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Season 9.5 and energy credits

prophecythirteenprophecythirteen Member Posts: 130 Arc User
edited July 2014 in The Academy
So now that most everything is worth nothing and doing foundry missions to farm loot gives a fraction of what they once did how are we meant to make ec now? My fleet is a medium sized fleet and they depend on me and sadly I'm not rich in real life so buying keys with zen to sell on the exchange is not an option and buying zen with dilithium is not an option.
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Post edited by prophecythirteen on

Comments

  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2014
    You are just gonna have to do what everyone else does: Deal with it, and move along...

    I can't tell you the reasoning behind their choice, but we are most likely stuck with it.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited July 2014
    You are doing it wrong if you relied solely on farming missions.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • prophecythirteenprophecythirteen Member Posts: 130 Arc User
    edited July 2014
    anazonda wrote: »
    You are just gonna have to do what everyone else does: Deal with it, and move along...

    I can't tell you the reasoning behind their choice, but we are most likely stuck with it.

    I'm not liking it at all.
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  • prophecythirteenprophecythirteen Member Posts: 130 Arc User
    edited July 2014
    ashkrik23 wrote: »
    You are doing it wrong if you relied solely on farming missions.

    Feel free to correct how I'm doing it then lol
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  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2014
    Feel free to correct how I'm doing it then lol

    Duty officer sales (about to become even more popular), MK XII consoles (for as long as it lasts), Bridge Officer sales... things like that
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • prophecythirteenprophecythirteen Member Posts: 130 Arc User
    edited July 2014
    anazonda wrote: »
    Duty officer sales (about to become even more popular), MK XII consoles (for as long as it lasts), Bridge Officer sales... things like that

    I guess I was "doing it wrong" I never thought of that. Thank you for your help. =-)
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  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2014
    I guess I was "doing it wrong" I never thought of that. Thank you for your help. =-)

    You will most likely find your EC income jump at least 50% daily...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • realisticaltyrealisticalty Member Posts: 851 Arc User
    edited July 2014
    (With the exception of one or two specific race/trait combinations, I can't even GIVE bridge oficers away....)
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited July 2014
    Find an easy supply of a commodity in demand.

    Contraband, VR Mk XII [CrtD]x3 weapons, lockbox items, FoTM build related doffs, anything.


    Farming EC is the wrong way to do it.
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited July 2014
    Cryptic clearly wants us to do key sells.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited July 2014
    tpalelena wrote: »
    Cryptic clearly wants us to do key sells.

    Well, it is a commodity whose price is only going one way.
  • kapla1755kapla1755 Member Posts: 1,249
    edited July 2014
    f2pdrakron wrote: »
    Let me state the obvious, that EC must come from someone else.

    This affects everyone since its dependent on everyone else EC account, I would say this might drive prices back on the exchange and things get ... exactly the same in relation to being affordable or that it can cause a spike hike because your income is cutoff, its creates a situation were most of the player baser is effectively cut from the exchange.


    Ummm no, the game randomly generates EC.....


    for example if you had a stockpile of VR shields you decided to Vendor trash the game creates the EC outta thin air to complete the turn in.


    Unless you meant something else?
    [SIGPIC][/SIGPIC]
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited July 2014
    I guess I was "doing it wrong" I never thought of that. Thank you for your help. =-)

    Contraband on KDF side makes a lot of EC. If you get at least 3 KDF characters and doff everyday. You can get near or over at least 10m a week.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • prophecythirteenprophecythirteen Member Posts: 130 Arc User
    edited July 2014
    ashkrik23 wrote: »
    Contraband on KDF side makes a lot of EC. If you get at least 3 KDF characters and doff everyday. You can get near or over at least 10m a week.

    Thank you I will try that =-) Selling doffs seems to be going well just to let you know =-)
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  • shockwave85shockwave85 Member Posts: 1,040 Arc User
    edited July 2014
    kapla1755 wrote: »
    Ummm no, the game randomly generates EC.....


    for example if you had a stockpile of VR shields you decided to Vendor trash the game creates the EC outta thin air to complete the turn in.


    Unless you meant something else?

    They meant EC on the Exchange, like when you sell keys, Doffs, Boffs, consoles, etc. That EC comes from other players, and was already in the economy. It doesn't add anything, just transfers it.

    Stemming back the amount of EC you get by trashing stuff at the vendors reduces the amount of EC flowing into the system, while the things that remove EC remain the same. This should have the effect of increasing the value of EC and therefore driving Exchange prices down. Of course, the same was said when Fleet holdings and Reputations were introduced as ways to remove EC from the economy, but it didn't affect the Exchange much. So, we'll see.
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  • bendalekbendalek Member Posts: 1,781 Arc User
    edited July 2014
    You want to know how to make huge amounts of EC? Buys Keys, and either sell the keys, o try your luck opening boxes, and hope you get something decent ...

    If you want an in game means ...
    Get your Science Crafting skill up to where you can make Tier V, VII, VIII and IX Field Generators ... Everyone wants field generators, but they are few and far between at Commander/Captain level.
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
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  • lilchibiclarililchibiclari Member Posts: 1,193 Arc User
    edited July 2014
    f2pdrakron wrote: »
    When players have their income dried they will push prices up, not down ... the believe that by cutting EC generation you drive inflation down but that will not happen, instead players are forced out because simply they cannot afford it anymore.

    This will have a cascade, Keys will be priced up because people are broke that in turn will turn all Lock Box generated items up, in the end this becomes a Freemium model except the system is now entirely RNG, the worst of both worlds.

    If fewer people have money to buy stuff on the exchange, then the people selling the stuff on the exchange will be unable to sell it at a high price, because nobody can buy it. The sellers then must either lower their prices or give up on trying to sell stuff.
  • cincyman39cincyman39 Member Posts: 166 Arc User
    edited July 2014
    I have never once spent real life money to buy keys nore will I ever. If you have the time you can grind and get almost everything you want ingame without spending a dime. Energy credits dont mean a thing to me and not to sound like Im bragging but I am one of the players with millions to burn. And you know what if I spent all the ec's I have and could not get them all back then oh well. I will strive to keep grinding for the real ingame currency :)
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited July 2014
    If you cannot afford to dump money into the game and if converting dilithium to keys to be sold on the Exchange is not an option either, I would say creating a KDF toon is probably your best option. KDF toons are contraband band farmers and to a lesser extent they are also dilithium farmers.

    With only the standard 100 Doff slots you should be able to get the right mix of green quality Doffs so that your KDF toon can get around 10 contraband per day. Naturally increasing the number of Doffs you have an getting higher quality Doffs can improve your contraband farming output. With the highly anticipated bonus dilithium weekend coming up Contraband prices have gone up from their average 40k EC each to 50k EC on the Exchange. I have never sold any contraband on the Exchange, but I suppose I will do so to get rid of some "excess inventory". I typically convert contraband to dilithium.

    Since there is a few days left before the weekend event starts, it should be possible to develop a newly created KDF toon to level 11 which is I think when the Doff missions will be available; or perhaps it's level 15... If you have the time, then it should be doable, if not then it's not a tragic loss. Contraband primarily comes from marauding missions. Click the link below for sources of contraband.

    http://sto.gamepedia.com/Contraband

    As you develop your Doff roster by at least increase it to 200 slots and also acquiring blue and purple Doffs, a KDF toon should have no problems getting 20 contraband per day, assuming you search around sectors for the appropriate marauding and tactical missions. I have a very well developed KDF toon that I use to feed contraband to a Fed and Fed Aligned Rom toon to be converted into dilithium. Despite providing most of the contraband to 3 toon for converting to dilithium, I still managed to have a stockpile of 1,000 contraband just sitting in my KDF toon's inventory. If I were to sell 'em all this weekend, that would be converted into 50 million EC.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited July 2014
    Regarding selling Doffs to make money, there are many ways to do this.

    My method is rather simple. My Fed toon has 400 Doff slots, my KDF toon has 300 Doff slots and my Rom toon has 200 Doff slots. The Fed and KDF toons are pretty well developed. I only allow blue and purple quality Doffs to join the ranks; they replace green Doffs which gets sold on the Exchange. My Rom toon is still fairly new therefore many of the Doffs are white quality.

    I keep at least 20 slots free and I run the Doff recruitment missions on a constant basis. Unless these new recruits are blue or purple (green for Rom toon), the recruits gets immediately sold on the Exchange.

    Another ways to make money off of Doffs is to grind them down to lower quality Doffs. You can start off buying inexpensive green Doffs from the Exchange; 30k ECs or less. Grinding down a Doff will give you three lower quality Doffs so grinding a green Doff gives you 3 white Doffs. The amount of ECs you can make trading Doffs depends on which Doff you end up with and the current selling price on the Exchange. In general, civilian Doffs are the least valuable; an entertainer may only be worth 15k ECS on the exchange because there are so many of them selling for that price. You can sell for a little less so that at it will appear at the top of the list when sorted from least expensive to most expensive. As a general rule I recommend to price the Doff so that it is in the top 5 list. If the entertainer is listed for 15k 20 times then sell it for 14,500 EC or something like that. You want to balance between making a decent amount of EC and fast turnaround. Based on my experience I price my Doffs to sell within a couple of hours to 24 hours. Let's say you have bad luck and you got 3 entertainers from the green Doff you bought for 30k. If you price them to sell for 15k EC each, you will make 45k EC; a 50% gain on your return.

    As you become more comfortable you can look towards blue and perhaps even inexpensive purple Doff. However, the risk of return increases because if you cannot cover the cost of buying an expensive higher quality Doff, then you just lost money. Therefore, you need to hope that you do not get many "TRIBBLE" Doffs that have very little value on the Exchange.

    As stated, when you grind down a Doff you get 3 lower quality Doffs. Grinding a purple will give you 3 blues. Grinding a blue gives you 3 greens. Grinding a green gives 3 whites. That means a purple can be grounded down into 27 Doffs so you need to have enough Doff slots to do this.

    Do not, I repeat, do not automatically grind a blue or purple Doff all the way down to white Doffs without checking prices first because you may get a valuable Doff. For example, during the Risa Summer Event I purchase a Blue Doff for around 160k EC I grounded it down to green and got two technicians out of it, the 3rd was a "worthless" green Doff. Each of the two technicians were worth about 150k EC I think so just selling one of them would nearly cover the cost of purchasing the blue Doff.

    Grinding and selling Doffs takes a bit of time and you need to have patience. If you can get into a grove, then it is possible to make a decent amount of ECs in a decent amount of time.
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