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Release Notes: November 13th, 2014

pwecaptainsmirkpwecaptainsmirk Member Posts: 1,167 Arc User
edited November 2014 in Release Notes
New Episode:


General:
  • Reduced the Skill Point requirement to go from level 0-5 in Starship Mastery by roughly 50%.
    • No earned Ship Mastery Skill Points will be removed from player’s ships.
    • Players who are in the process of leveling up a Starship Mastery level will have the Mastery level of the ship increase to match the roughly 50% decrease in points required.
  • PvE Queues:
    • Resolved an issue where players could defeat enemies in the Bug Hunt before the queue began.
      • This would block completion of the queue.
    • Khitomer in Stasis Advanced mode can now fail if the objective “Destroy the IMR’s in: 15:00” is not met.
  • Resolved an issue with the loadout system where saving tray layouts were not saving all slots correctly.
  • Traits:
    • Salvage Specialist functions correctly as a Space Trait.
      • Also increased the hull percentage threshold from 10% to 25%.
    • Resolved an issue with "Give Your All" granting the incorrect Trait ability when slotted.
  • Vaadwaur Battleships will no longer occasionally spawn with far too many hit points for their difficulty level.

Known Issues:
  • The Federation, Klingon, and Romulan tutorials award the incorrect type of kits upon completion of the tutorial.
  • KDF aligned Romulans will see duplicate powers when training Bridge Officers.
    • One set of the powers are invalid.
  • The Bio-Neural Gel Pack in the Delta Alliance Reputation system does not apply the correct amount of Subsystem Power Boost.
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