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Mining Claims out of control now... Pls Give Us A Npc To Turn them in to for 2.5k dil

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  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited September 2014
    lowy1 wrote: »
    More Alts?

    They're character bound. Snicker.

    Ok. In all seriousness.

    If you're sitting on that many dilithium claims, and as you say not paid a single $$$ to achieve this, then what possible motivation does Cryptic have to help you? You're not the norm, you don't represent the market they are trying to build, and most of all, you've gamed the system for your benefit. Congratulations.

    Start digging. Stop whining.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    john98837 wrote: »
    Your argument is exactly why these should not be bound and should be able to be sold. They are a reason not to open lockboxes, because your going to keep getting flooded with these mining claims you don't want. If cryptic were smart they would make them unbound and encourage people to keep opening boxes because they could then get EC back by selling them to those who want to mine.

    So, Cryptic unbinds them. He sells 5000 claims on the Exchange worth 25,000,000 Dilithium.

    25,000,000 Dilithium hits the market...bam.

    Did you consider what it would do to the market?

    Hell, it's like the original thing - trade them in for 2.5k Dil? Cool, that drops him down from 5000 days of doing the minigame to 1563 days of refining. If he'd opened the boxes on four characters on the other hand, he would have been looking at 1250 days of minigames. Where for 300 days less, he would have gotten twice the Dilithium out of it.

    Treat it like an 80k EC DOFF pack...or treat it like some TRIBBLE ground weapon that's not even worth posting on the Exchange.

    It's a nifty amount of Dil for a very little amount of time...only folks that might think it's too long for that amount of Dil would be the exploiters - eh?
  • john98837john98837 Member Posts: 761 Arc User
    edited September 2014
    So, Cryptic unbinds them. He sells 5000 claims on the Exchange worth 25,000,000 Dilithium.

    25,000,000 Dilithium hits the market...bam.

    Did you consider what it would do to the market?

    Hell, it's like the original thing - trade them in for 2.5k Dil? Cool, that drops him down from 5000 days of doing the minigame to 1563 days of refining. If he'd opened the boxes on four characters on the other hand, he would have been looking at 1250 days of minigames. Where for 300 days less, he would have gotten twice the Dilithium out of it.

    Treat it like an 80k EC DOFF pack...or treat it like some TRIBBLE ground weapon that's not even worth posting on the Exchange.

    It's a nifty amount of Dil for a very little amount of time...only folks that might think it's too long for that amount of Dil would be the exploiters - eh?

    Thats craptics own fault for being shortsighted and not making these unbound to begin with, if the had there would not be an influx of dil. As to 25mil Dil, that's not going to cause a major market movement, talking about 125k Zen roughly, thats 1 or 2 points on the exchange at best.

    Yeah its a "nifty" amount of dil to some, to me its to much of a nuisance to go get to be worth my time. I have better things to do, let me sell the claim to someone who doesn't, such as yourself.
  • valenn1valenn1 Member Posts: 842 Arc User
    edited September 2014
    stf65 wrote: »
    no, what this is about is you knowing you couldn't use them but kept on opening boxes anyway. it's like you being alergic to milk but buy a gallon of milk every day and then expect the store to deal with your stupidity.

    you know how they worked when you got your first one. you continued to get more. that was your choice. cryptic doesn't have to bail you out because of your choices.

    Strange, i tought nearly the same.
    Absolutely NO to unbound Claims.
    also NO to a "easy dilithium mode".
    Maybe bound to acc, but no easy mode!
    Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
    unfortunately:

    NOT LOYAL ENOUGH!!!
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    john98837 wrote: »
    Thats craptics own fault for being shortsighted and not making these unbound to begin with, if the had there would not be an influx of dil. As to 25mil Dil, that's not going to cause a major market movement, talking about 125k Zen roughly, thats 1 or 2 points on the exchange at best.

    Yeah its a "nifty" amount of dil to some, to me its to much of a nuisance to go get to be worth my time. I have better things to do, let me sell the claim to someone who doesn't, such as yourself.

    Lol...you calculated the use of Dil to purchase Zen at a fixed price point...and with a single person unloading at that. Seriously? You're trolling right? Cause, it would pain me to think you weren't trolling...
  • john98837john98837 Member Posts: 761 Arc User
    edited September 2014
    Lol...you calculated the use of Dil to purchase Zen at a fixed price point...and with a single person unloading at that. Seriously? You're trolling right? Cause, it would pain me to think you weren't trolling...

    You calculate that 25mil Dil would all hit the market at once, your trolling right? Stop trying to pretend that 25mil dil would actually make a big difference in the market just to suit your arguement, people who have experience with the zen market know that it would cause a very small ripple, not even noticed by most people. If your concerned with market stability you should really talk to cryptic about those pesky doff pack promos and key sales, they make far larger ripples in the market.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    john98837 wrote: »
    You calculate that 25mil Dil would all hit the market at once, your trolling right? Stop trying to pretend that 25mil dil would actually make a big difference in the market just to suit your arguement, people who have experience with the zen market know that it would cause a very small ripple, not even noticed by most people. If your concerned with market stability you should really talk to cryptic about those pesky doff pack promos and key sales, they make far larger ripples in the market.

    Nobody is pretending that 25m Dil would shift the market more than a few points. But you're the only one pretending that there's only the single guy with 5000 Dil Claims/25m worth of Dil sitting out there...that there are not countless folks that would end up saturating the Exchange with Dil Clams for sale (so they'd be worth nothing in the end) and the D:Z Exchange would not end up saturated with Dil from all those claims being cashed in daily on countless alts from countless accounts.

    Your appeal to authority is coming off more like an appeal to something else, and that's why I was really hoping you were trolling...

    It's a case of stepping back, looking at the larger picture. Then stepping back, looking at the even larger picture. Then stepping back yet again, to look at an even larger picture...all the ramifications of what such a change would mean - all the various ways it would affect the game.
  • starlazersstarlazers Member Posts: 0 Arc User
    edited September 2014
    Thank you to all the posters over the last page or so... I wanted to see this debated for real... so ty.

    Tbh unbinding them and making them sellable is not such a good idea imo and will have the largest impact on the game as it will give players a way to buy dill for Ec....

    I think the easyest and least impactful way to deal with the problem is a trade in NPC for 1k-2.5k dill per claim, OR take away the timer so I/we can just mine them all... when we want how we want.

    I think the Main point I want players to get onboard with is the fact that once you have a large number of claim boxes in stock you can no longer gain access to the reward in a good amount of time !!! and I think this is NOT very fair when said players paid cryptic $1.25 for that key that pulled a claim box, cryptic have long spent the $1.25 so why should I/we have to wait YEARS to get the reward and spend it on the game... I really do think this is a Big problem and will only get ever worse as time goes on...

    Also on a side note... I don't think there should be any negative to opening lockboxes, and I should not get penalized for opening a large amount of boxes in anyway... Even if they gave us an npc that only gave us 1-2k dill per claim it would be something of a reward and better than nothing for 20 years ! I would not like it as much but would even accept no timer and just mining them all one after the other.

    At the end of the day, say I use 1 key today ($1.25) and get 4 lobi + a claim box... I will not be able to use that claim box for over 20 Y E A R S and that is the problem !!!! its unfair and something needs/should be done.

    ty for reading.

    Nova
  • realwildblurealwildblu Member Posts: 75 Arc User
    edited September 2014
    Sorry, you don't have my sympathy or support. Just think of it as the cost of doing business and delete the extras.

    But then again, I'm part of the 99.9% who don't have your "problem".
  • starlazersstarlazers Member Posts: 0 Arc User
    edited September 2014
    Sorry, you don't have my sympathy or support. Just think of it as the cost of doing business and delete the extras.

    But then again, I'm part of the 99.9% who don't have your "problem".

    was that comment even worth the time to post ?

    ty for your non-input.

    Nova
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    starlazers wrote: »
    Also on a side note... I don't think there should be any negative to opening lockboxes, and I should not get penalized for opening a large amount of boxes in anyway... Even if they gave us an npc that only gave us 1-2k dill per claim it would be something of a reward and better than nothing for 20 years ! I would not like it as much but would even accept no timer and just mining them all one after the other.

    I guess to an extent, I'm just kind of so jaded with them that I only open them for the 4 Lobi (I rarely ever get 5 or more) and expect to see a TRIBBLE mini-DOFF pack. I've only ever gotten two things out of them since they were introduced that were worth the cost of them - and - those two combined certainly have not covered the expense of the Keys, meh.

    So pretty much every box opened is a negative experience where I'm overpaying for Lobi...lol/meh...and to see what the Tribble notes have said about the Lobi gear, yeah - oh well.

    But that might be why I have a somewhat negative view - why my responses might come off so negative in regard to the boxes and their contents. I don't open them for ships or DOFFs or traitr or consoles...just Lobi, and it sure would be nifty to get 5 every now and again instead of 4...bah!
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited September 2014
    OP, you are a massively well funded and set up for life idiot...
  • starlazersstarlazers Member Posts: 0 Arc User
    edited September 2014
    I guess to an extent, I'm just kind of so jaded with them that I only open them for the 4 Lobi (I rarely ever get 5 or more) and expect to see a TRIBBLE mini-DOFF pack. I've only ever gotten two things out of them since they were introduced that were worth the cost of them - and - those two combined certainly have not covered the expense of the Keys, meh.

    So pretty much every box opened is a negative experience where I'm overpaying for Lobi...lol/meh...and to see what the Tribble notes have said about the Lobi gear, yeah - oh well.

    But that might be why I have a somewhat negative view - why my responses might come off so negative in regard to the boxes and their contents. I don't open them for ships or DOFFs or traitr or consoles...just Lobi, and it sure would be nifty to get 5 every now and again instead of 4...bah!

    ty for your comment... and I do understand, as I said I've done 15000+ keys and god knows how many promo packs and yes the drop rate on anything useful is imo too low and most of the time u do not get your $1.25 worth... this also ties in to my point... IF they made minning claims a "better" reward or made it easyer to access then it would only be a good thing for players and cryptic as more would open boxes if the mining claims system had a insta reward turn in npc or as I said no cool down, way to much trash items in the boxes Imo, at the end of the day we are paying real money for pixel goods and they should be geared towards helping the player more.

    ty

    Nova
  • starlazersstarlazers Member Posts: 0 Arc User
    edited September 2014
    cbrjwrr wrote: »
    OP, you are a massively well funded and set up for life idiot...

    don't attack me matey... if you can not post something that adds to this debate then do not post in My thread. TY

    Nova
  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited September 2014
    Well the consensus is this situation is entirely the op's fault. Can't say I disagree as it would have been sensible to spread openings across toons. The bed has been made, lie in it.

    I will say however, even account bound would be nice. But sellable? Nah, we all know the risks opening boxes.
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited September 2014
    starlazers wrote: »
    don't attack me matey... if you can not post something that adds to this debate then do not post in My thread. TY

    Nova

    Telling the truth isn't attacking someone. You are complaining about a problem that was A) entirely preventable by any sort of forward planning, B) one no one else will ever have, and C) one Cryptic needs to do nothing about.
  • starlazersstarlazers Member Posts: 0 Arc User
    edited September 2014
    Well the consensus is this situation is entirely the op's fault. Can't say I disagree as it would have been sensible to spread openings across toons. The bed has been made, lie in it.

    I will say however, even account bound would be nice. But sellable? Nah, we all know the risks opening boxes.

    I will say this one more time : 25MILLION DILL worth of mining claims ACROSS MY ACCOUNT.... All toons on my account have active mining claims and a stash of mining claim boxes.

    just to be clear.

    P.S: I agree they should Not be sellable to the masses! but Should be account bound and no cool down on using them and/or have an NPC to turn them in for a lower amount of Ore (1-2.5k) and the refine cap is left intact to keep the markets of the game stable.

    I do not think any of the above is to much to ask !

    TY

    Nova
  • rickpaaarickpaaa Member Posts: 637 Arc User
    edited September 2014
    I have some of those bound to character dilithium mining claims in the bank. It is simply too much trouble to use them. I have to be bound to Beta Ursae, and I have other places to be.
    giphy.gif
    Member since December 2009


  • lowy1lowy1 Member Posts: 964 Arc User
    edited September 2014
    They're character bound. Snicker.

    Ok. In all seriousness.

    If you're sitting on that many dilithium claims, and as you say not paid a single $$$ to achieve this, then what possible motivation does Cryptic have to help you? You're not the norm, you don't represent the market they are trying to build, and most of all, you've gamed the system for your benefit. Congratulations.

    Start digging. Stop whining.

    More Alts means he Opens the packs on more characters thus reducing the time to use his claims. :rolleyes:

    It only took me 3+ months worth on 1 Character to learn and I'm a slow learner. Now when I actually open the boxes, if I get a claim, I swap over to an alt.

    There is nothing wrong with the system as it is..people just need to use a little gray matter to figure things out sometimes.
    HzLLhLB.gif

  • havokreignhavokreign Member Posts: 0 Arc User
    edited September 2014
    It takes less time than an ISE to turn in and use a claim. If you have that many claims from opening boxes, you've probably got a plethora of transwarp coils too, so it's not as if you're flying across the quadrant to get there.

    I'm a proponent of account bound, but there's a point where you should have to play the damn game to get what you want out of it. Where else are you getting 5K dili in 2 1/2 minutes at most for just about zero effort?

    The quantity of potential unrefined dilithium you have is irrelevant, because as you say, the refining cap is a thing. That you have so many claims is only indicative of how obsessed you are with gambling boxes, not an underlying issue with how these items work.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    Welcome to first world problems.
  • jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited September 2014
    I do understand your issue, and that it is stupid to have part of the lockbox reward that you cannot physically access. I disagree with comments that have suggested these are 1st world problems or that it is a result of your own ignorance. This is a broken reward mechanic.

    However, that said I don't think they should do anything about it BAR making claims Account Bound rather than toon bound. (Having said that I would also suggest that they put in an Account Daily refine cap of 100k dil if they did this.)

    The reasons for the above is that refined dil is a TIME-GATED commodity. It reflects time and effort spent in the game. Some ppl that don't want to spend time and effort can buy it for RL$ off players who have spent their time and effort.

    Mining-claims (and briefly the tradable unreplicatables when old crafting was killed) are the exceptions that could/did BREAK this system.

    Being able to get access to more refined dil than the daily limit per toon (or even allowing people to create hoards of pylons and share the claims amongst them) prevents the currency from working in the way which it should. Areas of the economy become time/effort rich when they haven't spent any time/effort.


    Ultimately it is what it is. The mining claims rewards from lockboxes give players the chance to supplement their dilithium income. If you are already at cap, then this reward is null and void for you. In retrospect, maybe they should give claims a vendor value (say 50,000 ec per claim). If you hit dil cap like Nova and are unable to physically mine/refine any more dilithium then you can trade them into a vendor for EC yourself (but not to other players). That way the claim has 'some' value as a reward - just not a purple coloured value...
    [SIGPIC][/SIGPIC]

    ...#LLAP...
  • realwildblurealwildblu Member Posts: 75 Arc User
    edited September 2014
    starlazers wrote: »
    was that comment even worth the time to post ?

    ty for your non-input.

    Nova

    I provided my recommended solution, "delete the extras". Since the mining claims are only a tertiary lockbox reward -- roughly equivalent to lockbox vendor trash -- you really won't miss them.

    HOWEVER, to make you feel special, I'll support an NPC that redeems them for 0.1% of their face value with a 100-claim slider and 4-hour cooldown timer.

    That's a better yield than the dilithium tribble!
  • sechserpackungsechserpackung Member Posts: 135 Arc User
    edited September 2014
    No Lockboxes, no problems :P
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited September 2014
    starlazers wrote: »

    I think the easyest and least impactful way to deal with the problem is a trade in NPC for 1k-2.5k dill per claim, OR take away the timer so I/we can just mine them all... when we want how we want.

    First off, an important point.

    The reason this issue is impacting you quite so much is poor planning.

    As has already been said, it doesnt take long to polish off a mining claim.

    However, if you let them back up too much is adds up.

    Spreading the opening of boxes among alts is also an extremely good idea, not least because it allows you to somewhat bypass the timer. It also makes sure you have access to a full range of the factional mirror ships.



    That said, I appreciate that not everyone has unlimited time to spend on the game, so I'd accept a vendor that allows you to trade a claim in for 500 dilithium, 10% of a full claim.

    However, the timer is there for a reason and I support some brakes on the flow of dilithium into the exchange.

    But, for those who've let their claims back up just too much, 10% on the dollar as it were seems reasonable.
  • phalanx01phalanx01 Member Posts: 360 Arc User
    edited September 2014
    starlazers wrote: »
    So I do ALOT of keys like well over 15000 keys since lock boxes came to life... and I have in excess of 25million dill worth of mining claim boxes ( unopen ) and a good 500 active open claims across all my toons...

    Fact of the matter is... YOU HAVE HAD MY MONEY CRYPTIC in terms of keys... now I think its only fair I get my reward and not need to wait 25 years to cash in on all my mining claims, it is a silly reward in its current form and something needs to be done about this epic build up I, and many others are sitting on and will be sitting on till long after the game is dead and gone/replaced.

    A simple NPC that we can turn in 1 claim for 2.5k dill per claim would be perfect, still making it worth going and minning them as u get 5k but for guys like me that have a epic build up it will mean we can get some form of reward from these.

    PLEASE FFS DO SOMETHING ABOUT THIS CRYPTIC.

    thank you for your time.

    Nova.

    Wait... you're whining about getting too many claims when most people are actually happy they get like 1 every so often? You might want to spend less money on a computer game maybe... it's just a thought.

    Some people really have too much free time on their hands don't they?
  • cidjackcidjack Member Posts: 2,017 Arc User
    edited September 2014
    OP,
    Future advice for you (take it as you wish, I am not by any means trying to tell you what to do), I would skip posting something like this on the forums. Although you are completely within your right to, your original message will be lost by those who troll just to troll, those are simply jealous of your right to play the game as you wish to play it.

    The basic freedoms to decide how you use your own personal funds is not the discussion here, so just politely ignore those posts. The posts stating how you should play the game should also be dismissed, they are offering a solution that does not match up to your current predicament.

    You are offering an example to Cryptic a situation that has come to bear based on your experiences. Bravo on coming forward, and I hope that Cryptic takes it under advisement.
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited September 2014
    Yeah, no. Go to the D-mine and start using them.

    I'm down to the teens now :)
  • lowy1lowy1 Member Posts: 964 Arc User
    edited September 2014
    cidjack wrote: »
    OP,
    Future advice for you (take it as you wish, I am not by any means trying to tell you what to do), I would skip posting something like this on the forums. Although you are completely within your right to, your original message will be lost by those who troll just to troll, those are simply jealous of your right to play the game as you wish to play it.

    The basic freedoms to decide how you use your own personal funds is not the discussion here, so just politely ignore those posts. The posts stating how you should play the game should also be dismissed, they are offering a solution that does not match up to your current predicament.

    You are offering an example to Cryptic a situation that has come to bear based on your experiences. Bravo on coming forward, and I hope that Cryptic takes it under advisement.


    It's a situation that's been offered to Cryptic by more than just the OP.

    Let's see 25,000,000 Dil/5,000 = 5,000 Claims

    5,000/ 20 Chars = 250 Days

    So for 20min/Day for 250 days he could have his 25,000,000 Dil. FYI you only need to be lvl 9 to go to Vtulga as a Fed.

    So yea. It's a Self imposed Predicament that people do not feel sorry for.

    Life is tough, it's even tougher when you're stupid - John Wayne
    HzLLhLB.gif

  • dukeskyloaferdukeskyloafer Member Posts: 101 Arc User
    edited September 2014
    I would like to see mining claims be able to be turned in for a small amount of dil, like 250 to 500. Not more. They should not be worth anywhere near the max amount you could get for actually doing the mining.

    That said, OP, you used your keys and you DID get your reward. Your reward is mining claims. Mining claims do not guarantee you a certain amount when you mine, they give you a leg up. The amount of money you chose to spend on the game does not earn you special consideration. You want dil, use your mining claims every day till the game dies.
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