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Mining Claims out of control now... Pls Give Us A Npc To Turn them in to for 2.5k dil

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  • starlazersstarlazers Member Posts: 0 Arc User
    edited September 2014
    cidjack wrote: »
    OP,
    Future advice for you (take it as you wish, I am not by any means trying to tell you what to do), I would skip posting something like this on the forums. Although you are completely within your right to, your original message will be lost by those who troll just to troll, those are simply jealous of your right to play the game as you wish to play it.

    The basic freedoms to decide how you use your own personal funds is not the discussion here, so just politely ignore those posts. The posts stating how you should play the game should also be dismissed, they are offering a solution that does not match up to your current predicament.

    You are offering an example to Cryptic a situation that has come to bear based on your experiences. Bravo on coming forward, and I hope that Cryptic takes it under advisement.

    Now this guy gets it....

    I have 8 toons.... they all have claims active and boxes stashed, and I accept the claim mission then wait 20hours and hit them 2 claims at the same time... so its 10k dill x8 a cycle, every 2 days.

    Also I ran the math today, its just over 31m dill in claims *across* my 8 toons... that's 6200 claims and a large amount of them are on C.J even if they made them account bound and I could even them out that's still just over 2 whole Years to mine them all.... when the item its self the *Prize* was *paid* for... in terms of the keys used, I should not have to wait 2 years to get to the end of my stacks.

    I don't think they was looking that far ahead when they first put them in to lock boxes ( and think they should re-look at claims as a reward going forward) and I know a lot of players who have the same problem and have much larger stacks of claims than I do.

    Im just making a point that even if it was 1k per claim on a NPC turn in that's 20% of the 5k you would get from mining it, don't get me wrong I would keep a stack for mining as long as im playing but to wait 2 years even if they was account bound, that's unreal when they have long bank rolled my Keys used.

    **In a nut shell... its long over due Cryptic look at the claims as a reward in lock boxes for a REAL MONEY Key-Reward! And add an NPC or remove the cool down for using them... The build up is not going down even if I mine them each cycle.

    Thanks for reading.

    Nova
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited September 2014
    starlazers wrote: »
    Now this guy gets it....

    I have 8 toons.... they all have claims active and boxes stashed, and I accept the claim mission then wait 20hours and hit them 2 claims at the same time... so its 10k dill x8 a cycle, every 2 days.

    Also I ran the math today, its just over 31m dill in claims *across* my 8 toons... that's 6200 claims and a large amount of them are on C.J even if they made them account bound and I could even them out that's still just over 2 whole Years to mine them all.... when the item its self the *Prize* was *paid* for... in terms of the keys used, I should not have to wait 2 years to get to the end of my stacks.

    I don't think they was looking that far ahead when they first put them in to lock boxes ( and think they should re-look at claims as a reward going forward) and I know a lot of players who have the same problem and have much larger stacks of claims than I do.

    Im just making a point that even if it was 1k per claim on a NPC turn in that's 20% of the 5k you would get from mining it, don't get me wrong I would keep a stack for mining as long as im playing but to wait 2 years even if they was account bound, that's unreal when they have long bank rolled my Keys used.

    **In a nut shell... its long over due Cryptic look at the claims as a reward in lock boxes for a REAL MONEY Key-Reward! And add an NPC or remove the cool down for using them... The build up is not going down even if I mine them each cycle.

    Thanks for reading.

    Nova

    You obviously do not understand the bigger, oh wait I meant BIGGER picture here.

    The mining claims were designed mostly for casual player's, you know the ones who do not normally meet their 8k cap each day, yes they are out there by large numbers.

    They were not meant for freebie farmer's, who spend countless hours to manipulate game currencies to their advantage.

    If you have so many, well have fun farming, or get over it!

    8 toons maxed out at 10mill dilith each=80mill dilithium, that's quite a bit of dilithium.

    Odds are you probably have more than 8 toons, and from your previous statements of 250mill worth of dilithium, hitting the open market for some 125kzen, well guess what?

    That is $1,250 worth of zen, all from one person, that is a lot!

    Especially from someone, who paid only 5% of that in RL cash themselves!

    No sympathy from me, sorry!

    PS Edited for a better understanding:

    That's the equivalent of 1 Gold/LTS member's stipend for the next 20+ years!

    Or 20 Gold/LTS member's stipend for 1 year!

    Or the equivalent of 7,300 Gold/LTS member's stipend purchasing power in 1 day!
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


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  • kavasekavase Member Posts: 771 Arc User
    edited September 2014
    starlazers wrote: »
    That's the whole point here ! I can not gain access to all that dill for years and years... its just sitting in my bank useless when I have PAID for me Keys and can not gain access to my rewards for many years...

    Ah, but don't you see, that's the point of it. Your not suppose to gain access to it instantly and is working exactly as it's intendant for.

    It works the similar manner to unrefined dil and we've had many threads about how it should be increase because someone has over millions worth of unrefined dil and can't get access to it for years...same reason.
    Retired. I'm now in search for that perfect space anomaly.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited September 2014
    kavase wrote: »
    Ah, but don't you see, that's the point of it. Your not suppose to gain access to it instantly and is working exactly as it's intendant for.

    It works the similar manner to unrefined dil and we've had many threads about how it should be increase because someone has over millions worth of unrefined dil and can't get access to it for years...same reason.

    Exactly, if he/she want quick access to refined dilithium, well that is what the D:Z exchange is for!

    Cryptic says "Buy it."
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • daveynydaveyny Member Posts: 8,227 Arc User
    edited September 2014
    ...in other words... You can ask or demand all you want.

    Cryptic isn't listening.

    :cool:
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
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  • iceeaglexiceeaglex Member Posts: 375 Arc User
    edited September 2014
    rinkster wrote: »
    As has already been said, it doesnt take long to polish off a mining claim.


    It takes 20 hours to 'polish off' a mining claim....That's the problem.



    Yeah, no. Go to the D-mine and start using them.

    I'm down to the teens now :)

    Wow. Just wow. The complete and utter reading fail in this thread is astounding. This one stands out as the worst of a ridiculously large amount of failures, and gives us a terrible insight into the school system's failure to teach children basic reading skills.

    Firstly, he obviously, as "derpa derpa, i r so smartz i can haz anzers' people do, hit reply without reading a SINGLE reply post in this thread, otherwise he would have known his answer was completely wrong.

    Secondly, he didn't even read the ORIGINAL POST, otherwise he would have known his answer was an answer to a question that DIDN'T EVEN EXIST...

    It boggles my mind how this even came to be.




    Now, onto serious business.

    To all those people that say the OP was stupid for buying so many keys. It is his fault that he has too many mining claims.

    You are 100% correct.....From a players perspective. From our perspective, it IS his fault, he shouldn't have bought so many and expected to be able to use them all. I completely agree.

    BUT, the problem is, your answer is to STOP buying keys. STOP giving cryptic money. THAT is the answer to too many mining claims.

    So from CRYPTICS perspective, that is a really bad move. They WANT you to spend MORE money.
    Now if out of the hundreds of thousands of players, only a few thousand, or few hundred have this problem, and cryptic does nothing. And these handful of people then STOP spending money, because they can't get 100% of rewards, then even though its only a small % of the players, its a large % of the really BIG spenders, and so a large amount of actual money.

    All for some unrefined dil they probably can't refine anyway?

    So from a players perspective, it's dumb to spend all that money.

    From cryptics perspective, it's dumb to TRIBBLE off big spenders when making them happy involves giving them a 99% chance of useless unrefined dil (as big spenders probably make the 8k already anyway).
  • szimszim Member Posts: 2,503 Arc User
    edited September 2014
    Or they could just remove this stupid 20h timer. We're gonna get the full amount of dilithium anyway and the daily dilithium refinement cap will prevent any disruptions of the dilithium-zen exchange. There's really no good reason why there should even be a timer on such a claim.

    To the OP. Not the mining claimls are out of conrol, your spending is.
  • cosmicsunwindcosmicsunwind Member Posts: 78 Arc User
    edited September 2014
    szim wrote: »
    Or they could just remove this stupid 20h timer. We're gonna get the full amount of dilithium anyway and the daily dilithium refinement cap will prevent any disruptions of the dilithium-zen exchange. There's really no good reason why there should even be a timer on such a claim.

    To the OP. Not the mining claimls are out of conrol, your spending is.

    Is it refined dilithium or just ore that it gives? I can't remember. if it's ore, there definitely shouldn't be a timer, since as you say, the daily refining limit is there anyway. I too have like 60 of these mining claims.
    [SIGPIC][/SIGPIC]
  • strykewolf67strykewolf67 Member Posts: 1 Arc User
    edited September 2014
    Make a doff assignment. 2 Engineers and 1 science; 20 hour cooldown; pulls in 25-50% of the claim amount.

    Fixed.
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  • havokreignhavokreign Member Posts: 0 Arc User
    edited September 2014
    Make a doff assignment. 2 Engineers and 1 science; 20 hour cooldown; pulls in 25-50% of the claim amount.

    Fixed.

    Stick it in the Fleet Mine, pick a tier like 2 or 3.
  • hpgibbshpgibbs Member Posts: 395 Arc User
    edited September 2014
    Ice got around 800-900, a majority of the. Purchased from lockboxes. Purchased from keys. And I'm not about to be spending nearly 2 years using them. I'd be happy if they'd give me an option to turn them into dil or even a decent amount of energy credits.
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  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited September 2014
    Make a doff assignment. 2 Engineers and 1 science; 20 hour cooldown; pulls in 25-50% of the claim amount.

    Fixed.

    You could use one and doff one so that cuts his problem down from a 2 year solution to a 1 year solution assuming he never buys another key. So doesn't solve anything. Making a dil mine project that has a 15 second cool down like turning in extra marks might solve it.
  • azntrigboiazntrigboi Member Posts: 139 Arc User
    edited September 2014
    I think the OP is forgetting that Mining Claims are a relatively recent addition to lockboxes. Along with Lobi, the whole point of adding them in was to have some component of opening lockboxes to not be a gamble(reducing payout variance). Therefore, someone who doesn't open a ton of lockboxes to get the grand prize at least gets something that is useful to them. Dilithium is useful for a lot of things in game, and Lobi has a nice little store you can spend it in. A person who doesn't open many lockboxes doesn't really mind the 20hr wait.

    I think the situation the OP is in is the very reason why there's a time gate to the unrefined dilithium from the lockbox. Remember, Cryptic created time gates because they want people to play the game daily. If you build a stockpile of unrefined dilthium from turning in all your claims at once, you won't be as likely to play the game compared to you having to actively go to the mine and get it. Also, the time gated dilithium achieves the goal of not significantly affecting the average worth of boxes since 250dil/hr is a pretty low rate compared to getting dilithium from playing ISE. If people were able to cash out all the dilithium at once, the average payout would be greater, and they might have an argument for increasing the price of keys.

    Now, I know a lot of people disagree with their philosophy about how to get people to play regularly, but this is why I think that the mining claims were designed the way they are. If you want them to change that, it's not enough to say "I have a ton, and they should do something about people like me". You'll need to change their minds about time gates in general, and that's much harder.

    tl;dr - The OP's problem is not a problem to the devs. This, I think, was what they wanted to happen in this situation.
  • razar2380razar2380 Member Posts: 1,187 Arc User
    edited September 2014
    I think it would be cool if we can sell them on the exchange. As far as the amount that will hit the exchange, I don't believe it would be nearly as much as when they do a Dilithium event, or they run the new mirror, or CCE. With the Dil claims, the most you can get when it is not during the Dil event is about 5,000 unrefined ore per day. That only equals 35,000 Dil per week, per toon.

    However, I know some people that have made over 1 million Dil ore in just four days per toon during the Dil event. Seems to me that the Dil claims will not be as big a hit to the market as some think. 5,000 Dil ore per toon per day, vs 250,000 Dil ore per toon per day.

    It would take 50 days of Dil mining to equal that. By that time, you could refine 400,000 Dil at 8000 per day.

    The Dil mining claims were a good sells gimmick, but now that players are getting over run with them because they are bound, it is losing its shine. If they could be sold, it will mean more people will be wanting to buy keys so they can sale at least the claims, if nothing else. I would like to be able to sell mine, and I only have about 8 of them. Lol.
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  • havokreignhavokreign Member Posts: 0 Arc User
    edited September 2014
    I still say making them trade-able does nothing but enrich the players who've been hoarding them for one reason or another and devalue lockboxes in general.

    If I could buy mining claims on the exchange, I'd make sure all my characters were using them every day. I'd create characters just to run mining claims and circumvent the refining cap.

    It's all about the checks and balances. At least with account bound, I'd be forced to open boxes (thus buying keys) in order to obtain them, no matter how many characters I have.
  • tigerblade99tigerblade99 Member Posts: 47 Arc User
    edited September 2014
    cidjack wrote: »
    OP,
    Future advice for you (take it as you wish, I am not by any means trying to tell you what to do), I would skip posting something like this on the forums. Although you are completely within your right to, your original message will be lost by those who troll just to troll, those are simply jealous of your right to play the game as you wish to play it.

    The basic freedoms to decide how you use your own personal funds is not the discussion here, so just politely ignore those posts. The posts stating how you should play the game should also be dismissed, they are offering a solution that does not match up to your current predicament.

    You are offering an example to Cryptic a situation that has come to bear based on your experiences. Bravo on coming forward, and I hope that Cryptic takes it under advisement.

    Amen Brother... He could have posted this in a different language under the wrong sub-folder but still would've gotten flamed just as bad (probably by the same people).

    OP, I kinda feel your pain (defiantly not in the same ball-park though) but 6 of my characters have between 60 - 80 claims on them that I'm trying to grind down. Hang in there m8. Maybe one day they'll let our duty officers complete them for us on a mission....
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited September 2014
    i have a lot too i dont bother either delete them or just bank them. most of the stuff u get in the boxes are rubbish anyway.
    [SIGPIC][/SIGPIC]
  • savnokasavnoka Member Posts: 176 Arc User
    edited September 2014
    The utility of the claims is sharply decreased by their time-gate, which means past a certain point all such further claims have a truly zero value. Some may argue that some of the stuff that comes out of lockboxes is already zero value, but it can usually be sold to someone for marginal value or at least put to use somewhere like with doff packs. But past a certain number of claims and there is no way they could all be reclaimed within the likely lifespan of the game, giving them a value of ZERO.

    SOME form of compensation should be allotted....yet, I think, dillithium should not be it. Many have mentioned this is a crisis or poor planning and I agree, and I see no reason to reward such. At the same time, reducing a value item to zero benefits no one -- not Cryptic (since it reduces the likelyhood people will buy as fast or often), not the player (since he can't get anything out of it), and not the bystander (who ultimately loses when the player reduces his ZEN purchases and Cryptic has that much less cash to work with). An EC reward is honestly about the best I can see.

    In opening a lockbox , what are you guaranteed? Nothing except four lobi. Everything else is in a state of possibility.
    [SIGPIC][/SIGPIC]
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited September 2014
    Perhaps, and I'm just spitballin' here...

    It would behoove Cryptic to make a Mining Claim equal to One Lobi.
    (or even Two Claims for One Lobi)

    Thus, one could go to a Ferengi Lobi Vendor and trade in any Claims that one doesn't wish to use?

    The Lobi can only be used to buy Vendor Items, so there wouldn't be any great upset of the games economy.


    :cool:
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