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Release Notes: November 13th, 2014
New Episode:General:- Reduced the Skill Point requirement to go from level 0-5 in Starship Mastery by roughly 50%.
- No earned Ship Mastery Skill Points will be removed from players ships.
- Players who are in the process of leveling up a Starship Mastery level will have the Mastery level of the ship increase to match the roughly 50% decrease in points required.
- PvE Queues:
- Resolved an issue where players could defeat enemies in the Bug Hunt before the queue began.
- This would block completion of the queue.
- Khitomer in Stasis Advanced mode can now fail if the objective Destroy the IMRs in: 15:00 is not met.
- Resolved an issue with the loadout system where saving tray layouts were not saving all slots correctly.
- Traits:
- Salvage Specialist functions correctly as a Space Trait.
- Also increased the hull percentage threshold from 10% to 25%.
- Resolved an issue with "Give Your All" granting the incorrect Trait ability when slotted.
- Vaadwaur Battleships will no longer occasionally spawn with far too many hit points for their difficulty level.
Known Issues:- The Federation, Klingon, and Romulan tutorials award the incorrect type of kits upon completion of the tutorial.
- KDF aligned Romulans will see duplicate powers when training Bridge Officers.
- One set of the powers are invalid.
- The Bio-Neural Gel Pack in the Delta Alliance Reputation system does not apply the correct amount of Subsystem Power Boost.
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