starbase or from the Starbase to the Embassy etc.
Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care. Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker. Tiktok: @Askray Facebook: Askray113
2 10 ms 8 ms 10 ms tge7-2.ausgtxlg01h.texas.rr.com [66.68.3.233]
3 14 ms 17 ms 26 ms be1.ausgtxlg03h.texas.rr.com [24.175.41.62]
4 10 ms 11 ms 13 ms be22.ausutxla01r.texas.rr.com [24.175.43.211]
5 17 ms 15 ms 19 ms agg22.dllatxl301r.texas.rr.com [24.175.41.46]
6 19 ms 15 ms 19 ms 107.14.19.92
7 19 ms 19 ms 19 ms ae1.pr1.dfw10.tbone.rr.com [107.14.17.234]
8 19 ms 14 ms 19 ms te0-4-0-17.ccr21.dfw03.atlas.cogentco.com [154.5
4.11.49]
9 19 ms 19 ms 19 ms be2032.ccr22.dfw01.atlas.cogentco.com [154.54.6.
53]
10 35 ms 29 ms 29 ms be2010.ccr22.mci01.atlas.cogentco.com [154.54.46
.217]
11 36 ms 39 ms 39 ms be2157.ccr42.ord01.atlas.cogentco.com [154.54.6.
118]
12 68 ms 70 ms 69 ms be2138.ccr22.bos01.atlas.cogentco.com [154.54.43
.202]
13 66 ms 69 ms 64 ms te3-2.ccr01.bos06.atlas.cogentco.com [154.54.46.
130]
14 78 ms 71 ms 71 ms 38.111.40.114
15 67 ms 68 ms 64 ms patchserver2.crypticstudios.com [208.95.185.41]
The pathping runs fine but stops after giving the path info .. no timing.
Login2_server disconnect is what I get. 5 times this afternoon.
The pathping runs fine but stops after giving the path info .. no timing.
Login2_server disconnect is what I get. 5 times this afternoon.
'Path Ping' can take several hundred seconds to complete its tests. So how long did you wait for it to finish???
The 'Trace Route' has excellent network latency values, so its not a network latency issue. So what we really need is the 'Net Test' results, which checks for sustained network throughput to the STO servers, and the 'Path Ping' which looks for packet loss along your connection route...
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Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
Tiktok: @Askray Facebook: Askray113
3 14 ms 17 ms 26 ms be1.ausgtxlg03h.texas.rr.com [24.175.41.62]
4 10 ms 11 ms 13 ms be22.ausutxla01r.texas.rr.com [24.175.43.211]
5 17 ms 15 ms 19 ms agg22.dllatxl301r.texas.rr.com [24.175.41.46]
6 19 ms 15 ms 19 ms 107.14.19.92
7 19 ms 19 ms 19 ms ae1.pr1.dfw10.tbone.rr.com [107.14.17.234]
8 19 ms 14 ms 19 ms te0-4-0-17.ccr21.dfw03.atlas.cogentco.com [154.5
4.11.49]
9 19 ms 19 ms 19 ms be2032.ccr22.dfw01.atlas.cogentco.com [154.54.6.
53]
10 35 ms 29 ms 29 ms be2010.ccr22.mci01.atlas.cogentco.com [154.54.46
.217]
11 36 ms 39 ms 39 ms be2157.ccr42.ord01.atlas.cogentco.com [154.54.6.
118]
12 68 ms 70 ms 69 ms be2138.ccr22.bos01.atlas.cogentco.com [154.54.43
.202]
13 66 ms 69 ms 64 ms te3-2.ccr01.bos06.atlas.cogentco.com [154.54.46.
130]
14 78 ms 71 ms 71 ms 38.111.40.114
15 67 ms 68 ms 64 ms patchserver2.crypticstudios.com [208.95.185.41]
The pathping runs fine but stops after giving the path info .. no timing.
Login2_server disconnect is what I get. 5 times this afternoon.
'Path Ping' can take several hundred seconds to complete its tests. So how long did you wait for it to finish???
The 'Trace Route' has excellent network latency values, so its not a network latency issue. So what we really need is the 'Net Test' results, which checks for sustained network throughput to the STO servers, and the 'Path Ping' which looks for packet loss along your connection route...