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Ground Combat- Engineer Shield Tank video tutorial

mcduffie369mcduffie369 Member Posts: 787 Arc User
edited September 2014 in The Academy
https://www.youtube.com/watch?v=UM3Jqow9kDo&feature=youtu.be
I'd love to hear your feedback!

Build and video updated 9/14/2014
Post edited by mcduffie369 on

Comments

  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited August 2014
    Well (my opinion), personally I would say you just wasted a lot of potential for an ancient Idea. If you want a real tank on ground, take a Sci, as it has now two Godmodes.
    The Engineer is more like a one-hit-wonder with tankiness addition, but if you take all dmg for tankiness, its wasted effort in my opinion. Even in Elite-STFs a dmg-engineer is very,very tanky, even a tac is nowadays very sturdy with all the traits and modules. You could say making a tank is like playing in 2011/12, just out of the time.
    Its like making a healer out of a tactician in space. Its doable, its your choice, but at the end of the road you just take away its main-strength.
  • questeriusquesterius Member Posts: 8,708 Arc User
    edited August 2014
    I usually use a more offensive approach (turret, mortar, mines and medical gen) and act as a support, but this may be a setup worth trying once in a while.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited August 2014
    woodwhity wrote: »
    Well (my opinion), personally I would say you just wasted a lot of potential for an ancient Idea.

    Wow! Engineers are better tanks than science officers any day of the week! I take far less damage from attacks than they ever will!
  • tk79tk79 Member Posts: 1,020 Arc User
    edited August 2014
    Wow! Engineers are better tanks than science officers any day of the week! I take far less damage from attacks than they ever will!

    Medical Vanguard.

    100% uptime with Perfect Shields, 50% shield resists, and armor healing to boot.

    For Scis.
    U.S.S. Eastgate Photo Wall
    STO Screenshot Archive

  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited August 2014
    Wow! Engineers are better tanks than science officers any day of the week! I take far less damage from attacks than they ever will!

    That alone makes no tank.
    A tank has two requirements, aside from not dying he has to get and hold aggro. And I am pretty sure a Sci with Sonic Pulse and exothermic induction field, being backuped by Nanite health monitor and either Automated Hypo or vascular remodulator wont die AND take aggro within a second from you (DPS with regards make threat), at which point your tank isnt a tank anymore, but just something with shieldheals it doesnt need.
    It doesnt matter in that aspect, if you take less damage. It matter wether it dies or not.If neither dies the one with higher dps will be the better tank, as he gets aggro.

    There is no engineering ability granting what SP or exothermic does. You could use mines and bombs, that sure makes an impression on the enemies, but those are -when layed out correctly- most likely one-hits, and thus you wont have to worry about taking aggro. Because there is nothing left alive to take it out on you.

    I go all offense and dont die with either Sci or Eng, the game is far beyond the point were you really need dedicated tanks or healers, as anything dies so fast, you wont have to worry about anything. Espeicially since there are now 3 tactical abilties which provide teamheal while enhancing damage and Especially not in colony invasion, were most groups can be preemptively mined. If it doesnt die fast you are doing something wrong. And no, I dont believe in the "Gimp yourself till its challenging"-Idea, as its simply without reason

    The worst part of it is, you can do both. You could combine your shieldtank idea to a high damage engineer. Unfortunately, I said it already, you will most likely not need your heals that way. And that thing would be far more contributing to a team then the tank shown in the video.
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited August 2014
    So many haters!
  • simeion1simeion1 Member Posts: 898 Arc User
    edited August 2014
    The truth shall set you free.

    A sci will out tank a eng any day. If you want to make a video about tanking redo this with a group of people and stand in the middle of the last room of Hive Ground Elite. Take the aggro and tank it. Don't do some colony that you cut creen because of a death or time related. Also a true eng will never bend down for turret and mortar in middle of a fight. It should already be there. That is a long animation lock to have people tag you.

    Eng can be tanky, specially with their damage resistance buff. But the game has to much bleed through and shield bypasses. Even in your video you had damage to your health with out much to you shields.

    I have one suggestion that needs to change about your videos. Don't call them tutorials. They don't show you anything except your build. This does not explain anything to the common player.
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  • thisslerthissler Member Posts: 2,055 Arc User
    edited August 2014

    Youtube provides free music, and a wide range of it, for you to use in videos. Make use of it if you aren't already.

    Be sure you have the rights to all those graphics that you use for your intro, and any other animations. Here is the one for the game engine!

    Once that is done, your video is now yours. Easy. You'll be pleased with how much better you feel.

    The video does need a bit more on the actual tutorial side. If you're showing something in a video and you have nothing to say about it, don't show it. Really simple editing technique. So perhaps you don't need to show as much as you do, but what you do show you need to explain.

    And you do need to edit. Of course you need to trim the combat. No one, and I do mean no one, will watch 15 minutes of unedited combat. Not going to happen. So keep up the good work there.

    The build does do what you say it does. And that's the point of it all. You can see in the video that in the cluster$%#@ known as colony, with all the players spread about, you did keep threat quite often, and certainly on the final "boss". So there is that. This isn't 'tanking perfection'. This is simply having a good time and being effective with your engineer.

    In summation, take ownership of the videos and be more critical of your editing for content. If it is in the video, explain it. If an explanation wouldn't add to the video you likely don't need the content so you can take it out. Your videos are already very good on time. That is something most of the guys struggle with. Now just pack in that information.

    Cheers and happy video making!
  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited August 2014
    simeion1 wrote: »
    stand in the middle of the last room of Hive Ground Elite. Take the aggro and tank it.

    I do tank the queen. Leave that old hate behind with your dead fleet.
  • simeion1simeion1 Member Posts: 898 Arc User
    edited August 2014
    I do tank the queen. Leave that old hate behind with your dead fleet.

    Dead fleet. For being in a dead fleet you sure do idiolize Doc a lot. To the point you are so infatuated with him you make foundry missions with him. I never once attacked you and once again you get on the wrong end of a subject. Please learn to read and understand. Reading comprehension must be a lost art. I gave you advise on a real place to tank. And tanking the queen is easy. It is all the Borg before the queen comes out that has some difficulty doing it, but still can be done.

    I have no hate for you. I actually wish the best for you and what ever adventure you are on next. So why don't you leave the hate behind you. I tried to give you some constructive feedback. Your videos are nice but to the average player you are not showing them anything. Need more detail on what your doing. While I see it because I understand ground combat, the average player need it broke down further. But take it for what it is, constructive feed back. If you do t want to listen that is your right.
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  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited September 2014
    https://www.youtube.com/watch?v=UM3Jqow9kDo&feature=youtu.be
    The build and video have received an update!
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited September 2014
    Referring to the first video;

    OP you have some clever idea's there. Nice videos you produce also. I play the Colony Invasion a lot myself. Your toon here he's wearing SCI OF Uniform so at for I thought your a SCI Tech Guy, but your ENG. I play as SCI Tech/Medic or TAC Tech/Marine so your methods (console gear) won't work with my toons. I use different weapons, since I do it daily I see what works and what not working. I don't use pulse-wave don't care for them, because they have delay in firing. But everyone entitled to their choice of preferred ground weapons.
    [SIGPIC][/SIGPIC]

    Time will only tell!
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